Player Matchup

Cthulhu
Cthulhu
Gold V
FriendlyFace
Cthulhu
Gold V
Level 124
God Stats
51W - 60L
1,449 SR
Queue Stats
239W - 242L
1,427 MMR
Solo
Hachiman
Hachiman
Gold IV
Rivzei
Hachiman
Gold IV
Level 112
God Stats
1W - 2L
1,504 SR
Queue Stats
29W - 33L
1,431 MMR
Solo
Odin
Odin
Silver II
ThatGuyMiKo
Odin
Silver II
Level 67
God Stats
0W - 1L
1,466 SR
Queue Stats
4W - 5L
1,446 MMR
Party 1
Loki
Loki
Gold III
alvaro201312
Loki
Gold III
Level 109
God Stats
12W - 7L
1,891 SR
Queue Stats
244W - 248L
1,448 MMR
Solo
Chang'e
Chang'e
Silver II
lucmkaster
Chang'e
Silver II
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,446 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,562 SR
1,440 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,459 SR
1,440 MMR
Poseidon
Poseidon
Gold III
Angofu04
Poseidon
Gold III
Level 142
God Stats
16W - 24L
1,477 SR
Queue Stats
87W - 90L
1,443 MMR
Solo
Chiron
Chiron
Gold IV
Anpanic
Chiron
Gold IV
Level 109
God Stats
1W - 2L
1,308 SR
Queue Stats
98W - 112L
1,437 MMR
Solo
Awilix
Awilix
Gold V
M1xJs
Awilix
Gold V
Level 76
God Stats
10W - 8L
1,539 SR
Queue Stats
155W - 154L
1,443 MMR
Solo
Bacchus
Bacchus
Gold I
masterofdisguse
Bacchus
Gold I
Level 112
God Stats
3W - 2L
1,313 SR
Queue Stats
146W - 130L
1,423 MMR
Solo
Chaac
Chaac
Gold IV
xSplattyy
Chaac
Gold IV
Level 116
God Stats
19W - 12L
1,661 SR
Queue Stats
386W - 392L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FriendlyFace
Cthulhu
16
3 / 1 / 3
10,115
482
14,271
21,931
13,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Rivzei
Hachiman
17
1 / 5 / 1
10,184
485
6,265
19,492
7,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 7 / 0
9,231
440
11,531
20,162
20,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
1 / 7 / 2
8,962
427
8,370
22,188
8,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
lucmkaster
Chang'e
15
3 / 6 / 0
9,301
443
8,094
16,093
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
ThanatosArachneRamaBellona

VS

Bans
Maman BrigitteThorAo KuangAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Angofu04
Poseidon
19
6 / 4 / 4
12,359
589
14,430
13,733
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Anpanic
Chiron
18
4 / 1 / 4
11,597
552
9,770
16,548
7,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
M1xJs
Awilix
20
11 / 2 / 10
13,061
622
24,886
17,880
8,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
4 / 2 / 10
11,441
545
13,567
21,532
26,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
xSplattyy
Chaac
20
1 / 1 / 8
13,003
619
11,182
18,582
19,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
10
Kills
26
26
Deaths
10
6
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Angofu04
Poseidon
6
4
4
2
W
Chiron
Anpanic
Chiron
4
1
4
6
L
Cthulhu
FriendlyFace
Cthulhu
3
1
3
4.5
W
Awilix
M1xJs
Awilix
11
2
10
8
L
Hachiman
Rivzei
Hachiman
1
5
1
0.3
L
2
7
0
0.29
L
1
7
2
0.29
L
Chang'e
lucmkaster
Chang'e
3
6
0
0.5
W
4
2
10
4.5
W
Chaac
xSplattyy
Chaac
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,531
Damage
73,835
99,866
Taken
88,275
54,724
Mitigated
68,590
25,649
Healing
33,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Angofu04
Poseidon
14,430
2,634
0
4,207
13,733
6,134
93
6,367
7,366
113,460
2,623
W
Chiron
Anpanic
Chiron
9,770
4,780
1,070
6,062
16,548
7,301
545
5,604
10,944
0
111,915
L
Cthulhu
FriendlyFace
Cthulhu
14,271
640
0
6,095
21,931
13,159
0
10,649
11,282
63,632
21
W
Awilix
M1xJs
Awilix
24,886
10,474
0
6,911
17,880
8,556
167
4,370
13,510
0
113,572
L
Hachiman
Rivzei
Hachiman
6,265
2,998
0
7,430
19,492
7,782
164
2,679
16,813
0
94,633
L
11,531
1,882
0
3,372
20,162
20,211
0
2,790
17,372
4,311
49,166
L
8,370
1,240
0
4,855
22,188
8,006
0
5,969
16,219
0
68,166
L
Chang'e
lucmkaster
Chang'e
8,094
778
244
3,653
16,093
5,566
0
6,127
9,966
60,275
0
W
13,567
2,757
0
6,905
21,532
26,880
112
6,798
14,734
46,291
1,489
W
Chaac
xSplattyy
Chaac
11,182
898
0
8,548
18,582
19,719
651
2,802
15,780
645
110,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,793
Gold Earned
61,461
565
Minions Killed
668
0
Camps Cleared
0
1,885,517
Distance Traveled
2,117,670
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,359
589
167
8
0
397,065
4
W
Chiron
11,597
552
169
8
0
396,629
8
L
Cthulhu
10,115
482
112
5
0
416,529
4
W
Awilix
13,061
622
127
6
0
479,245
7
L
Hachiman
10,184
485
151
7
0
345,947
2
L
Odin
9,231
440
89
4
0
345,845
0
L
Loki
8,962
427
104
5
0
402,168
1
L
Chang'e
9,301
443
109
5
0
375,028
0
W
Bacchus
11,441
545
36
2
0
413,633
5
W
Chaac
13,003
619
169
8
0
431,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role