Player Matchup

Merlin
Merlin
DJFRITO
Merlin
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 6L
1,615 Elo+
Party 1
Medusa
Medusa
Feeblecyyy
Medusa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
PurpleHzzz
Xing Tian
Level 77
God Stats
5W - 1L
1,934 SR
Queue Stats
23W - 17L
1,584 Elo+
Party 1
Team Averages
Level 60
1,645 SR
1,593 Elo+

VS

Team Averages
Level 91
1,608 SR
1,512 Elo+
Fenrir
Fenrir
HzTrAx
Fenrir
Level 152
God Stats
1W - 2L
1,481 SR
Queue Stats
67W - 54L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Samyueru1584
Danzaburou
Level 16
God Stats
11W - 6L
1,813 SR
Queue Stats
67W - 65L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
SgoDen12
Aphrodite
Level 105
God Stats
19W - 11L
1,532 SR
Queue Stats
40W - 36L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DJFRITO
Merlin
19
1 / 2 / 3
12,735
637
23,555
15,778
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
Feeblecyyy
Medusa
16
0 / 9 / 3
11,516
576
12,779
18,853
8,484
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
PurpleHzzz
Xing Tian
16
3 / 3 / 1
11,757
588
15,740
29,997
36,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HzTrAx
Fenrir
19
4 / 2 / 9
14,003
700
19,199
33,466
38,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Danzaburou
Samyueru1584
Danzaburou
19
1 / 2 / 10
14,231
712
15,820
17,766
9,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
SgoDen12
Aphrodite
20
9 / 0 / 4
14,812
741
23,163
18,197
10,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
4
Kills
14
14
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
DJFRITO
Merlin
1
2
3
1.25
L
Medusa
Feeblecyyy
Medusa
0
9
3
0.17
W
Fenrir
HzTrAx
Fenrir
4
2
9
4.25
L
Xing Tian
PurpleHzzz
Xing Tian
3
3
1
1.17
W
Danzaburou
Samyueru1584
Danzaburou
1
2
10
3
W
Aphrodite
SgoDen12
Aphrodite
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,074
Damage
58,182
64,628
Taken
69,429
52,252
Mitigated
58,258
4,742
Healing
39,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DJFRITO
Merlin
23,555
1,629
0
1,118
15,778
7,286
0
6,193
9,562
79,313
0
L
Medusa
Feeblecyyy
Medusa
12,779
6,425
0
1,676
18,853
8,484
0
7,780
11,047
0
44,925
W
Fenrir
HzTrAx
Fenrir
19,199
5,156
0
7,315
33,466
38,627
737
14,291
18,411
0
97,255
L
Xing Tian
PurpleHzzz
Xing Tian
15,740
1,555
23
1,925
29,997
36,482
0
9,040
20,918
31,540
622
W
Danzaburou
Samyueru1584
Danzaburou
15,820
6,067
0
3,789
17,766
9,010
2,003
12,138
5,161
0
80,300
W
Aphrodite
SgoDen12
Aphrodite
23,163
634
12,792
15,865
18,197
10,621
714
11,584
6,269
71,708
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,008
Gold Earned
43,046
210
Minions Killed
286
0
Camps Cleared
0
1,045,740
Distance Traveled
1,141,675
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,735
637
117
6
0
334,960
6
L
Medusa
11,516
576
64
3
0
326,311
4
W
Fenrir
14,003
700
89
4
0
406,379
3
L
Xing Tian
11,757
588
29
1
0
384,469
0
W
Danzaburou
14,231
712
104
5
0
343,924
0
W
Aphrodite
14,812
741
93
5
0
391,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role