Player Matchup

Thor
Thor
FIuffy-Unlcorn
Thor
Level 178
God Stats
32W - 15L
1,833 SR
Queue Stats
551W - 551L
1,535 Elo+
Solo
Cabrakan
Cabrakan
NuevoSierra
Cabrakan
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
284W - 276L
1,515 Elo+
Party 1
Baba Yaga
Baba Yaga
StripySwine38
Baba Yaga
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 204L
1,543 Elo+
Party 1
Erlang Shen
Erlang Shen
SupineBadge9054
Erlang Shen
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,495 Elo+
Solo
Danzaburou
Danzaburou
llN0BLEll
Danzaburou
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
460W - 437L
1,548 Elo+
Party 1
Team Averages
Level 156
1,567 SR
1,527 Elo+

VS

Team Averages
Level 144
1,644 SR
1,548 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
Au_BlurryFace
Ah Puch
Level 122
God Stats
7W - 3L
1,500 SR
Queue Stats
414W - 403L
1,533 Elo+
Party 2
He Bo
He Bo
Flameoffury
He Bo
Level 159
God Stats
11W - 10L
1,950 SR
Queue Stats
183W - 127L
1,663 Elo+
Solo
Maui
Maui
wink_winkington
Maui
Level 159
God Stats
2W - 4L
1,620 SR
Queue Stats
29W - 36L
1,517 Elo+
Party 3
Rama
Rama
xZeusThaGoat
Rama
Level 127
God Stats
2W - 4L
1,649 SR
Queue Stats
115W - 113L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,166
517
2,058
8,939
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
NuevoSierra
Cabrakan
9
0 / 0 / 6
5,272
527
2,645
4,889
3,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
StripySwine38
Baba Yaga
10
2 / 0 / 2
5,471
547
3,669
3,902
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
SupineBadge9054
Erlang Shen
12
2 / 0 / 1
6,561
656
5,440
10,126
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
llN0BLEll
Danzaburou
11
5 / 0 / 2
6,852
685
4,852
5,142
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 0
4,957
496
4,276
9,384
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
9
0 / 1 / 1
5,347
535
1,158
2,040
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 0
5,413
541
4,224
6,166
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 0
4,906
491
1,967
6,510
4,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 0
4,925
493
1,050
6,055
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
0
0
L
Ah Puch
0
1
1
0.5
W
2
2
1
1.25
L
1
1
0
1
W
Cabrakan
NuevoSierra
Cabrakan
0
0
6
3
W
Baba Yaga
StripySwine38
Baba Yaga
2
0
2
3
W
Erlang Shen
SupineBadge9054
Erlang Shen
2
0
1
2.5
W
Danzaburou
llN0BLEll
Danzaburou
5
0
2
6
L
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
12,675
32,998
Taken
30,155
16,091
Mitigated
15,977
15,814
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,276
871
0
1,250
9,384
6,607
0
733
8,611
1,070
31,382
L
Ah Puch
1,158
41
0
650
2,040
624
0
797
1,133
34,334
0
W
2,058
310
0
4,122
8,939
3,228
0
1,355
7,584
0
41,206
L
4,224
445
0
3,464
6,166
1,903
0
2,097
3,827
46,637
0
W
Cabrakan
NuevoSierra
Cabrakan
2,645
840
0
892
4,889
3,580
84
1,574
3,315
13,956
2,368
W
Baba Yaga
StripySwine38
Baba Yaga
3,669
257
0
1,022
3,902
1,482
203
2,239
1,663
23,409
430
W
Erlang Shen
SupineBadge9054
Erlang Shen
5,440
2,623
0
6,914
10,126
5,610
158
644
9,482
0
51,134
W
Danzaburou
llN0BLEll
Danzaburou
4,852
2,316
0
2,864
5,142
2,191
0
2,037
3,105
0
47,109
L
1,967
648
0
1,302
6,510
4,940
0
1,073
5,255
16,140
0
L
1,050
717
0
1,201
6,055
1,903
0
909
5,146
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,322
Gold Earned
25,548
337
Minions Killed
286
0
Camps Cleared
0
946,591
Distance Traveled
960,568
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,957
496
52
5
0
184,509
0
L
Ah Puch
5,347
535
59
6
0
187,274
3
W
Thor
5,166
517
73
7
0
203,813
1
L
He Bo
5,413
541
87
9
0
217,254
3
W
Cabrakan
5,272
527
37
4
0
191,602
3
W
Baba Yaga
5,471
547
50
5
0
202,309
0
W
Erlang Shen
6,561
656
98
10
0
195,825
0
W
Danzaburou
6,852
685
79
8
0
153,042
0
L
Maui
4,906
491
24
2
0
183,903
0
L
Rama
4,925
493
64
6
0
187,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role