Player Matchup

Horus
Horus
AFabledGod
Horus
Level 128
God Stats
7W - 6L
1,169 SR
Queue Stats
87W - 83L
1,526 Elo+
Party 1
Athena
Athena
Itsriley
Athena
Level 108
God Stats
2W - 1L
1,599 SR
Queue Stats
14W - 23L
1,404 Elo+
Party 4
Arachne
Arachne
Lungger
Arachne
Level 126
God Stats
119W - 64L
1,702 SR
Queue Stats
227W - 209L
1,457 Elo+
Solo
Yu Huang
Yu Huang
NinjaBerg
Yu Huang
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 39L
1,629 Elo+
Party 1
Ishtar
Ishtar
Re3tz
Ishtar
Level 108
God Stats
0W - 2L
1,181 SR
Queue Stats
90W - 82L
1,533 Elo+
Party 4
Team Averages
Level 124
1,430 SR
1,510 Elo+

VS

Team Averages
Level 139
1,485 SR
1,597 Elo+
Zeus
Zeus
HornyGoblin42069
Zeus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 17L
1,824 Elo+
Solo
Rama
Rama
Katsu0Kira
Rama
Level 122
God Stats
11W - 8L
1,635 SR
Queue Stats
184W - 194L
1,534 Elo+
Party 3
Camazotz
Camazotz
PathtoLlama
Camazotz
Level 140
God Stats
20W - 17L
1,575 SR
Queue Stats
420W - 409L
1,549 Elo+
Party 3
Khepri
Khepri
WizardOfTheWaste
Khepri
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 53L
1,564 Elo+
Party 2
Neith
Neith
squirrelxwhisper
Neith
Level 159
God Stats
1W - 2L
1,215 SR
Queue Stats
126W - 112L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
2 / 5 / 0
5,657
514
3,461
12,595
9,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Itsriley
Athena
9
1 / 2 / 1
5,617
511
4,372
8,819
7,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Lungger
Arachne
9
2 / 3 / 2
5,354
487
3,558
9,656
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Yu Huang
NinjaBerg
Yu Huang
12
1 / 1 / 2
6,787
617
6,173
5,285
2,018
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Re3tz
Ishtar
9
0 / 3 / 1
5,302
482
4,007
7,206
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
8,033
730
9,070
6,870
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 2 / 3
6,372
579
7,112
5,758
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
PathtoLlama
Camazotz
13
6 / 1 / 1
6,863
624
3,148
10,598
3,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 7
6,240
567
3,762
6,644
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 3
6,804
619
3,210
8,494
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
14
14
Deaths
7
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
2
5
0
0.4
W
5
2
1
2.75
L
Athena
Itsriley
Athena
1
2
1
0.75
W
2
2
3
1.75
L
Arachne
Lungger
Arachne
2
3
2
1
L
Yu Huang
NinjaBerg
Yu Huang
1
1
2
2
W
Camazotz
PathtoLlama
Camazotz
6
1
1
6.5
L
Ishtar
Re3tz
Ishtar
0
3
1
0.17
W
0
0
7
3.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
26,302
43,561
Taken
38,364
25,144
Mitigated
16,612
10,129
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,461
1,047
0
2,403
12,595
9,091
0
6,784
5,131
0
26,910
W
9,070
2,184
0
2,570
6,870
1,758
300
0
6,494
53,307
3,396
L
Athena
Itsriley
Athena
4,372
1,336
0
1,772
8,819
7,411
0
1,516
7,303
19,813
0
W
7,112
6,156
0
2,036
5,758
2,432
0
2,075
3,683
0
54,139
L
Arachne
Lungger
Arachne
3,558
2,740
0
1,437
9,656
3,907
59
2,056
7,530
0
29,420
L
Yu Huang
NinjaBerg
Yu Huang
6,173
382
0
2,390
5,285
2,018
26
190
5,095
63,877
0
W
Camazotz
PathtoLlama
Camazotz
3,148
1,044
0
7,919
10,598
3,614
0
1,254
9,308
0
52,247
L
Ishtar
Re3tz
Ishtar
4,007
2,487
0
2,127
7,206
2,717
0
1,260
5,946
0
38,546
W
3,762
560
0
2,606
6,644
5,673
0
2,270
4,374
17,051
1,882
W
3,210
411
0
3,197
8,494
3,135
0
4,946
3,548
0
59,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
34,312
295
Minions Killed
407
0
Camps Cleared
0
1,059,119
Distance Traveled
1,123,395
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,657
514
36
3
0
213,443
2
W
Zeus
8,033
730
97
9
0
202,580
0
L
Athena
5,617
511
21
2
0
212,286
0
W
Rama
6,372
579
99
9
0
204,715
0
L
Arachne
5,354
487
48
4
0
231,896
0
L
Yu Huang
6,787
617
107
10
0
210,551
0
W
Camazotz
6,863
624
104
9
0
281,466
0
L
Ishtar
5,302
482
83
8
0
190,943
0
W
Khepri
6,240
567
18
2
0
239,897
4
W
Neith
6,804
619
89
8
0
194,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role