Player Matchup

Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
HellCobra679
Nemesis
Level 68
God Stats
9W - 5L
1,848 SR
Queue Stats
123W - 94L
1,312 Elo+
Solo
Chaac
Chaac
MasivaFam_801
Chaac
Level 64
God Stats
20W - 8L
1,585 SR
Queue Stats
256W - 261L
1,391 Elo+
Party 1
Sobek
Sobek
Sagg104
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 344L
1,404 Elo+
Party 1
Team Averages
Level 80
1,587 SR
1,421 Elo+

VS

Team Averages
Level 63
1,488 SR
1,374 Elo+
He Bo
He Bo
Future_Redux
He Bo
Level 82
God Stats
2W - 3L
1,681 SR
Queue Stats
152W - 118L
1,433 Elo+
Party 2
Anubis
Anubis
Kileblacksocks
Anubis
Level 84
God Stats
16W - 16L
1,417 SR
Queue Stats
21W - 24L
1,326 Elo+
Solo
Hachiman
Hachiman
Turboturtle2992
Hachiman
Level 67
God Stats
1W - 1L
1,466 SR
Queue Stats
11W - 10L
1,340 Elo+
Solo
Thoth
Thoth
Xnayeli_Xx
Thoth
Level 64
God Stats
12W - 14L
1,378 SR
Queue Stats
313W - 329L
1,388 Elo+
Solo
Bake Kujira
Bake Kujira
nep747
Bake Kujira
Level 18
God Stats
19W - 14L
1,500 SR
Queue Stats
29W - 31L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 0 / 0
7,048
641
1,539
2,576
664
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
 
Anhur
8
0 / 1 / 1
5,255
478
5,892
6,677
2,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
HellCobra679
Nemesis
8
2 / 0 / 1
5,296
481
2,870
7,760
2,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 1 / 1
7,115
647
6,586
8,366
4,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Sagg104
Sobek
9
1 / 2 / 0
6,084
553
2,309
10,212
9,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,567
506
5,005
8,088
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
0 / 2 / 0
4,043
368
1,022
3,177
932
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
9
2 / 1 / 1
5,250
477
5,662
5,159
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thoth
11
0 / 0 / 0
5,330
485
2,198
4,568
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
nep747
Bake Kujira
9
1 / 2 / 2
5,733
521
5,827
11,857
7,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
8
Kills
4
4
Deaths
8
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
W
Anhur
 
Anhur
0
1
1
0.5
L
1
3
0
0.33
W
Nemesis
HellCobra679
Nemesis
2
0
1
2.5
L
0
2
0
0
W
4
1
1
4.5
W
Sobek
Sagg104
Sobek
1
2
0
0.5
L
Hachiman
2
1
1
2.5
L
Thoth
0
0
0
0
L
Bake Kujira
nep747
Bake Kujira
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
19,714
35,591
Taken
32,849
19,544
Mitigated
13,253
11,066
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,539
0
0
1,289
2,576
664
473
1,248
1,050
54,457
1,792
W
Anhur
 
Anhur
5,892
3,476
0
1,796
6,677
2,258
0
2,263
4,404
0
32,306
L
5,005
552
0
2,300
8,088
2,167
0
988
7,100
29,572
352
W
Nemesis
HellCobra679
Nemesis
2,870
1,230
0
2,063
7,760
2,442
0
3,370
4,270
0
21,612
L
1,022
153
35
535
3,177
932
0
0
3,177
7,780
0
W
6,586
267
0
2,544
8,366
4,858
710
3,267
5,099
0
46,472
W
Sobek
Sagg104
Sobek
2,309
579
134
3,240
10,212
9,322
0
3,427
6,785
21,026
0
L
Hachiman
5,662
3,633
0
1,109
5,159
1,503
0
199
4,960
0
26,809
L
Thoth
2,198
0
0
1,670
4,568
1,321
0
741
3,827
33,015
0
L
Bake Kujira
nep747
Bake Kujira
5,827
2,967
1,175
3,035
11,857
7,330
0
1,920
9,937
25,372
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
25,923
289
Minions Killed
212
0
Camps Cleared
0
1,132,125
Distance Traveled
973,144
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,048
641
103
9
0
223,883
8
W
Anhur
5,255
478
52
5
0
204,481
1
L
He Bo
5,567
506
50
5
0
237,532
0
W
Nemesis
5,296
481
32
3
0
260,158
0
L
Anubis
4,043
368
12
1
0
81,925
0
W
Chaac
7,115
647
79
7
0
222,537
0
W
Sobek
6,084
553
23
2
0
221,066
0
L
Hachiman
5,250
477
52
5
0
211,436
0
L
Thoth
5,330
485
68
6
0
215,189
0
L
Bake Kujira
5,733
521
30
3
0
227,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role