Player Matchup

Medusa
Medusa
CasualSweat17
Medusa
Level 155
God Stats
21W - 17L
1,585 SR
Queue Stats
173W - 158L
1,537 Elo+
Solo
Nike
Nike
FMxGAIA
Nike
Level 138
God Stats
186W - 95L
1,738 SR
Queue Stats
389W - 356L
1,527 Elo+
Solo
Bakasura
Bakasura
JimSchrute
Bakasura
Level 138
God Stats
4W - 1L
1,484 SR
Queue Stats
144W - 140L
1,559 Elo+
Party 2
Zeus
Zeus
SaintSanti
Zeus
Level 109
God Stats
27W - 28L
1,591 SR
Queue Stats
128W - 133L
1,526 Elo+
Party 2
Fafnir
Fafnir
originaltanksta
Fafnir
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,772 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,584 Elo+

VS

Team Averages
Level 94
1,481 SR
1,584 Elo+
King Arthur
King Arthur
Coful
King Arthur
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 48L
1,689 Elo+
Party 1
Thanatos
Thanatos
Humpp XP
Thanatos
Level 108
God Stats
1W - 4L
1,313 SR
Queue Stats
72W - 81L
1,509 Elo+
Party 3
Maui
Maui
Strik3r78
Maui
Level 57
God Stats
5W - 5L
1,633 SR
Queue Stats
100W - 63L
1,645 Elo+
Party 1
Ra
Ra
YairMar27
Ra
Level 64
God Stats
1W - 6L
1,360 SR
Queue Stats
73W - 83L
1,522 Elo+
Solo
Cupid
Cupid
jbuggy101
Cupid
Level 154
God Stats
8W - 8L
1,597 SR
Queue Stats
157W - 142L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
7,992
615
9,431
8,478
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
FMxGAIA
Nike
15
5 / 1 / 1
9,372
721
12,248
15,635
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bakasura
JimSchrute
Bakasura
14
5 / 1 / 2
7,816
601
9,466
12,204
5,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 1
7,602
585
3,945
6,026
2,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 5
7,742
596
5,101
12,193
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Coful
King Arthur
12
1 / 4 / 0
7,082
545
10,501
17,574
16,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Humpp XP
Thanatos
10
1 / 5 / 1
5,651
435
5,665
14,862
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
11
1 / 2 / 2
6,340
488
4,226
12,318
8,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 0
7,346
565
3,713
6,923
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
jbuggy101
Cupid
12
1 / 3 / 3
7,093
546
7,189
10,685
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
5
5
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
King Arthur
Coful
King Arthur
1
4
0
0.25
W
Nike
FMxGAIA
Nike
5
1
1
5.5
L
Thanatos
Humpp XP
Thanatos
1
5
1
0.3
W
Bakasura
JimSchrute
Bakasura
5
1
2
6
W
2
1
1
2.5
L
Maui
1
2
2
1
L
1
3
0
0.33
L
Cupid
jbuggy101
Cupid
1
3
3
0.83
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
31,294
54,536
Taken
62,362
33,505
Mitigated
35,840
18,409
Healing
21,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,431
4,177
0
3,403
8,478
2,933
0
1,255
7,223
0
71,229
L
King Arthur
Coful
King Arthur
10,501
1,342
0
2,492
17,574
16,562
0
0
17,249
343
63,618
W
Nike
FMxGAIA
Nike
12,248
2,191
0
5,324
15,635
10,529
0
115
15,520
0
80,508
L
Thanatos
Humpp XP
Thanatos
5,665
1,884
0
9,465
14,862
4,865
0
866
12,686
0
37,720
W
Bakasura
JimSchrute
Bakasura
9,466
5,280
0
4,626
12,204
5,456
0
1,668
10,536
0
59,403
W
3,945
1,273
0
1,662
6,026
2,187
0
2,455
3,571
56,376
0
L
Maui
4,226
1,633
173
3,319
12,318
8,380
0
3,132
8,206
29,519
0
L
3,713
140
144
1,403
6,923
2,532
0
3,156
3,665
67,762
0
L
Cupid
jbuggy101
Cupid
7,189
4,983
29
4,783
10,685
3,501
0
1,824
8,861
0
55,474
W
5,101
2,069
0
3,394
12,193
12,400
14
2,936
9,257
24,488
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
33,512
492
Minions Killed
421
0
Camps Cleared
0
1,359,241
Distance Traveled
1,284,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,992
615
109
8
0
262,786
0
L
King Arthur
7,082
545
94
7
0
258,704
2
W
Nike
9,372
721
146
11
0
247,137
0
L
Thanatos
5,651
435
52
4
0
278,589
1
W
Bakasura
7,816
601
107
8
0
320,144
2
W
Zeus
7,602
585
100
8
0
269,657
2
L
Maui
6,340
488
29
2
0
260,957
4
L
Ra
7,346
565
131
10
0
245,258
1
L
Cupid
7,093
546
115
9
0
240,995
2
W
Fafnir
7,742
596
30
2
0
259,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role