Player Matchup

Sun Wukong
Sun Wukong
AlchemicAnomaly
Sun Wukong
Level 111
God Stats
1W - 1L
1,308 SR
Queue Stats
36W - 52L
1,356 Elo+
Party 2
Izanami
Izanami
Assassin__Killua
Izanami
Level 106
God Stats
8W - 5L
1,634 SR
Queue Stats
189W - 180L
1,475 Elo+
Solo
Sylvanus
Sylvanus
MeBeGraug
Sylvanus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,515 Elo+
Party 2
Anubis
Anubis
Nat0999
Anubis
Level 119
God Stats
6W - 2L
1,899 SR
Queue Stats
151W - 114L
1,569 Elo+
Solo
Bastet
Bastet
skraljic
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,267 Elo+
Party 2
Team Averages
Level 91
1,568 SR
1,436 Elo+

VS

Team Averages
Level 107
1,452 SR
1,518 Elo+
Ravana
Ravana
Dbug217
Ravana
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
333W - 345L
1,536 Elo+
Solo
He Bo
He Bo
Spartan7452
He Bo
Level 123
God Stats
1W - 4L
1,733 SR
Queue Stats
90W - 69L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
Supersilver7329
Zhong Kui
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,537 Elo+
Solo
Terra
Terra
TheQuickNDirty
Terra
Level 106
God Stats
1W - 3L
1,327 SR
Queue Stats
325W - 315L
1,489 Elo+
Party 1
The Morrigan
The Morrigan
one5150
The Morrigan
Level 88
God Stats
0W - 2L
1,200 SR
Queue Stats
203W - 178L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlchemicAnomaly
Sun Wukong
16
3 / 1 / 9
8,674
964
4,074
8,125
7,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 6
8,865
985
7,539
7,468
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
MeBeGraug
Sylvanus
14
1 / 2 / 8
8,712
968
2,391
11,691
13,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Nat0999
Anubis
15
6 / 3 / 3
9,329
1,037
9,208
7,712
4,612
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bastet
skraljic
Bastet
11
0 / 1 / 7
7,318
813
936
5,523
2,397
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dbug217
Ravana
1
0 / 1 / 0
2,272
252
0
642
152
15
2 / 5 / 1
7,534
837
4,932
8,335
2,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Supersilver7329
Zhong Kui
1
0 / 1 / 0
2,272
252
0
722
135
15
1 / 2 / 1
6,939
771
3,215
9,340
9,605
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
one5150
The Morrigan
15
3 / 6 / 2
7,952
884
6,053
7,330
2,308
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
15
Kills
6
8
Deaths
15
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlchemicAnomaly
Sun Wukong
3
1
9
7.5
W
5
1
6
8
L
Ravana
Dbug217
Ravana
0
1
0
0
W
Sylvanus
MeBeGraug
Sylvanus
1
2
8
2.5
W
Anubis
Nat0999
Anubis
6
3
3
2.5
L
2
5
1
0.5
L
Zhong Kui
Supersilver7329
Zhong Kui
0
1
0
0
L
1
2
1
0.75
L
The Morrigan
one5150
The Morrigan
3
6
2
0.67
W
Bastet
skraljic
Bastet
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
14,200
40,519
Taken
26,369
30,774
Mitigated
14,344
16,265
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlchemicAnomaly
Sun Wukong
4,074
337
831
1,523
8,125
7,031
1,270
2,543
5,582
0
10,394
W
7,539
4,622
838
1,956
7,468
3,362
3,488
2,915
4,553
0
23,368
L
Ravana
Dbug217
Ravana
0
0
0
0
642
152
0
0
642
0
0
W
Sylvanus
MeBeGraug
Sylvanus
2,391
1,116
3,566
2,734
11,691
13,372
1,650
4,452
7,239
8,122
0
W
Anubis
Nat0999
Anubis
9,208
118
1,235
1,852
7,712
4,612
497
1,652
6,060
27,379
0
L
4,932
0
261
220
8,335
2,144
0
4,289
4,046
20,072
0
L
Zhong Kui
Supersilver7329
Zhong Kui
0
0
0
0
722
135
0
0
722
0
0
L
3,215
397
862
3,255
9,340
9,605
0
2,435
6,905
5,804
0
L
The Morrigan
one5150
The Morrigan
6,053
1,703
0
0
7,330
2,308
0
4,860
2,455
11,906
1,256
W
Bastet
skraljic
Bastet
936
153
126
1,604
5,523
2,397
1,518
1,546
3,977
0
4,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,898
Gold Earned
26,969
105
Minions Killed
52
0
Camps Cleared
0
761,477
Distance Traveled
409,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,674
964
6
1
0
187,109
0
W
Izanami
8,865
985
37
4
0
148,599
0
L
Ravana
2,272
252
0
0
0
0
0
W
Sylvanus
8,712
968
8
1
0
118,989
0
W
Anubis
9,329
1,037
42
5
0
129,695
0
L
He Bo
7,534
837
27
3
0
140,941
0
L
Zhong Kui
2,272
252
0
0
0
0
0
L
Terra
6,939
771
2
0
0
167,418
0
L
The Morrigan
7,952
884
23
3
0
101,465
0
W
Bastet
7,318
813
12
1
0
177,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role