Player Matchup

Yu Huang
Yu Huang
HomieJ54
Yu Huang
Level 142
God Stats
2W - 3L
1,351 SR
Queue Stats
400W - 334L
1,627 Elo+
Party 1
Atlas
Atlas
HotHamBussy
Atlas
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 318L
1,500 Elo+
Solo
Fenrir
Fenrir
MrNastyTime1011
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,590 Elo+
Solo
Artemis
Artemis
Studcity
Artemis
Level 145
God Stats
1W - 1L
1,745 SR
Queue Stats
138W - 127L
1,581 Elo+
Party 1
Osiris
Osiris
oralsword
Osiris
Level 127
God Stats
1W - 1L
1,756 SR
Queue Stats
184W - 151L
1,676 Elo+
Party 1
Team Averages
Level 132
1,570 SR
1,595 Elo+

VS

Team Averages
Level 114
1,488 SR
1,544 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Esuminy
Bastet
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 216L
1,615 Elo+
Party 2
Bacchus
Bacchus
Rocketspiral
Bacchus
Level 143
God Stats
1W - 1L
1,312 SR
Queue Stats
241W - 222L
1,470 Elo+
Solo
Izanami
Izanami
SuperLarsonFan
Izanami
Level 60
God Stats
3W - 2L
1,504 SR
Queue Stats
25W - 24L
1,558 Elo+
Party 2
Anubis
Anubis
tinkertoken109
Anubis
Level 140
God Stats
15W - 9L
1,623 SR
Queue Stats
176W - 147L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HomieJ54
Yu Huang
10
1 / 3 / 1
5,301
530
6,369
6,622
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
4,909
491
3,180
11,449
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
4,836
484
3,260
11,754
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Studcity
Artemis
10
0 / 5 / 0
5,002
500
4,685
10,164
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
oralsword
Osiris
11
0 / 0 / 0
5,422
542
7,525
14,685
11,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 1
6,542
654
8,340
10,753
10,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Esuminy
Bastet
11
6 / 0 / 5
7,096
710
10,451
9,995
5,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
Rocketspiral
Bacchus
10
1 / 0 / 4
5,594
559
2,215
7,330
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 0 / 2
7,814
781
6,960
6,149
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
6,330
633
6,437
9,178
4,270
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
Bastet
Esuminy
Bastet
6
0
5
8.5
L
Yu Huang
HomieJ54
Yu Huang
1
3
1
0.5
L
0
3
0
0
L
1
3
0
0.33
W
Bacchus
Rocketspiral
Bacchus
1
0
4
3
L
Artemis
Studcity
Artemis
0
5
0
0
W
6
0
2
7
L
Osiris
oralsword
Osiris
0
0
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,019
Damage
34,403
54,674
Taken
43,405
26,957
Mitigated
26,967
15,985
Healing
18,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,340
3,634
0
5,807
10,753
10,291
0
155
10,598
0
50,785
W
Bastet
Esuminy
Bastet
10,451
3,209
0
3,556
9,995
5,181
8
2,808
7,187
0
30,452
L
Yu Huang
HomieJ54
Yu Huang
6,369
593
0
640
6,622
1,887
0
3,727
2,895
35,942
0
L
3,180
1,117
104
2,914
11,449
6,560
0
1,699
9,750
13,147
0
L
3,260
866
0
3,933
11,754
4,208
0
2,493
9,261
0
32,115
W
Bacchus
Rocketspiral
Bacchus
2,215
165
0
2,935
7,330
4,893
0
130
7,200
36,876
0
L
Artemis
Studcity
Artemis
4,685
1,990
0
1,955
10,164
3,256
0
31
10,133
0
45,361
W
6,960
5,007
0
2,098
6,149
2,332
706
585
5,564
0
63,048
L
Osiris
oralsword
Osiris
7,525
3,633
0
6,439
14,685
11,046
0
535
14,150
0
42,368
W
6,437
289
0
3,805
9,178
4,270
0
5,871
3,307
47,513
1,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
33,376
274
Minions Killed
367
0
Camps Cleared
0
1,053,293
Distance Traveled
1,114,406
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,542
654
84
8
0
232,740
0
W
Bastet
7,096
710
30
3
0
254,890
1
L
Yu Huang
5,301
530
71
7
0
206,856
1
L
Atlas
4,909
491
18
2
0
214,874
0
L
Fenrir
4,836
484
53
5
0
240,845
1
W
Bacchus
5,594
559
59
6
0
215,673
4
L
Artemis
5,002
500
71
7
0
175,290
1
W
Izanami
7,814
781
114
11
0
201,747
1
L
Osiris
5,422
542
61
6
0
215,428
0
W
Anubis
6,330
633
80
8
0
209,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role