Player Matchup

Ymir
Ymir
Platinum IV
Bubble420Hash
Ymir
Platinum IV
Level 179
God Stats
1W - 3L
1,204 SR
Queue Stats
125W - 118L
1,891 MMR
Solo
Thanatos
Thanatos
Gold II
Decodas
Thanatos
Gold II
Level 149
God Stats
2W - 1L
1,987 SR
Queue Stats
27W - 10L
1,891 MMR
Solo
Rama
Rama
Platinum II
Galgorian
Rama
Platinum II
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 50L
1,912 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
NickyFrickenFumo
Sun Wukong
Diamond IV
Level 71
God Stats
63W - 35L
1,750 SR
Queue Stats
275W - 251L
1,984 MMR
Solo
Chang'e
Chang'e
Gold I
fxBlackmedusa
Chang'e
Gold I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,892 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,588 SR
1,914 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,759 SR
1,905 MMR
Odin
Odin
Platinum III
Ałex
Odin
Platinum III
Level 107
God Stats
2W - 1L
1,806 SR
Queue Stats
59W - 50L
1,924 MMR
Solo
Lancelot
Lancelot
Platinum III
GeneKelly52
Lancelot
Platinum III
Level 159
God Stats
11W - 8L
1,675 SR
Queue Stats
260W - 243L
1,939 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Somthiing
Morgan Le Fay
Platinum III
Level 88
God Stats
5W - 3L
2,017 SR
Queue Stats
81W - 60L
1,847 MMR
Solo
Medusa
Medusa
Platinum II
Warband1t
Medusa
Platinum II
Level 170
God Stats
5W - 4L
1,465 SR
Queue Stats
142W - 134L
1,852 MMR
Solo
Bacchus
Bacchus
Diamond V
pegimusic
Bacchus
Diamond V
Level 117
God Stats
2W - 2L
1,833 SR
Queue Stats
187W - 180L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
7,068
544
2,833
12,638
9,122
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thanatos
Decodas
Thanatos
13
6 / 2 / 6
7,916
609
10,074
13,460
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rama
14
4 / 1 / 6
8,304
639
5,664
8,550
2,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
NickyFrickenFumo
Sun Wukong
14
4 / 2 / 8
9,071
698
14,363
13,325
9,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
13
4 / 2 / 6
8,090
622
6,931
9,186
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
KaliGaneshaOsiris

VS

Bans
CharonBellonaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Ałex
Odin
12
2 / 5 / 1
6,895
530
6,271
16,027
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Lancelot
GeneKelly52
Lancelot
11
1 / 4 / 3
6,600
508
6,015
10,990
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Somthiing
Morgan Le Fay
13
5 / 3 / 0
7,898
608
8,136
8,355
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Warband1t
Medusa
13
2 / 3 / 0
6,968
536
8,739
8,481
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
pegimusic
Bacchus
10
0 / 3 / 6
6,388
491
5,060
12,372
11,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
18
Kills
10
10
Deaths
18
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
Ałex
Odin
2
5
1
0.5
W
0
3
7
1.17
W
Thanatos
Decodas
Thanatos
6
2
6
4.5
W
Rama
4
1
6
7
L
Lancelot
GeneKelly52
Lancelot
1
4
3
0.63
W
Sun Wukong
NickyFrickenFumo
Sun Wukong
4
2
8
4
L
Morgan Le Fay
Somthiing
Morgan Le Fay
5
3
0
1.67
L
Medusa
Warband1t
Medusa
2
3
0
0.67
W
Chang'e
4
2
6
3.5
L
Bacchus
pegimusic
Bacchus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,865
Damage
34,221
57,159
Taken
56,225
29,810
Mitigated
30,523
27,699
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Ałex
Odin
6,271
1,624
0
930
16,027
7,858
0
1,338
14,689
0
39,514
W
2,833
823
1,769
1,912
12,638
9,122
60
3,898
8,531
21,046
0
W
Thanatos
Decodas
Thanatos
10,074
2,768
0
12,330
13,460
5,066
0
2,451
10,833
0
53,588
W
Rama
5,664
4,729
0
2,358
8,550
2,889
631
920
7,610
0
63,209
L
Lancelot
GeneKelly52
Lancelot
6,015
1,352
0
520
10,990
5,015
0
1,344
9,646
0
52,695
W
Sun Wukong
NickyFrickenFumo
Sun Wukong
14,363
5,669
0
3,830
13,325
9,554
0
1,002
12,311
0
75,339
L
Morgan Le Fay
Somthiing
Morgan Le Fay
8,136
740
0
1,265
8,355
3,274
0
2,894
5,461
50,052
0
L
Medusa
Warband1t
Medusa
8,739
2,344
0
250
8,481
3,088
979
529
7,952
0
61,497
W
Chang'e
6,931
459
1,573
3,927
9,186
3,179
0
4,196
4,590
49,664
0
L
Bacchus
pegimusic
Bacchus
5,060
643
0
2,357
12,372
11,288
0
3,659
8,713
17,990
3,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
34,749
425
Minions Killed
354
0
Camps Cleared
0
1,322,136
Distance Traveled
1,346,805
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,895
530
67
5
0
243,184
0
W
Ymir
7,068
544
21
2
0
249,277
0
W
Thanatos
7,916
609
79
6
0
298,400
2
W
Rama
8,304
639
104
8
0
258,298
0
L
Lancelot
6,600
508
82
6
0
308,990
3
W
Sun Wukong
9,071
698
122
9
0
243,865
0
L
Morgan Le Fay
7,898
608
97
7
0
265,102
1
L
Medusa
6,968
536
84
6
0
245,178
3
W
Chang'e
8,090
622
99
8
0
272,296
2
L
Bacchus
6,388
491
24
2
0
284,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role