Player Matchup

Janus
Janus
 
Janus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CARFERIRIMED
Arachne
Level 153
God Stats
7W - 5L
1,594 SR
Queue Stats
209W - 213L
1,567 Elo+
Party 2
Cupid
Cupid
Mr_Cheezits420
Cupid
Level 159
God Stats
0W - 1L
1,695 SR
Queue Stats
49W - 43L
1,477 Elo+
Solo
Anubis
Anubis
rorothepollo03
Anubis
Level 121
God Stats
23W - 17L
1,622 SR
Queue Stats
258W - 224L
1,543 Elo+
Solo
Team Averages
Level 155
1,582 SR
1,518 Elo+

VS

Team Averages
Level 110
1,739 SR
1,539 Elo+
Ao Kuang
Ao Kuang
Ed_Jay26
Ao Kuang
Level 105
God Stats
14W - 5L
1,677 SR
Queue Stats
108W - 93L
1,500 Elo+
Solo
Shiva
Shiva
EliTe1383
Shiva
Level 197
God Stats
112W - 78L
1,618 SR
Queue Stats
318W - 292L
1,557 Elo+
Solo
Yu Huang
Yu Huang
Juuiceboxer
Yu Huang
Level 83
God Stats
5W - 0L
1,862 SR
Queue Stats
130W - 107L
1,559 Elo+
Party 1
Xing Tian
Xing Tian
ObiBone
Xing Tian
Level 50
God Stats
7W - 2L
1,862 SR
Queue Stats
152W - 126L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
snechtnf
Danzaburou
Level 113
God Stats
22W - 6L
1,677 SR
Queue Stats
229W - 205L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 2 / 1
6,388
491
7,194
6,600
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
 
Yemoja
9
1 / 3 / 1
5,802
446
4,279
14,072
7,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
CARFERIRIMED
Arachne
11
2 / 1 / 2
6,389
491
5,056
8,804
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 1 / 1
5,705
439
2,372
3,720
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 1
7,384
568
6,681
8,988
3,440
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ed_Jay26
Ao Kuang
12
3 / 3 / 2
6,858
528
3,559
9,393
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
EliTe1383
Shiva
13
2 / 2 / 3
7,969
613
6,975
12,310
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
Juuiceboxer
Yu Huang
12
1 / 0 / 3
7,070
544
6,151
6,513
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ObiBone
Xing Tian
11
0 / 0 / 2
7,007
539
6,067
12,585
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
snechtnf
Danzaburou
14
4 / 1 / 1
8,202
631
5,267
6,615
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
10
10
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
L
Yemoja
 
Yemoja
1
3
1
0.5
L
Arachne
CARFERIRIMED
Arachne
2
1
2
3
W
Ao Kuang
Ed_Jay26
Ao Kuang
3
3
2
1.33
W
Shiva
EliTe1383
Shiva
2
2
3
1.75
W
Yu Huang
Juuiceboxer
Yu Huang
1
0
3
2.5
L
0
1
1
0.5
W
Xing Tian
ObiBone
Xing Tian
0
0
2
1
L
2
3
1
0.83
W
Danzaburou
snechtnf
Danzaburou
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
28,019
42,184
Taken
47,416
18,396
Mitigated
22,919
14,833
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,194
351
0
1,841
6,600
2,197
0
4,075
2,269
46,631
936
L
Yemoja
 
Yemoja
4,279
850
1,353
2,986
14,072
7,841
0
6,778
7,054
18,080
1,266
L
Arachne
CARFERIRIMED
Arachne
5,056
3,952
0
2,541
8,804
3,784
0
2,409
6,301
0
45,461
W
Ao Kuang
Ed_Jay26
Ao Kuang
3,559
703
0
2,999
9,393
3,168
728
2,423
6,890
34,708
11,829
W
Shiva
EliTe1383
Shiva
6,975
942
62
3,950
12,310
6,532
0
5,432
6,878
0
58,275
W
Yu Huang
Juuiceboxer
Yu Huang
6,151
491
0
2,412
6,513
2,393
0
3,039
3,150
43,482
1,360
L
2,372
1,073
505
921
3,720
1,134
0
529
3,191
0
31,005
W
Xing Tian
ObiBone
Xing Tian
6,067
932
0
2,157
12,585
8,143
0
4,616
7,324
32,447
2,403
L
6,681
290
0
4,686
8,988
3,440
0
764
8,224
54,974
0
W
Danzaburou
snechtnf
Danzaburou
5,267
2,318
0
1,505
6,615
2,683
1,675
1,225
5,350
0
68,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
37,106
334
Minions Killed
403
0
Camps Cleared
0
1,211,532
Distance Traveled
1,229,818
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,388
491
88
7
0
286,646
2
L
Yemoja
5,802
446
26
2
0
228,717
0
L
Arachne
6,389
491
70
5
0
304,875
4
W
Ao Kuang
6,858
528
70
5
0
290,920
0
W
Shiva
7,969
613
93
7
0
232,279
0
W
Yu Huang
7,070
544
80
6
0
247,286
0
L
Cupid
5,705
439
52
4
0
196,472
0
W
Xing Tian
7,007
539
50
4
0
248,898
0
L
Anubis
7,384
568
98
8
0
194,822
4
W
Danzaburou
8,202
631
110
8
0
210,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role