Player Matchup

Arachne
Arachne
Direultimatum69
Arachne
Level 153
God Stats
7W - 8L
1,405 SR
Queue Stats
81W - 86L
1,475 Elo+
Party 2
Bellona
Bellona
Krumm34
Bellona
Level 126
God Stats
16W - 12L
1,725 SR
Queue Stats
60W - 62L
1,513 Elo+
Solo
Danzaburou
Danzaburou
LordNeospher
Danzaburou
Level 145
God Stats
7W - 3L
1,678 SR
Queue Stats
136W - 117L
1,598 Elo+
Solo
Ares
Ares
NamesTray8383
Ares
Level 219
God Stats
3W - 2L
1,166 SR
Queue Stats
281W - 314L
1,460 Elo+
Party 2
Agni
Agni
QcOdin
Agni
Level 84
God Stats
85W - 46L
1,679 SR
Queue Stats
190W - 154L
1,506 Elo+
Solo
Team Averages
Level 145
1,531 SR
1,510 Elo+

VS

Team Averages
Level 146
1,618 SR
1,437 Elo+
Yemoja
Yemoja
ButtaY0Pancakes
Yemoja
Level 149
God Stats
2W - 2L
1,639 SR
Queue Stats
23W - 19L
1,543 Elo+
Party 1
Osiris
Osiris
ChRiSss619
Osiris
Level 147
God Stats
4W - 6L
1,584 SR
Queue Stats
146W - 155L
1,484 Elo+
Solo
Pele
Pele
CommaCawzi
Pele
Level 163
God Stats
2W - 1L
1,845 SR
Queue Stats
36W - 32L
1,507 Elo+
Party 1
Skadi
Skadi
SUKitTR3B3C
Skadi
Level 158
God Stats
1W - 1L
1,719 SR
Queue Stats
38W - 43L
1,443 Elo+
Party 1
Vulcan
Vulcan
SlyBlueFalcon
Vulcan
Level 114
God Stats
1W - 3L
1,302 SR
Queue Stats
2W - 9L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,348
529
5,719
15,029
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bellona
Krumm34
Bellona
9
0 / 2 / 0
5,191
433
2,777
9,688
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
LordNeospher
Danzaburou
12
0 / 2 / 1
6,456
538
3,752
5,243
2,120
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 2
6,167
514
3,325
8,298
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
QcOdin
Agni
11
1 / 2 / 1
6,636
553
5,549
5,284
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,281
523
3,991
8,762
6,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
ChRiSss619
Osiris
13
3 / 0 / 1
7,807
651
8,499
11,752
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
6,502
542
4,130
13,396
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 0 / 0
4,392
366
2,525
1,302
367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,693
558
3,793
6,409
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
9
9
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
L
Osiris
ChRiSss619
Osiris
3
0
1
3.5
L
3
2
1
1.75
W
2
3
1
0.83
W
Bellona
Krumm34
Bellona
0
2
0
0
W
Danzaburou
LordNeospher
Danzaburou
0
2
1
0.25
W
1
0
2
2
W
Agni
QcOdin
Agni
1
2
1
0.75
L
1
0
0
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,122
Damage
22,938
43,542
Taken
41,621
27,213
Mitigated
21,499
15,971
Healing
20,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,991
1,142
1,052
2,331
8,762
6,227
0
1,658
7,104
34,829
0
L
Osiris
ChRiSss619
Osiris
8,499
3,372
0
8,263
11,752
7,654
0
0
11,181
0
58,391
L
4,130
741
0
6,865
13,396
5,393
0
1,455
11,897
0
55,134
W
5,719
3,220
0
7,746
15,029
6,981
0
1,793
13,236
0
57,573
W
Bellona
Krumm34
Bellona
2,777
892
0
2,449
9,688
9,617
0
393
9,295
0
24,959
W
Danzaburou
LordNeospher
Danzaburou
3,752
2,576
0
1,871
5,243
2,120
0
1,959
3,284
0
52,700
W
3,325
496
0
3,081
8,298
6,527
0
1,297
7,001
21,480
1,989
W
Agni
QcOdin
Agni
5,549
0
0
824
5,284
1,968
0
2,568
2,716
38,822
3,166
L
2,525
1,200
0
0
1,302
367
0
628
674
0
12,668
L
3,793
550
0
1,782
6,409
1,858
0
4,223
1,536
41,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
31,675
365
Minions Killed
350
0
Camps Cleared
0
1,152,883
Distance Traveled
1,042,177
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,281
523
59
5
0
226,583
0
L
Osiris
7,807
651
93
8
0
244,323
0
L
Pele
6,502
542
96
8
0
284,806
0
W
Arachne
6,348
529
85
7
0
264,799
0
W
Bellona
5,191
433
46
4
0
213,836
1
W
Danzaburou
6,456
538
104
9
0
198,953
0
W
Ares
6,167
514
23
2
0
256,651
3
W
Agni
6,636
553
107
9
0
218,644
2
L
Skadi
4,392
366
21
2
0
59,368
0
L
Vulcan
6,693
558
81
7
0
227,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role