Player Matchup

Skadi
Skadi
Elmntrix-HXB
Skadi
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 128L
1,427 Elo+
Party 1
Surtr
Surtr
ItzEzio09
Surtr
Level 168
God Stats
9W - 7L
1,861 SR
Queue Stats
229W - 263L
1,439 Elo+
Party 1
Bellona
Bellona
epitafio_17
Bellona
Level 105
God Stats
3W - 3L
1,200 SR
Queue Stats
328W - 340L
1,319 Elo+
Party 1
Lancelot
Lancelot
gonzalollanes
Lancelot
Level 145
God Stats
8W - 8L
1,530 SR
Queue Stats
227W - 269L
1,398 Elo+
Party 1
Sol
Sol
trollerogamer1
Sol
Level 140
God Stats
11W - 11L
1,457 SR
Queue Stats
103W - 133L
1,426 Elo+
Party 1
Team Averages
Level 140
1,510 SR
1,402 Elo+

VS

Team Averages
Level 132
1,643 SR
1,571 Elo+
Izanami
Izanami
GozerTheGozerien
Izanami
Level 87
God Stats
2W - 8L
1,360 SR
Queue Stats
155W - 150L
1,529 Elo+
Party 2
Eset
Eset
IdealReality
Eset
Level 145
God Stats
5W - 2L
1,877 SR
Queue Stats
182W - 166L
1,550 Elo+
Party 2
Da Ji
Da Ji
PhoenixllGawain
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,693 Elo+
Solo
Surtr
Surtr
SariDXOmega
Surtr
Level 145
God Stats
17W - 11L
1,786 SR
Queue Stats
371W - 339L
1,536 Elo+
Solo
Cerberus
Cerberus
tennese
Cerberus
Level 156
God Stats
3W - 2L
1,689 SR
Queue Stats
306W - 287L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,471
647
4,018
5,589
1,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
ItzEzio09
Surtr
11
3 / 2 / 0
6,533
653
7,213
11,187
5,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
epitafio_17
Bellona
9
2 / 2 / 4
5,096
510
2,977
9,453
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
gonzalollanes
Lancelot
12
6 / 1 / 4
6,833
683
7,307
7,870
3,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 2 / 2
6,488
649
4,277
7,855
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,216
522
3,080
6,255
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 4 / 1
5,882
588
6,385
7,125
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 4
5,306
531
2,959
6,896
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 0
5,975
598
5,543
11,184
6,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
tennese
Cerberus
9
2 / 5 / 4
5,403
540
5,826
9,558
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
7
7
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
4
1
0.13
L
3
4
1
0.88
W
Surtr
ItzEzio09
Surtr
3
2
0
1.5
L
0
1
4
2
L
2
3
0
0.67
W
Bellona
epitafio_17
Bellona
2
2
4
2
W
Lancelot
gonzalollanes
Lancelot
6
1
4
8
L
Cerberus
tennese
Cerberus
2
5
4
0.8
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,792
Damage
23,793
41,954
Taken
41,018
18,859
Mitigated
19,275
15,519
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,018
1,876
0
2,062
5,589
1,700
0
1,591
3,686
0
51,728
L
3,080
2,486
0
869
6,255
2,101
0
0
6,255
0
38,246
L
6,385
573
303
1,586
7,125
2,746
0
3,070
4,055
37,259
0
W
Surtr
ItzEzio09
Surtr
7,213
3,427
0
5,228
11,187
5,409
6
699
10,424
1,005
43,759
L
2,959
590
0
2,716
6,896
2,579
0
452
6,444
0
31,054
L
5,543
2,899
0
3,789
11,184
6,524
0
442
10,742
683
45,550
W
Bellona
epitafio_17
Bellona
2,977
697
0
1,493
9,453
6,348
0
2,813
6,274
0
21,794
W
Lancelot
gonzalollanes
Lancelot
7,307
2,324
0
3,396
7,870
3,278
0
2,011
5,761
0
49,345
L
Cerberus
tennese
Cerberus
5,826
353
0
1,841
9,558
5,325
0
374
9,184
11,075
0
W
4,277
904
0
3,340
7,855
2,124
1,082
4,696
3,063
32,759
8,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
27,782
347
Minions Killed
289
0
Camps Cleared
0
1,035,520
Distance Traveled
956,225
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,471
647
81
8
0
197,851
0
L
Izanami
5,216
522
69
7
0
179,187
0
L
Eset
5,882
588
55
6
0
175,550
1
W
Surtr
6,533
653
85
9
0
196,071
0
L
Da Ji
5,306
531
61
6
0
225,515
1
L
Surtr
5,975
598
84
8
0
173,633
2
W
Bellona
5,096
510
31
3
0
213,040
0
W
Lancelot
6,833
683
82
8
0
245,855
0
L
Cerberus
5,403
540
20
2
0
202,340
0
W
Sol
6,488
649
68
7
0
182,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role