Player Matchup

Hel
Hel
DakNez420
Hel
Level 119
God Stats
152W - 138L
1,520 SR
Queue Stats
309W - 305L
1,475 Elo+
Solo
Loki
Loki
KomodoDragon12
Loki
Level 140
God Stats
10W - 8L
1,496 SR
Queue Stats
76W - 74L
1,522 Elo+
Solo
Charon
Charon
MisterMondays
Charon
Level 124
God Stats
2W - 0L
1,947 SR
Queue Stats
37W - 42L
1,440 Elo+
Solo
Terra
Terra
Obbyconquer
Terra
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 52L
1,686 Elo+
Solo
Merlin
Merlin
Shushü
Merlin
Level 140
God Stats
4W - 3L
1,635 SR
Queue Stats
230W - 118L
1,632 Elo+
Solo
Team Averages
Level 125
1,620 SR
1,551 Elo+

VS

Team Averages
Level 146
1,647 SR
1,575 Elo+
Martichoras
Martichoras
 
Martichoras
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fáfnirsbane
Thanatos
Level 157
God Stats
1W - 1L
1,682 SR
Queue Stats
35W - 32L
1,529 Elo+
Solo
Discordia
Discordia
Iris
Discordia
Level 159
God Stats
13W - 10L
1,839 SR
Queue Stats
52W - 59L
1,523 Elo+
Solo
Lancelot
Lancelot
MadCrayolaz
Lancelot
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
StepSisBadEnding
Cthulhu
Level 123
God Stats
2W - 1L
1,714 SR
Queue Stats
34W - 15L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
6,963
1,161
4,436
6,628
4,485
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 2 / 4
8,238
1,373
8,584
5,440
2,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 8
7,379
1,230
4,613
6,689
7,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 0 / 9
6,998
1,166
4,839
5,258
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Shushü
Merlin
12
2 / 1 / 5
6,944
1,157
7,733
3,948
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

357

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
0 / 1 / 1
5,820
970
1,994
2,211
814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Fáfnirsbane
Thanatos
11
2 / 4 / 0
6,567
1,095
5,049
8,042
3,463
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Iris
Discordia
11
0 / 4 / 1
6,534
1,089
6,402
5,895
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
MadCrayolaz
Lancelot
11
1 / 3 / 1
6,335
1,056
3,147
9,675
8,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 1 / 2
6,832
1,139
7,601
9,799
8,545
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
13
Kills
4
4
Deaths
13
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
1
1
0.5
W
2
1
8
6
L
Thanatos
Fáfnirsbane
Thanatos
2
4
0
0.5
L
Discordia
Iris
Discordia
0
4
1
0.13
W
8
2
4
5
L
Lancelot
MadCrayolaz
Lancelot
1
3
1
0.5
W
1
0
8
5
W
0
0
9
4.5
W
Merlin
Shushü
Merlin
2
1
5
4.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,205
Damage
24,193
27,963
Taken
35,622
21,258
Mitigated
22,800
8,253
Healing
3,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
1,994
778
0
1
2,211
814
0
1,141
1,070
0
4,748
W
4,436
85
2,824
3,317
6,628
4,485
0
3,637
2,874
13,145
0
L
Thanatos
Fáfnirsbane
Thanatos
5,049
1,693
0
2,070
8,042
3,463
0
5,849
2,193
0
9,202
L
Discordia
Iris
Discordia
6,402
270
0
0
5,895
1,835
0
1,157
4,738
30,251
0
W
8,584
2,466
0
0
5,440
2,404
0
2,447
2,909
0
17,169
L
Lancelot
MadCrayolaz
Lancelot
3,147
489
0
410
9,675
8,143
0
5,147
4,528
0
12,944
W
4,613
1,265
0
469
6,689
7,345
0
3,228
3,336
9,369
2,221
W
4,839
885
350
1,293
5,258
5,102
0
2,655
2,562
14,694
0
W
Merlin
Shushü
Merlin
7,733
718
0
0
3,948
1,922
0
2,036
1,828
19,968
573
L
7,601
921
116
937
9,799
8,545
0
7,116
2,683
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,522
Gold Earned
32,088
106
Minions Killed
115
7
Camps Cleared
3
620,650
Distance Traveled
489,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
5,820
970
4
1
1
38,426
0
W
Hel
6,963
1,161
15
3
0
129,977
0
L
Thanatos
6,567
1,095
10
2
0
95,906
0
L
Discordia
6,534
1,089
65
11
2
106,696
0
W
Loki
8,238
1,373
7
1
5
115,681
0
L
Lancelot
6,335
1,056
14
2
0
123,234
0
W
Charon
7,379
1,230
27
5
0
116,433
0
W
Terra
6,998
1,166
26
4
0
141,476
0
W
Merlin
6,944
1,157
31
5
2
117,083
0
L
Cthulhu
6,832
1,139
22
4
0
125,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role