Player Matchup

Agni
Agni
BeattieAU
Agni
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 39L
1,474 Elo+
Solo
Ishtar
Ishtar
BobTheRob03
Ishtar
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 82L
1,524 Elo+
Solo
Thanatos
Thanatos
GreatGoldenBaby
Thanatos
Level 80
God Stats
1W - 0L
1,524 SR
Queue Stats
91W - 91L
1,427 Elo+
Party 1
Sobek
Sobek
KuyaTurls
Sobek
Level 26
God Stats
11W - 7L
1,612 SR
Queue Stats
27W - 26L
1,223 Elo+
Party 1
Surtr
Surtr
imodister
Surtr
Level 37
God Stats
23W - 21L
1,559 SR
Queue Stats
135W - 136L
1,477 Elo+
Party 1
Team Averages
Level 76
1,539 SR
1,425 Elo+

VS

Team Averages
Level 105
1,508 SR
1,428 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BurnedToAshes
Neith
Level 88
God Stats
0W - 1L
1,607 SR
Queue Stats
0W - 6L
1,111 Elo+
Solo
Lancelot
Lancelot
MackMej
Lancelot
Level 86
God Stats
4W - 8L
1,430 SR
Queue Stats
135W - 126L
1,464 Elo+
Party 2
Merlin
Merlin
Prestigious7
Merlin
Level 85
God Stats
13W - 8L
1,501 SR
Queue Stats
53W - 46L
1,538 Elo+
Solo
Fenrir
Fenrir
RockCinnamon185
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
7
0 / 0 / 0
4,017
803
1,084
2,183
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
5
0 / 2 / 0
3,092
618
1,905
4,010
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
5
0 / 0 / 0
3,125
625
1,848
3,720
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
KuyaTurls
Sobek
4
0 / 1 / 0
3,110
622
1,552
3,399
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Surtr
imodister
Surtr
8
0 / 0 / 0
4,293
859
148
1,715
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
1
0 / 0 / 0
2,517
503
0
0
0
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
3 / 0 / 0
3,913
783
3,429
3,014
812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Lancelot
MackMej
Lancelot
7
0 / 0 / 0
3,375
675
1,073
3,687
1,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
6
0 / 0 / 0
3,539
708
786
2,244
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 0 / 2
3,678
736
1,260
4,338
1,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
W
Agni
0
0
0
0
W
Ishtar
0
2
0
0
L
3
0
0
3
W
Thanatos
0
0
0
0
W
Sobek
KuyaTurls
Sobek
0
1
0
0
L
Lancelot
MackMej
Lancelot
0
0
0
0
L
Merlin
0
0
0
0
L
0
0
2
1
W
Surtr
imodister
Surtr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,537
Damage
6,548
15,027
Taken
13,283
6,041
Mitigated
4,554
5,436
Healing
5,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Agni
1,084
124
0
730
2,183
568
0
644
1,397
22,462
2,245
W
Ishtar
1,905
1,231
0
1,252
4,010
1,092
0
0
4,010
0
15,319
L
3,429
1,703
0
1,310
3,014
812
0
478
2,536
0
20,075
W
Thanatos
1,848
878
0
1,439
3,720
1,319
0
0
3,720
0
12,557
W
Sobek
KuyaTurls
Sobek
1,552
438
0
1,089
3,399
2,171
0
0
3,399
4,090
0
L
Lancelot
MackMej
Lancelot
1,073
518
0
2,089
3,687
1,272
0
235
3,452
0
18,406
L
Merlin
786
90
0
500
2,244
628
0
966
1,170
17,119
0
L
1,260
721
0
1,294
4,338
1,842
0
839
3,499
0
8,033
W
Surtr
imodister
Surtr
148
49
0
926
1,715
891
0
0
1,715
491
24,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,637
Gold Earned
17,022
159
Minions Killed
121
0
Camps Cleared
0
562,074
Distance Traveled
459,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
2,517
503
0
0
0
18,864
0
W
Agni
4,017
803
51
10
0
112,082
0
W
Ishtar
3,092
618
19
4
0
102,409
0
L
Neith
3,913
783
29
6
0
87,910
0
W
Thanatos
3,125
625
25
5
0
142,575
0
W
Sobek
3,110
622
7
1
0
109,346
2
L
Lancelot
3,375
675
41
8
0
131,980
0
L
Merlin
3,539
708
44
9
0
111,892
0
L
Fenrir
3,678
736
7
1
0
109,119
0
W
Surtr
4,293
859
57
11
0
95,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role