Player Matchup

Bastet
Bastet
Bronze III
BooDoop
Bastet
Bronze III
Level 81
God Stats
1W - 0L
1,408 SR
Queue Stats
1W - 4L
1,227 MMR
Party 1
Scylla
Scylla
Bronze III
Dizy_Uzumaki
Scylla
Bronze III
Level 101
God Stats
1W - 0L
1,342 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
DooBoop
Sylvanus
Bronze III
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,227 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,417 SR
1,318 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,549 SR
1,196 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver IV
AHSCORPII
Tsukuyomi
Silver IV
Level 64
God Stats
2W - 8L
1,579 SR
Queue Stats
704W - 749L
803 MMR
Party 2
Hercules
Hercules
Gold IV
Doc2Free
Hercules
Gold IV
Level 99
God Stats
41W - 46L
1,568 SR
Queue Stats
201W - 222L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BooDoop
Bastet
12
4 / 2 / 3
7,598
760
5,785
9,786
4,155
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
13
3 / 0 / 4
7,480
748
5,971
5,797
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DooBoop
Sylvanus
12
1 / 0 / 5
6,781
678
6,113
9,598
8,189
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bans
AresThothZeusAtlasSkadi

VS

Bans
AchillesHachimanBacchusUllrCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 3 / 1
6,540
654
3,997
6,783
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
AHSCORPII
Tsukuyomi
10
0 / 4 / 0
6,595
660
5,331
8,936
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
Doc2Free
Hercules
12
2 / 1 / 0
7,521
752
11,771
10,455
8,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
2
2
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
3
1
0.17
L
Tsukuyomi
AHSCORPII
Tsukuyomi
0
4
0
0
W
Bastet
BooDoop
Bastet
4
2
3
2.75
W
Scylla
3
0
4
5
L
Hercules
Doc2Free
Hercules
2
1
0
2
W
Sylvanus
DooBoop
Sylvanus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,869
Damage
21,099
25,181
Taken
26,174
14,859
Mitigated
15,434
7,267
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,997
203
0
1,806
6,783
1,995
78
2,156
4,591
18,362
0
L
Tsukuyomi
AHSCORPII
Tsukuyomi
5,331
693
0
701
8,936
5,054
143
4,044
4,892
0
21,492
W
Bastet
BooDoop
Bastet
5,785
1,618
0
2,023
9,786
4,155
0
1,225
7,929
0
18,616
W
Scylla
5,971
796
0
1,247
5,797
2,515
0
1,255
4,119
25,863
0
L
Hercules
Doc2Free
Hercules
11,771
3,543
0
4,142
10,455
8,385
0
5,784
4,647
493
32,183
W
Sylvanus
DooBoop
Sylvanus
6,113
2,600
951
3,046
9,598
8,189
0
982
7,936
16,177
769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,859
Gold Earned
20,656
101
Minions Killed
123
0
Camps Cleared
0
578,472
Distance Traveled
537,297
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,540
654
39
4
0
145,622
0
L
Tsukuyomi
6,595
660
34
3
0
178,412
0
W
Bastet
7,598
760
36
4
0
193,484
0
W
Scylla
7,480
748
48
5
0
189,458
0
L
Hercules
7,521
752
50
5
0
213,263
0
W
Sylvanus
6,781
678
17
2
0
195,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role