Player Matchup

Ymir
Ymir
Generaln2
Ymir
Level 129
God Stats
1W - 2L
1,188 SR
Queue Stats
25W - 18L
1,598 Elo+
Party 1
Medusa
Medusa
GoForJon
Medusa
Level 88
God Stats
4W - 1L
1,626 SR
Queue Stats
23W - 24L
1,542 Elo+
Party 1
Da Ji
Da Ji
PureKrazy
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Team Averages
Level 84
1,438 SR
1,540 Elo+

VS

Team Averages
Level 106
1,716 SR
1,643 Elo+
Erlang Shen
Erlang Shen
FrancosCo123
Erlang Shen
Level 88
God Stats
10W - 4L
1,919 SR
Queue Stats
409W - 410L
1,562 Elo+
Solo
Eset
Eset
Oxonal69
Eset
Level 129
God Stats
1W - 1L
1,729 SR
Queue Stats
21W - 10L
1,640 Elo+
Solo
Vulcan
Vulcan
jasiel01
Vulcan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 1 / 5
9,715
694
8,666
14,804
16,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Medusa
GoForJon
Medusa
18
6 / 0 / 5
11,850
846
18,392
12,380
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
PureKrazy
Da Ji
14
5 / 4 / 1
10,591
757
7,492
10,341
5,905
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FrancosCo123
Erlang Shen
14
1 / 5 / 4
9,285
663
11,498
20,495
18,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
16
2 / 4 / 1
9,872
705
11,251
9,909
4,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
jasiel01
Vulcan
15
2 / 3 / 3
9,557
683
8,466
9,032
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
5
5
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
FrancosCo123
Erlang Shen
1
5
4
0.6
W
Ymir
1
1
5
3.5
W
Medusa
GoForJon
Medusa
6
0
5
8.5
L
Eset
2
4
1
0.63
W
Da Ji
PureKrazy
Da Ji
5
4
1
1.38
L
Vulcan
jasiel01
Vulcan
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
31,215
37,525
Taken
39,436
28,084
Mitigated
27,091
5,294
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
FrancosCo123
Erlang Shen
11,498
6,263
0
4,593
20,495
18,649
0
3,908
16,523
0
37,022
W
Ymir
8,666
1,374
0
750
14,804
16,455
58
7,900
6,471
24,767
733
W
Medusa
GoForJon
Medusa
18,392
6,596
0
4,544
12,380
5,724
1,575
6,773
5,355
0
75,087
L
Eset
11,251
1,420
298
1,200
9,909
4,403
0
2,294
7,565
45,640
0
W
Da Ji
PureKrazy
Da Ji
7,492
1,615
0
0
10,341
5,905
308
4,150
5,872
0
26,908
L
Vulcan
jasiel01
Vulcan
8,466
2,652
0
0
9,032
4,039
0
2,094
6,874
34,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
28,714
190
Minions Killed
191
0
Camps Cleared
0
790,627
Distance Traveled
775,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,285
663
40
3
0
265,078
0
W
Ymir
9,715
694
24
2
0
247,096
0
W
Medusa
11,850
846
124
9
0
285,953
0
L
Eset
9,872
705
98
7
0
251,299
0
W
Da Ji
10,591
757
42
3
0
257,578
0
L
Vulcan
9,557
683
53
4
0
259,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role