Player Matchup

Nut
Nut
Gold IV
Bexbased
Nut
Gold IV
Level 107
God Stats
49W - 43L
1,527 SR
Queue Stats
141W - 145L
1,335 MMR
Solo
Xing Tian
Xing Tian
Gold V
CHEF2077
Xing Tian
Gold V
Level 127
God Stats
29W - 21L
1,641 SR
Queue Stats
212W - 225L
1,327 MMR
Solo
Lancelot
Lancelot
Gold IV
FlipLFM
Lancelot
Gold IV
Level 66
God Stats
2W - 3L
1,234 SR
Queue Stats
66W - 73L
1,324 MMR
Solo
Janus
Janus
Gold V
JordiElNinop
Janus
Gold V
Level 118
God Stats
87W - 71L
1,554 SR
Queue Stats
235W - 244L
1,324 MMR
Solo
Ne Zha
Ne Zha
Gold IV
j2xclusive525
Ne Zha
Gold IV
Level 151
God Stats
3W - 4L
1,190 SR
Queue Stats
406W - 422L
1,320 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,429 SR
1,326 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,533 SR
1,362 MMR
Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
Ewok1036
Cerberus
Bronze III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,316 MMR
Solo
Awilix
Awilix
Silver III
Frenzify8230
Awilix
Silver III
Level 81
God Stats
3W - 3L
1,639 SR
Queue Stats
7W - 11L
1,375 MMR
Party 1
Zeus
Zeus
Gold IV
JeffoSteve
Zeus
Gold IV
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 217L
1,335 MMR
Solo
Scylla
Scylla
Gold V
TMANLOUKY699
Scylla
Gold V
Level 161
God Stats
10W - 11L
1,525 SR
Queue Stats
64W - 73L
1,284 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 4
8,121
541
7,280
8,081
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
CHEF2077
Xing Tian
12
2 / 1 / 6
7,962
531
4,301
12,853
8,628
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
FlipLFM
Lancelot
15
3 / 1 / 5
9,331
622
13,996
13,448
7,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 0 / 3
8,520
568
9,109
6,721
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 4
7,026
468
4,786
11,875
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Sun WukongThanatosBellonaKukulkan

VS

Bans
ThorAthenaSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 1 / 3
6,973
465
5,279
13,552
10,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Ewok1036
Cerberus
12
1 / 4 / 1
6,999
467
5,172
14,932
14,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Awilix
13
5 / 3 / 2
7,771
518
7,018
14,279
6,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
7,926
528
5,701
6,514
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
13
0 / 3 / 1
7,208
481
3,007
7,234
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
7
7
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
1
3
1.5
W
2
1
4
4
W
Xing Tian
CHEF2077
Xing Tian
2
1
6
5
L
Cerberus
Ewok1036
Cerberus
1
4
1
0.38
W
Lancelot
FlipLFM
Lancelot
3
1
5
5.5
L
Awilix
5
3
2
2
L
1
2
0
0.5
W
4
0
3
5.5
L
Scylla
0
3
1
0.17
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,472
Damage
26,177
52,978
Taken
56,511
26,925
Mitigated
36,469
14,116
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,279
1,387
0
8,169
13,552
10,442
0
5,016
8,226
0
18,526
W
7,280
3,971
0
3,414
8,081
3,152
0
926
7,079
0
71,851
W
Xing Tian
CHEF2077
Xing Tian
4,301
240
1,869
1,745
12,853
8,628
0
3,726
8,835
17,980
1,420
L
Cerberus
Ewok1036
Cerberus
5,172
305
0
3,071
14,932
14,977
0
333
14,599
39,591
2,505
W
Lancelot
FlipLFM
Lancelot
13,996
2,545
0
4,638
13,448
7,168
0
3,739
9,111
0
78,836
L
Awilix
7,018
2,511
0
2,084
14,279
6,078
0
4,183
9,830
0
52,035
L
5,701
559
0
583
6,514
2,555
0
2,002
4,382
76,626
0
W
9,109
132
0
500
6,721
2,789
246
1,900
4,821
63,657
0
L
Scylla
3,007
346
0
500
7,234
2,417
701
960
6,234
56,912
0
W
4,786
1,359
0
1,950
11,875
5,188
350
2,384
9,315
0
42,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,960
Gold Earned
36,877
429
Minions Killed
457
0
Camps Cleared
0
1,661,267
Distance Traveled
1,454,056
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,973
465
36
2
0
304,635
1
W
Nut
8,121
541
112
7
0
281,466
0
W
Xing Tian
7,962
531
20
1
0
322,616
8
L
Cerberus
6,999
467
94
6
0
262,223
2
W
Lancelot
9,331
622
115
8
0
343,118
1
L
Awilix
7,771
518
78
5
0
325,205
2
L
Zeus
7,926
528
145
10
0
280,112
2
W
Janus
8,520
568
129
9
0
380,801
1
L
Scylla
7,208
481
104
7
0
281,881
5
W
Ne Zha
7,026
468
53
4
0
333,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role