Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
ElNino000
Ymir
Level 159
God Stats
1W - 2L
1,498 SR
Queue Stats
139W - 104L
1,612 Elo+
Party 2
Ne Zha
Ne Zha
cdhockey14
Ne Zha
Level 154
God Stats
0W - 2L
1,293 SR
Queue Stats
72W - 64L
1,496 Elo+
Solo
Ishtar
Ishtar
the6thdizaster
Ishtar
Level 178
God Stats
4W - 2L
1,683 SR
Queue Stats
78W - 61L
1,576 Elo+
Solo
Team Averages
Level 174
1,495 SR
1,537 Elo+

VS

Team Averages
Level 109
1,562 SR
1,543 Elo+
Zeus
Zeus
 
Zeus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ACABRocky
Pele
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,545 Elo+
Party 3
Amaterasu
Amaterasu
LEWDENING
Amaterasu
Level 151
God Stats
10W - 9L
1,640 SR
Queue Stats
154W - 135L
1,551 Elo+
Solo
Charybdis
Charybdis
MixedBerry0
Charybdis
Level 121
God Stats
5W - 2L
1,475 SR
Queue Stats
119W - 96L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
OGREbeefwetski
Cabrakan
Level 87
God Stats
9W - 13L
1,697 SR
Queue Stats
137W - 112L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 0
5,987
599
7,200
11,124
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
 
The Morrigan
11
0 / 1 / 0
5,577
558
827
4,606
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 1 / 0
4,984
498
1,577
8,820
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
cdhockey14
Ne Zha
10
1 / 4 / 0
5,199
520
3,028
11,384
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 0
5,403
540
5,627
7,500
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 0
6,185
619
5,426
4,368
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
11
3 / 0 / 2
5,855
586
3,283
6,444
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
LEWDENING
Amaterasu
11
2 / 1 / 2
6,254
625
7,037
11,962
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
MixedBerry0
Charybdis
11
4 / 1 / 0
6,461
646
9,930
7,482
2,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
9
0 / 0 / 3
5,671
567
2,360
7,612
7,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
3
Kills
11
12
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Zeus
 
Zeus
2
1
0
2
W
Pele
3
0
2
4
L
Ymir
0
1
0
0
W
Amaterasu
LEWDENING
Amaterasu
2
1
2
3
W
Charybdis
MixedBerry0
Charybdis
4
1
0
4
W
Cabrakan
0
0
3
1.5
L
Ne Zha
cdhockey14
Ne Zha
1
4
0
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
28,036
43,434
Taken
37,868
17,762
Mitigated
21,406
14,510
Healing
17,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,200
3,021
0
4,194
11,124
6,128
0
0
10,549
532
40,987
L
The Morrigan
 
The Morrigan
827
146
0
990
4,606
1,398
0
2,540
1,720
41,516
0
W
Zeus
 
Zeus
5,426
687
0
663
4,368
1,419
0
590
3,778
51,391
2,262
W
Pele
3,283
690
0
4,716
6,444
2,134
0
151
6,293
0
43,166
L
Ymir
1,577
406
0
2,943
8,820
4,683
0
2,125
6,679
12,090
0
W
Amaterasu
LEWDENING
Amaterasu
7,037
3,239
0
7,450
11,962
7,754
0
0
11,320
0
42,449
W
Charybdis
MixedBerry0
Charybdis
9,930
5,416
0
2,701
7,482
2,992
0
733
6,749
0
65,661
W
Cabrakan
2,360
453
0
1,985
7,612
7,107
0
1,555
6,057
10,117
0
L
Ne Zha
cdhockey14
Ne Zha
3,028
1,272
0
4,613
11,384
3,341
0
897
10,223
0
40,706
L
5,627
3,642
0
1,770
7,500
2,212
0
1,475
5,925
0
36,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,150
Gold Earned
30,426
313
Minions Killed
372
0
Camps Cleared
0
1,016,931
Distance Traveled
1,093,413
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,987
599
79
8
0
172,657
0
L
The Morrigan
5,577
558
87
9
0
214,114
4
W
Zeus
6,185
619
107
11
0
195,635
0
W
Pele
5,855
586
73
7
0
250,197
2
L
Ymir
4,984
498
8
1
0
204,556
6
W
Amaterasu
6,254
625
72
7
0
216,113
0
W
Charybdis
6,461
646
105
11
0
189,331
1
W
Cabrakan
5,671
567
15
2
0
242,137
3
L
Ne Zha
5,199
520
59
6
0
235,987
0
L
Ishtar
5,403
540
80
8
0
189,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role