Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
MulansWeave
King Arthur
Level 107
God Stats
15W - 12L
1,488 SR
Queue Stats
240W - 225L
1,489 Elo+
Party 3
Zeus
Zeus
RaShawbard
Zeus
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 25L
1,529 Elo+
Party 1
Thanatos
Thanatos
dgambrel13
Thanatos
Level 87
God Stats
0W - 1L
1,318 SR
Queue Stats
114W - 99L
1,564 Elo+
Party 3
Team Averages
Level 94
1,461 SR
1,516 Elo+

VS

Team Averages
Level 129
1,598 SR
1,480 Elo+
Horus
Horus
AlejoVargasG26
Horus
Level 148
God Stats
9W - 5L
1,556 SR
Queue Stats
94W - 90L
1,495 Elo+
Party 2
Freya
Freya
Black9420
Freya
Level 147
God Stats
8W - 3L
1,539 SR
Queue Stats
236W - 214L
1,533 Elo+
Party 2
Thanatos
Thanatos
infavert
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,427 Elo+
Party 4
Baron Samedi
Baron Samedi
itsxXJorlanXx
Baron Samedi
Level 127
God Stats
5W - 0L
1,893 SR
Queue Stats
205W - 163L
1,525 Elo+
Solo
Mulan
Mulan
jstnsane
Mulan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,421 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 0
4,707
471
6,452
6,556
2,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
 
Sylvanus
7
0 / 2 / 0
4,620
462
2,148
9,135
5,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
MulansWeave
King Arthur
9
0 / 3 / 0
5,440
544
4,599
10,280
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,570
557
6,099
5,217
1,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
dgambrel13
Thanatos
7
0 / 3 / 0
4,160
416
1,969
7,817
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
5,265
527
3,155
7,029
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
Black9420
Freya
8
2 / 1 / 2
5,282
528
4,184
5,801
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
infavert
Thanatos
10
6 / 0 / 0
5,808
581
5,455
9,326
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Baron Samedi
itsxXJorlanXx
Baron Samedi
11
0 / 1 / 3
5,485
549
2,377
4,264
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
jstnsane
Mulan
12
3 / 0 / 0
7,055
706
7,364
8,345
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
2
Kills
11
11
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
L
Sylvanus
 
Sylvanus
0
2
0
0
W
0
0
8
4
W
Freya
Black9420
Freya
2
1
2
3
L
King Arthur
MulansWeave
King Arthur
0
3
0
0
L
1
1
0
1
L
Thanatos
dgambrel13
Thanatos
0
3
0
0
W
Thanatos
infavert
Thanatos
6
0
0
6
W
Baron Samedi
itsxXJorlanXx
Baron Samedi
0
1
3
1.5
W
Mulan
jstnsane
Mulan
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,267
Damage
22,535
39,005
Taken
34,765
16,576
Mitigated
16,923
10,665
Healing
23,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,452
2,474
0
1,401
6,556
2,023
0
2,733
3,367
0
37,023
L
Sylvanus
 
Sylvanus
2,148
843
1,191
2,289
9,135
5,021
0
1,949
6,836
15,557
0
W
3,155
1,871
917
3,484
7,029
4,077
0
2,076
4,953
37
19,650
W
Freya
Black9420
Freya
4,184
1,606
0
2,013
5,801
2,216
0
488
5,313
27,595
1,474
L
King Arthur
MulansWeave
King Arthur
4,599
1,248
0
1,273
10,280
5,348
0
0
9,645
0
39,408
L
6,099
554
0
1,979
5,217
1,569
0
1,132
4,085
45,356
1,010
L
Thanatos
dgambrel13
Thanatos
1,969
489
0
2,532
7,817
2,615
0
157
7,541
0
21,099
W
Thanatos
infavert
Thanatos
5,455
2,090
0
9,717
9,326
3,259
0
3,080
6,246
0
35,025
W
Baron Samedi
itsxXJorlanXx
Baron Samedi
2,377
159
424
1,369
4,264
1,932
0
2,603
1,661
39,116
477
W
Mulan
jstnsane
Mulan
7,364
1,516
0
5,476
8,345
5,439
0
0
8,345
0
58,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
28,895
266
Minions Killed
318
0
Camps Cleared
0
890,737
Distance Traveled
1,022,159
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,707
471
41
4
0
156,514
2
L
Sylvanus
4,620
462
27
3
0
156,881
0
W
Horus
5,265
527
33
3
0
215,603
1
W
Freya
5,282
528
43
4
0
187,667
0
L
King Arthur
5,440
544
82
8
0
189,336
0
L
Zeus
5,570
557
80
8
0
176,474
0
L
Thanatos
4,160
416
36
4
0
211,532
0
W
Thanatos
5,808
581
62
6
0
222,318
0
W
Baron Samedi
5,485
549
71
7
0
195,633
5
W
Mulan
7,055
706
109
11
0
200,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role