Player Matchup

Bacchus
Bacchus
KayBruiser
Bacchus
Level 21
God Stats
5W - 12L
1,330 SR
Queue Stats
11W - 26L
1,357 Elo+
Party 1
Awilix
Awilix
MonkeyMace69
Awilix
Level 44
God Stats
4W - 4L
1,638 SR
Queue Stats
43W - 56L
1,464 Elo+
Party 1
Vulcan
Vulcan
TonyyyyFraaa
Vulcan
Level 47
God Stats
4W - 4L
1,501 SR
Queue Stats
59W - 87L
1,479 Elo+
Party 1
Hercules
Hercules
beezoy
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,529 Elo+
Party 1
Anhur
Anhur
jjmans
Anhur
Level 43
God Stats
4W - 11L
1,342 SR
Queue Stats
82W - 103L
1,468 Elo+
Party 1
Team Averages
Level 56
1,462 SR
1,460 Elo+

VS

Team Averages
Level 109
1,506 SR
1,608 Elo+
Bellona
Bellona
APOLOBJJ1234
Bellona
Level 97
God Stats
2W - 4L
1,365 SR
Queue Stats
221W - 207L
1,561 Elo+
Solo
Eset
Eset
Backor
Eset
Level 103
God Stats
17W - 18L
1,517 SR
Queue Stats
93W - 77L
1,586 Elo+
Solo
Skadi
Skadi
ImFarley
Skadi
Level 149
God Stats
2W - 4L
1,261 SR
Queue Stats
139W - 113L
1,664 Elo+
Solo
Horus
Horus
Indemcheeks
Horus
Level 103
God Stats
41W - 24L
1,885 SR
Queue Stats
291W - 241L
1,687 Elo+
Solo
Ymir
Ymir
Sineater666
Ymir
Level 93
God Stats
2W - 4L
1,500 SR
Queue Stats
226W - 214L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KayBruiser
Bacchus
8
0 / 0 / 1
5,200
578
561
3,416
2,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
12
2 / 1 / 0
6,163
685
2,185
7,903
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
10
0 / 0 / 1
5,297
589
2,984
3,466
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
beezoy
Hercules
11
2 / 0 / 0
6,524
725
1,947
3,068
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
jjmans
Anhur
8
0 / 6 / 1
4,506
501
1,742
8,128
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
APOLOBJJ1234
Bellona
1
0 / 0 / 0
3,261
362
0
0
0
Eset
Backor
Eset
11
1 / 0 / 1
5,641
627
3,108
3,194
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ImFarley
Skadi
11
5 / 1 / 0
6,465
718
5,520
4,882
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 3
4,924
547
1,390
6,936
4,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 2 / 0
4,012
446
722
4,412
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
4
Kills
6
7
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
APOLOBJJ1234
Bellona
0
0
0
0
L
Eset
Backor
Eset
1
0
1
1.5
L
Skadi
ImFarley
Skadi
5
1
0
5
L
0
1
3
1.5
W
Bacchus
KayBruiser
Bacchus
0
0
1
0.5
W
Awilix
2
1
0
2
L
0
2
0
0
W
Vulcan
0
0
1
0.5
W
Hercules
beezoy
Hercules
2
0
0
2
W
Anhur
jjmans
Anhur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,419
Damage
10,740
25,981
Taken
19,424
11,490
Mitigated
8,743
5,588
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
APOLOBJJ1234
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Eset
Backor
Eset
3,108
541
0
480
3,194
991
0
1,682
1,241
40,295
789
L
Skadi
ImFarley
Skadi
5,520
1,640
0
1,267
4,882
1,547
170
243
4,639
0
46,318
L
1,390
635
410
2,038
6,936
4,155
0
1,225
5,587
0
16,742
W
Bacchus
KayBruiser
Bacchus
561
55
0
1,247
3,416
2,396
0
752
2,664
8,223
1,011
W
Awilix
2,185
646
0
1,544
7,903
3,305
0
1,420
6,483
0
56,520
L
722
193
0
1,523
4,412
2,050
0
0
4,412
16,044
1,011
W
Vulcan
2,984
451
0
931
3,466
1,173
0
835
2,631
42,982
0
W
Hercules
beezoy
Hercules
1,947
631
0
946
3,068
2,343
0
382
2,686
0
45,085
W
Anhur
jjmans
Anhur
1,742
833
0
920
8,128
2,273
0
402
7,726
0
25,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,690
Gold Earned
24,303
328
Minions Killed
219
0
Camps Cleared
0
928,902
Distance Traveled
643,731
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,261
362
0
0
0
0
0
L
Eset
5,641
627
92
10
0
186,967
2
L
Skadi
6,465
718
77
9
0
175,176
1
L
Horus
4,924
547
27
3
0
170,086
1
W
Bacchus
5,200
578
27
3
0
196,079
0
W
Awilix
6,163
685
100
11
0
200,029
0
L
Ymir
4,012
446
23
3
0
111,502
0
W
Vulcan
5,297
589
76
8
0
202,575
0
W
Hercules
6,524
725
89
10
0
180,391
1
W
Anhur
4,506
501
36
4
0
149,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role