Player Matchup

Heimdallr
Heimdallr
Frostbite0021
Heimdallr
Level 156
God Stats
3W - 3L
1,496 SR
Queue Stats
173W - 191L
1,458 Elo+
Party 2
Hera
Hera
GoldKI
Hera
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 27L
1,463 Elo+
Party 2
Vamana
Vamana
Mehedi880
Vamana
Level 84
God Stats
4W - 5L
1,516 SR
Queue Stats
367W - 396L
1,548 Elo+
Solo
Nut
Nut
Mrodsoccer6
Nut
Level 107
God Stats
4W - 2L
1,562 SR
Queue Stats
98W - 99L
1,515 Elo+
Party 2
Hercules
Hercules
sc4ryt3rry
Hercules
Level 114
God Stats
1W - 2L
1,262 SR
Queue Stats
41W - 38L
1,459 Elo+
Party 2
Team Averages
Level 121
1,467 SR
1,489 Elo+

VS

Team Averages
Level 133
1,386 SR
1,502 Elo+
Thor
Thor
HurtMePlenty476
Thor
Level 140
God Stats
3W - 7L
1,313 SR
Queue Stats
177W - 160L
1,439 Elo+
Party 1
Hou Yi
Hou Yi
Rixhh
Hou Yi
Level 146
God Stats
0W - 1L
1,631 SR
Queue Stats
59W - 71L
1,487 Elo+
Solo
Danzaburou
Danzaburou
p1mischief1310
Danzaburou
Level 104
God Stats
0W - 3L
1,196 SR
Queue Stats
128W - 122L
1,466 Elo+
Party 1
Bakasura
Bakasura
scyllasdad
Bakasura
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,512 Elo+
Solo
Ganesha
Ganesha
xXGeffKingXx
Ganesha
Level 158
God Stats
0W - 2L
1,288 SR
Queue Stats
112W - 109L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Frostbite0021
Heimdallr
16
1 / 5 / 11
9,949
711
11,100
12,518
6,091
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
GoldKI
Hera
18
5 / 5 / 11
11,743
839
16,380
11,618
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
Mehedi880
Vamana
18
2 / 3 / 12
10,995
785
8,551
25,804
19,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 5 / 10
10,928
781
15,508
13,158
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
sc4ryt3rry
Hercules
18
5 / 3 / 6
10,801
772
9,496
20,066
28,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 10
11,249
804
12,326
12,677
11,598
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Hou Yi
Rixhh
Hou Yi
17
2 / 3 / 5
10,418
744
15,698
10,027
5,082
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
p1mischief1310
Danzaburou
20
8 / 3 / 11
13,037
931
20,354
15,936
9,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bakasura
scyllasdad
Bakasura
17
4 / 4 / 7
10,530
752
10,737
13,135
14,256
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
xXGeffKingXx
Ganesha
16
0 / 4 / 10
9,451
675
9,222
21,047
28,744
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
63
18
Kills
20
21
Deaths
18
50
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Frostbite0021
Heimdallr
1
5
11
1.3
W
Hera
GoldKI
Hera
5
5
11
2.1
L
6
4
10
2.75
W
Vamana
Mehedi880
Vamana
2
3
12
2.67
W
5
5
10
2
L
Hou Yi
Rixhh
Hou Yi
2
3
5
1.5
L
Danzaburou
p1mischief1310
Danzaburou
8
3
11
4.5
W
Hercules
sc4ryt3rry
Hercules
5
3
6
2.67
L
Bakasura
scyllasdad
Bakasura
4
4
7
1.88
L
Ganesha
xXGeffKingXx
Ganesha
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,035
Damage
68,337
83,164
Taken
72,822
65,733
Mitigated
68,935
32,258
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Frostbite0021
Heimdallr
11,100
4,136
2,330
1,517
12,518
6,091
1,695
2,054
9,982
0
29,955
W
Hera
GoldKI
Hera
16,380
3,903
1,496
905
11,618
5,447
2,227
1,182
10,186
33,826
0
L
12,326
498
1,027
363
12,677
11,598
518
2,330
10,347
1,886
15,135
W
Vamana
Mehedi880
Vamana
8,551
3,210
1,671
8,979
25,804
19,803
892
2,208
22,661
0
26,802
W
15,508
9,343
1,799
2,972
13,158
5,826
1,990
1,664
10,926
0
28,873
L
Hou Yi
Rixhh
Hou Yi
15,698
5,662
879
1,008
10,027
5,082
1,004
2,857
7,170
0
39,251
L
Danzaburou
p1mischief1310
Danzaburou
20,354
8,561
2,137
4,222
15,936
9,255
1,884
5,080
10,856
0
47,721
W
Hercules
sc4ryt3rry
Hercules
9,496
1,760
1,140
9,449
20,066
28,566
907
2,474
16,699
0
20,279
L
Bakasura
scyllasdad
Bakasura
10,737
6,051
1,240
2,048
13,135
14,256
742
1,353
11,782
0
12,496
L
Ganesha
xXGeffKingXx
Ganesha
9,222
408
1,833
4,397
21,047
28,744
204
4,760
16,287
25,232
1,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,416
Gold Earned
54,685
149
Minions Killed
156
0
Camps Cleared
0
1,253,912
Distance Traveled
1,321,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,949
711
37
3
0
248,488
1
W
Hera
11,743
839
38
3
0
215,215
1
L
Thor
11,249
804
17
1
0
237,107
0
W
Vamana
10,995
785
36
3
0
283,560
0
W
Nut
10,928
781
20
1
0
210,701
1
L
Hou Yi
10,418
744
62
4
0
228,072
0
L
Danzaburou
13,037
931
66
5
0
249,383
0
W
Hercules
10,801
772
18
1
0
295,948
1
L
Bakasura
10,530
752
11
1
0
323,758
0
L
Ganesha
9,451
675
0
0
0
283,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role