Player Matchup

Xing Tian
Xing Tian
MasTa DaNieL
Xing Tian
Level 120
God Stats
1W - 1L
1,704 SR
Queue Stats
74W - 92L
1,529 Elo+
Party 1
Bellona
Bellona
Sabadiefam
Bellona
Level 130
God Stats
1W - 1L
1,672 SR
Queue Stats
48W - 67L
1,512 Elo+
Party 1
Chiron
Chiron
ShinyVirginia3
Chiron
Level 88
God Stats
7W - 7L
1,729 SR
Queue Stats
54W - 68L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
killer Pican877
Ne Zha
Level 113
God Stats
6W - 6L
1,479 SR
Queue Stats
76W - 90L
1,530 Elo+
Party 1
Skadi
Skadi
sxdszn
Skadi
Level 123
God Stats
0W - 1L
1,307 SR
Queue Stats
82W - 87L
1,562 Elo+
Party 1
Team Averages
Level 115
1,578 SR
1,528 Elo+

VS

Team Averages
Level 126
1,585 SR
1,563 Elo+
Sobek
Sobek
AbyssalDrogoz
Sobek
Level 123
God Stats
5W - 3L
1,938 SR
Queue Stats
51W - 47L
1,532 Elo+
Party 2
Shiva
Shiva
BattleBornNano
Shiva
Level 114
God Stats
46W - 42L
1,579 SR
Queue Stats
607W - 530L
1,625 Elo+
Solo
Hades
Hades
Promotedfir5
Hades
Level 107
God Stats
6W - 7L
1,481 SR
Queue Stats
139W - 116L
1,595 Elo+
Solo
Cupid
Cupid
lonemilkshake
Cupid
Level 128
God Stats
2W - 3L
1,312 SR
Queue Stats
61W - 55L
1,495 Elo+
Party 2
Thor
Thor
underdog83
Thor
Level 158
God Stats
201W - 184L
1,617 SR
Queue Stats
485W - 464L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MasTa DaNieL
Xing Tian
11
0 / 2 / 2
6,582
470
3,886
11,897
10,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bellona
Sabadiefam
Bellona
13
2 / 3 / 0
7,043
503
7,608
18,059
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 1
7,007
501
4,932
9,585
3,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
2 / 4 / 1
6,529
466
2,205
11,860
5,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
sxdszn
Skadi
13
0 / 4 / 2
6,629
474
5,998
7,667
2,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,838
560
5,826
8,745
8,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 2
8,759
626
11,599
12,124
8,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 0 / 0
9,233
660
6,120
7,151
3,668
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 2 / 3
7,221
516
1,956
6,931
2,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 0 / 3
8,972
641
12,933
10,384
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
15
15
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
1
2
2
1
L
Xing Tian
MasTa DaNieL
Xing Tian
0
2
2
0.5
W
2
0
0
2
L
Bellona
Sabadiefam
Bellona
2
3
0
0.67
L
0
2
1
0.25
L
2
4
1
0.63
W
1
2
3
1.25
L
Skadi
sxdszn
Skadi
0
4
2
0.25
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,629
Damage
38,434
59,068
Taken
45,335
36,623
Mitigated
29,284
12,542
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,826
609
0
4,269
8,745
8,189
0
1,526
7,219
26,544
1,374
W
11,599
2,490
98
3,710
12,124
8,674
0
257
10,964
0
75,511
L
Xing Tian
MasTa DaNieL
Xing Tian
3,886
427
0
1,604
11,897
10,065
0
2,194
9,568
27,551
0
W
6,120
1,243
260
5,850
7,151
3,668
0
0
7,151
88,935
2,587
L
Bellona
Sabadiefam
Bellona
7,608
2,866
0
6,215
18,059
14,797
0
766
16,160
0
50,216
L
4,932
1,647
172
2,516
9,585
3,772
0
6,172
3,413
0
72,068
L
2,205
69
0
992
11,860
5,299
0
1,103
10,715
0
42,401
W
1,956
1,012
1,414
2,625
6,931
2,927
946
1,211
5,720
0
48,345
L
Skadi
sxdszn
Skadi
5,998
2,899
0
1,043
7,667
2,690
0
1,364
6,303
0
58,262
W
12,933
2,896
0
635
10,384
5,826
0
892
9,347
0
72,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,790
Gold Earned
42,023
406
Minions Killed
511
0
Camps Cleared
0
1,355,965
Distance Traveled
1,469,676
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,838
560
35
3
0
317,713
6
W
Shiva
8,759
626
129
9
0
264,187
3
L
Xing Tian
6,582
470
40
3
0
285,065
4
W
Hades
9,233
660
160
11
0
322,624
1
L
Bellona
7,043
503
84
6
0
285,589
1
L
Chiron
7,007
501
117
8
0
231,457
0
L
Ne Zha
6,529
466
76
5
0
302,852
1
W
Cupid
7,221
516
85
6
0
234,833
0
L
Skadi
6,629
474
89
6
0
251,002
0
W
Thor
8,972
641
102
7
0
330,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role