Player Matchup

Cthulhu
Cthulhu
BornLoNe WoLF33
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,554 Elo+
Party 1
Anubis
Anubis
DoubleDose3206
Anubis
Level 129
God Stats
1W - 0L
1,253 SR
Queue Stats
6W - 6L
1,537 Elo+
Party 1
Thanatos
Thanatos
TRUExSTUNNA
Thanatos
Level 154
God Stats
1W - 1L
1,418 SR
Queue Stats
6W - 5L
1,537 Elo+
Party 1
Chaac
Chaac
TheDomFather92
Chaac
Level 67
God Stats
1W - 0L
1,919 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
xconfuzze
Izanami
Level 127
God Stats
2W - 0L
1,598 SR
Queue Stats
64W - 58L
1,505 Elo+
Party 1
Team Averages
Level 113
1,538 SR
1,527 Elo+

VS

Team Averages
Level 97
1,533 SR
1,526 Elo+
Anhur
Anhur
BenSkull101
Anhur
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 105L
1,589 Elo+
Solo
Artemis
Artemis
I_SPY_MINION6
Artemis
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 131L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Temp-632298
Sun Wukong
Level 108
God Stats
33W - 25L
1,618 SR
Queue Stats
157W - 135L
1,534 Elo+
Solo
Tsukuyomi
Tsukuyomi
sirus428115
Tsukuyomi
Level 108
God Stats
0W - 2L
1,548 SR
Queue Stats
73W - 66L
1,496 Elo+
Solo
Cabrakan
Cabrakan
woodchuker
Cabrakan
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 32L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 6
6,248
521
8,457
9,816
8,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 2 / 4
7,104
592
9,284
9,942
4,874
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TRUExSTUNNA
Thanatos
11
3 / 2 / 6
6,439
537
4,841
10,035
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 5 / 1
5,519
460
6,911
12,297
6,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xconfuzze
Izanami
13
3 / 0 / 0
7,853
654
5,394
6,022
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 4
6,297
525
4,872
12,114
7,833
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
12
2 / 2 / 3
6,487
541
5,806
6,819
2,641
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Temp-632298
Sun Wukong
13
3 / 0 / 3
8,058
672
7,864
10,752
9,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
sirus428115
Tsukuyomi
12
4 / 2 / 4
7,310
609
7,338
11,192
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cabrakan
woodchuker
Cabrakan
10
1 / 7 / 3
5,906
492
6,553
12,465
6,620
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
11
11
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
1
2
6
2
W
7
2
4
4.5
L
Artemis
2
2
3
1.75
W
Thanatos
TRUExSTUNNA
Thanatos
3
2
6
3
L
Sun Wukong
Temp-632298
Sun Wukong
3
0
3
4.5
W
0
5
1
0.1
L
Tsukuyomi
sirus428115
Tsukuyomi
4
2
4
3
L
Cabrakan
woodchuker
Cabrakan
1
7
3
0.36
W
Izanami
xconfuzze
Izanami
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,887
Damage
32,433
48,112
Taken
53,342
26,130
Mitigated
30,751
16,273
Healing
16,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,872
1,880
0
4,059
12,114
7,833
0
5,136
6,978
0
24,240
W
8,457
732
47
746
9,816
8,157
39
1,711
8,105
23,796
2,357
W
9,284
603
151
3,007
9,942
4,874
595
3,904
6,038
43,469
0
L
Artemis
5,806
3,033
0
2,385
6,819
2,641
0
628
6,191
0
43,450
W
Thanatos
TRUExSTUNNA
Thanatos
4,841
712
0
5,844
10,035
4,224
170
126
9,909
0
30,176
L
Sun Wukong
Temp-632298
Sun Wukong
7,864
2,818
0
3,479
10,752
9,625
55
920
9,832
62
62,211
W
6,911
832
0
3,041
12,297
6,944
50
811
11,486
0
30,176
L
Tsukuyomi
sirus428115
Tsukuyomi
7,338
1,059
0
5,028
11,192
4,032
0
3,065
8,127
0
43,002
L
Cabrakan
woodchuker
Cabrakan
6,553
509
0
1,423
12,465
6,620
0
6,935
5,530
33,901
455
W
Izanami
xconfuzze
Izanami
5,394
3,747
0
3,437
6,022
1,931
1,548
0
6,022
0
71,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
34,058
284
Minions Killed
318
0
Camps Cleared
0
1,219,884
Distance Traveled
1,119,338
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,297
525
24
2
0
217,510
3
W
Cthulhu
6,248
521
27
2
0
243,268
0
W
Anubis
7,104
592
67
6
0
204,300
0
L
Artemis
6,487
541
64
5
0
221,283
0
W
Thanatos
6,439
537
37
3
0
281,509
0
L
Sun Wukong
8,058
672
107
9
0
212,090
0
W
Chaac
5,519
460
39
3
0
250,928
0
L
Tsukuyomi
7,310
609
68
6
0
270,133
0
L
Cabrakan
5,906
492
55
5
0
198,322
0
W
Izanami
7,853
654
114
10
0
239,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role