Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
SavageSilasDK
Ix Chel
Level 87
God Stats
29W - 27L
1,529 SR
Queue Stats
471W - 453L
1,480 Elo+
Solo
Medusa
Medusa
Syumi
Medusa
Level 95
God Stats
17W - 17L
1,471 SR
Queue Stats
88W - 99L
1,414 Elo+
Party 1
Aphrodite
Aphrodite
TheCowBoyNelly
Aphrodite
Level 87
God Stats
18W - 13L
1,544 SR
Queue Stats
18W - 13L
1,552 Elo+
Solo
Team Averages
Level 102
1,509 SR
1,489 Elo+

VS

Team Averages
Level 72
1,408 SR
1,455 Elo+
Lancelot
Lancelot
And1Calvin
Lancelot
Level 54
God Stats
5W - 3L
1,691 SR
Queue Stats
72W - 65L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Bwadah
Ao Kuang
Level 97
God Stats
0W - 4L
1,137 SR
Queue Stats
5W - 20L
1,283 Elo+
Solo
Cthulhu
Cthulhu
lukas_aksel
Cthulhu
Level 61
God Stats
95W - 58L
1,556 SR
Queue Stats
461W - 508L
1,432 Elo+
Solo
Sol
Sol
nyxx91
Sol
Level 64
God Stats
1W - 4L
1,360 SR
Queue Stats
111W - 107L
1,451 Elo+
Solo
Nut
Nut
timbs_are_my_wor
Nut
Level 85
God Stats
2W - 4L
1,298 SR
Queue Stats
165W - 143L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 5 / 0
8,646
576
12,584
12,301
7,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
15
2 / 1 / 4
7,960
531
5,797
11,635
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
14
5 / 2 / 0
8,266
551
9,541
9,697
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Syumi
Medusa
13
3 / 2 / 1
7,801
520
8,099
11,127
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
TheCowBoyNelly
Aphrodite
9
0 / 1 / 0
5,602
373
489
4,246
2,388
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
And1Calvin
Lancelot
12
2 / 2 / 0
6,973
465
2,284
11,133
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Bwadah
Ao Kuang
13
4 / 7 / 1
8,331
555
6,661
16,444
5,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
lukas_aksel
Cthulhu
12
2 / 1 / 3
7,129
475
7,646
9,343
5,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sol
nyxx91
Sol
9
0 / 3 / 3
5,861
391
2,620
6,628
1,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 2
7,396
493
8,530
12,870
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
18
Kills
11
11
Deaths
18
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
5
0
1.6
W
Hun Batz
 
Hun Batz
2
1
4
4
L
Lancelot
And1Calvin
Lancelot
2
2
0
1
L
Ao Kuang
Bwadah
Ao Kuang
4
7
1
0.64
W
Ix Chel
5
2
0
2.5
W
Medusa
Syumi
Medusa
3
2
1
1.75
W
Aphrodite
TheCowBoyNelly
Aphrodite
0
1
0
0
L
Cthulhu
lukas_aksel
Cthulhu
2
1
3
3.5
L
Sol
nyxx91
Sol
0
3
3
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,510
Damage
27,741
49,006
Taken
56,418
23,101
Mitigated
21,899
20,446
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,584
1,540
0
3,668
12,301
7,437
0
6,661
5,640
47,309
2,599
W
Hun Batz
 
Hun Batz
5,797
854
0
6,583
11,635
4,785
138
2,069
9,382
0
59,122
L
Lancelot
And1Calvin
Lancelot
2,284
555
0
4,153
11,133
4,432
0
2,037
8,862
0
35,780
L
Ao Kuang
Bwadah
Ao Kuang
6,661
2,010
0
5,575
16,444
5,405
0
10,113
5,442
48,731
0
W
Ix Chel
9,541
1,396
320
1,801
9,697
4,141
150
504
9,135
53,801
2,168
W
Medusa
Syumi
Medusa
8,099
3,459
0
4,968
11,127
4,350
912
4,429
6,122
0
61,690
W
Aphrodite
TheCowBoyNelly
Aphrodite
489
33
1,547
1,559
4,246
2,388
0
2,207
1,831
14,094
0
L
Cthulhu
lukas_aksel
Cthulhu
7,646
224
290
1,213
9,343
5,442
168
525
8,752
44,581
0
L
Sol
nyxx91
Sol
2,620
994
0
1,411
6,628
1,901
779
316
6,286
23,640
1,245
L
8,530
4,079
0
1,320
12,870
4,719
0
7,198
5,040
0
57,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
35,690
383
Minions Killed
341
0
Camps Cleared
0
1,279,930
Distance Traveled
1,273,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,646
576
71
5
0
249,287
0
W
Hun Batz
7,960
531
101
7
0
327,306
0
L
Lancelot
6,973
465
56
4
0
334,441
0
L
Ao Kuang
8,331
555
78
5
0
212,873
2
W
Ix Chel
8,266
551
95
6
0
265,237
0
W
Medusa
7,801
520
98
7
0
263,242
0
W
Aphrodite
5,602
373
18
1
0
174,858
0
L
Cthulhu
7,129
475
74
5
0
305,367
0
L
Sol
5,861
391
50
3
0
188,582
0
L
Nut
7,396
493
83
6
0
232,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role