Player Matchup

Nike
Nike
Silver V
Alesstone
Nike
Silver V
Level 57
God Stats
7W - 2L
1,819 SR
Queue Stats
12W - 14L
1,247 MMR
Party 3
Ares
Ares
Bronze III
Boonopoly7
Ares
Bronze III
Level 109
God Stats
1W - 1L
1,580 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Medusa
Medusa
Gold IV
iEZblutch
Medusa
Gold IV
Level 134
God Stats
27W - 18L
1,705 SR
Queue Stats
140W - 141L
1,410 MMR
Party 2
Vulcan
Vulcan
Gold II
nitesnake
Vulcan
Gold II
Level 126
God Stats
40W - 28L
1,662 SR
Queue Stats
181W - 184L
1,508 MMR
Party 2
Mercury
Mercury
Platinum V
wibinichinime
Mercury
Platinum V
Level 129
God Stats
2W - 1L
1,637 SR
Queue Stats
40W - 39L
1,697 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,680 SR
1,463 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,550 SR
1,466 MMR
Yu Huang
Yu Huang
Silver I
Bottom500YiMain
Yu Huang
Silver I
Level 89
God Stats
6W - 5L
1,525 SR
Queue Stats
143W - 151L
1,272 MMR
Party 1
Mulan
Mulan
Gold V
DMTheory
Mulan
Gold V
Level 79
God Stats
23W - 19L
1,584 SR
Queue Stats
81W - 83L
1,466 MMR
Solo
Susano
Susano
Gold IV
ViewsFromHawaii
Susano
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,458 MMR
Solo
Rama
Rama
Platinum V
YungNastyman
Rama
Platinum V
Level 159
God Stats
16W - 10L
1,642 SR
Queue Stats
207W - 203L
1,679 MMR
Party 1
Bacchus
Bacchus
Bronze III
iTZ P1NEAPPLES
Bacchus
Bronze III
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
6
1 / 0 / 0
3,709
742
1,714
4,678
2,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 2
3,395
679
1,349
3,259
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
iEZblutch
Medusa
6
3 / 0 / 2
3,853
771
2,738
2,283
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
nitesnake
Vulcan
7
0 / 0 / 0
3,811
762
1,337
2,192
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
6
2 / 1 / 1
3,859
772
1,151
4,272
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
OsirisBellonaAtlasAgni

VS

Bans
CthulhuXbalanqueArachneAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
6
0 / 0 / 0
3,320
664
1,437
2,876
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DMTheory
Mulan
6
0 / 1 / 0
3,338
668
2,850
3,863
2,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 1 / 0
2,628
526
472
1,419
380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,081
616
1,407
2,858
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
1 / 2 / 0
3,375
675
2,362
3,767
2,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
1
0
0
1
W
0
0
2
1
L
Yu Huang
0
0
0
0
L
Mulan
DMTheory
Mulan
0
1
0
0
L
0
1
0
0
L
0
2
0
0
W
Medusa
iEZblutch
Medusa
3
0
2
4
L
1
2
0
0.5
W
Vulcan
nitesnake
Vulcan
0
0
0
0
W
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,289
Damage
8,528
16,684
Taken
14,783
7,076
Mitigated
7,094
6,176
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
1,714
154
0
2,084
4,678
2,630
0
0
4,286
0
17,306
W
1,349
27
39
1,097
3,259
1,606
0
1,041
2,218
7,381
1,077
L
Yu Huang
1,437
120
0
500
2,876
861
0
1,337
1,539
19,279
0
L
Mulan
DMTheory
Mulan
2,850
505
0
1,251
3,863
2,297
0
0
3,469
0
14,673
L
472
254
0
464
1,419
380
0
15
1,404
0
3,116
L
1,407
1,182
0
420
2,858
797
0
558
2,300
0
17,147
W
Medusa
iEZblutch
Medusa
2,738
1,349
0
1,480
2,283
700
0
757
1,526
0
18,132
L
2,362
339
0
1,119
3,767
2,759
0
776
2,991
7,197
0
W
Vulcan
nitesnake
Vulcan
1,337
128
0
750
2,192
602
0
1,217
755
23,528
1,057
W
Mercury
1,151
637
0
726
4,272
1,538
0
564
3,708
0
18,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,627
Gold Earned
15,742
159
Minions Killed
109
0
Camps Cleared
0
531,069
Distance Traveled
445,783
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,709
742
37
7
0
113,902
0
W
Ares
3,395
679
22
4
0
102,716
1
L
Yu Huang
3,320
664
37
7
0
108,044
0
L
Mulan
3,338
668
25
5
0
95,625
1
L
Susano
2,628
526
6
1
0
38,274
0
L
Rama
3,081
616
33
7
0
95,531
0
W
Medusa
3,853
771
23
5
0
96,293
0
L
Bacchus
3,375
675
8
2
0
108,309
0
W
Vulcan
3,811
762
46
9
0
103,544
0
W
Mercury
3,859
772
31
6
0
114,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role