Player Matchup

Ra
Ra
 
Ra
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HangingBallZach
Neith
Level 29
God Stats
23W - 33L
1,401 SR
Queue Stats
69W - 77L
1,430 Elo+
Party 2
Bacchus
Bacchus
MiguelTCH
Bacchus
Level 61
God Stats
6W - 3L
1,693 SR
Queue Stats
17W - 22L
1,419 Elo+
Solo
Odin
Odin
SquealTeam
Odin
Level 143
God Stats
1W - 1L
1,735 SR
Queue Stats
185W - 190L
1,522 Elo+
Party 2
Vamana
Vamana
drewpeanutss228
Vamana
Level 129
God Stats
3W - 7L
1,931 SR
Queue Stats
111W - 120L
1,470 Elo+
Party 2
Team Averages
Level 94
1,652 SR
1,468 Elo+

VS

Team Averages
Level 69
1,542 SR
1,528 Elo+
Nemesis
Nemesis
FrootCakes
Nemesis
Level 87
God Stats
5W - 2L
1,709 SR
Queue Stats
179W - 147L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
Obob83
Sun Wukong
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 99L
1,557 Elo+
Party 1
Bacchus
Bacchus
ThatOneKidG2223
Bacchus
Level 90
God Stats
8W - 7L
1,559 SR
Queue Stats
33W - 24L
1,526 Elo+
Party 1
Neith
Neith
Thobicle
Neith
Level 76
God Stats
2W - 3L
1,358 SR
Queue Stats
75W - 57L
1,543 Elo+
Party 1
Charon
Charon
shaiiac
Charon
Level 63
God Stats
40W - 32L
1,586 SR
Queue Stats
410W - 369L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
2
0 / 1 / 0
2,681
536
0
909
207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,063
613
1,913
3,435
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
MiguelTCH
Bacchus
5
0 / 1 / 0
3,166
633
1,709
4,203
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,836
767
1,072
3,225
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 0
3,274
655
503
4,203
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FrootCakes
Nemesis
7
3 / 0 / 0
3,840
768
1,140
4,754
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sun Wukong
Obob83
Sun Wukong
6
0 / 0 / 0
3,273
655
878
2,970
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 0 / 2
3,891
778
2,342
3,171
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Thobicle
Neith
6
1 / 0 / 2
3,740
748
3,077
3,199
1,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
shaiiac
Charon
7
1 / 0 / 1
3,749
750
828
1,902
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Nemesis
FrootCakes
Nemesis
3
0
0
3
L
0
2
0
0
L
Bacchus
MiguelTCH
Bacchus
0
1
0
0
W
Sun Wukong
Obob83
Sun Wukong
0
0
0
0
L
0
0
0
0
W
0
0
2
1
W
Neith
Thobicle
Neith
1
0
2
2
L
0
1
0
0
W
Charon
shaiiac
Charon
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,197
Damage
8,265
15,975
Taken
15,996
7,285
Mitigated
6,766
3,336
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
0
0
60
144
909
207
0
259
600
4,270
71
W
Nemesis
FrootCakes
Nemesis
1,140
471
0
1,182
4,754
1,552
0
120
4,634
0
20,552
L
1,913
595
0
567
3,435
988
0
1,051
2,384
0
14,805
L
Bacchus
MiguelTCH
Bacchus
1,709
180
0
993
4,203
2,833
0
1,066
3,137
5,345
1,327
W
Sun Wukong
Obob83
Sun Wukong
878
223
0
146
2,970
1,327
0
221
2,749
0
15,917
L
1,072
75
0
1,080
3,225
1,509
0
0
3,225
1,131
20,914
W
2,342
241
126
1,321
3,171
2,135
0
441
2,730
10,901
0
W
Neith
Thobicle
Neith
3,077
1,183
0
862
3,199
1,020
0
929
2,270
0
19,383
L
503
162
0
492
4,203
1,748
0
644
3,459
0
18,105
W
Charon
shaiiac
Charon
828
105
0
750
1,902
732
0
0
1,902
15,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,020
Gold Earned
18,493
129
Minions Killed
133
0
Camps Cleared
0
446,537
Distance Traveled
525,099
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,681
536
12
2
0
23,195
0
W
Nemesis
3,840
768
33
7
0
137,316
0
L
Neith
3,063
613
28
6
0
108,436
0
L
Bacchus
3,166
633
17
3
0
119,182
0
W
Sun Wukong
3,273
655
25
5
0
89,785
2
L
Odin
3,836
767
46
9
0
97,257
0
W
Bacchus
3,891
778
14
3
0
110,855
1
W
Neith
3,740
748
36
7
0
96,766
0
L
Vamana
3,274
655
26
5
0
98,467
0
W
Charon
3,749
750
25
5
0
90,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role