Player Matchup

Ix Chel
Ix Chel
Codster926
Ix Chel
Level 124
God Stats
2W - 4L
1,161 SR
Queue Stats
238W - 232L
1,434 Elo+
Party 3
Artemis
Artemis
EmphaticBear8
Artemis
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 26L
1,374 Elo+
Party 2
Kali
Kali
FloatyPotato610
Kali
Level 57
God Stats
7W - 6L
1,604 SR
Queue Stats
86W - 101L
1,419 Elo+
Solo
Mulan
Mulan
ItsSoulzx
Mulan
Level 99
God Stats
3W - 2L
1,641 SR
Queue Stats
60W - 81L
1,413 Elo+
Party 2
Geb
Geb
MNRITUAL
Geb
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 151L
1,427 Elo+
Party 3
Team Averages
Level 97
1,481 SR
1,413 Elo+

VS

Team Averages
Level 78
1,571 SR
1,504 Elo+
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
TOXIC_Victor45
Bellona
Level 55
God Stats
4W - 3L
1,700 SR
Queue Stats
24W - 13L
1,572 Elo+
Solo
Ymir
Ymir
Wewe3
Ymir
Level 61
God Stats
4W - 5L
1,577 SR
Queue Stats
34W - 28L
1,487 Elo+
Solo
Hachiman
Hachiman
XxToXicReaperxX
Hachiman
Level 89
God Stats
1W - 3L
1,329 SR
Queue Stats
83W - 78L
1,468 Elo+
Party 1
Anhur
Anhur
mbodiene
Anhur
Level 99
God Stats
10W - 8L
1,749 SR
Queue Stats
291W - 262L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Codster926
Ix Chel
14
1 / 3 / 1
8,192
546
4,583
9,621
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
12
4 / 1 / 5
7,396
493
11,505
10,015
3,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 5
7,697
513
7,337
17,131
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
ItsSoulzx
Mulan
14
5 / 2 / 0
8,914
594
11,168
16,187
14,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 3 / 6
6,996
466
7,507
15,078
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 4 / 3
7,646
510
10,637
7,548
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 4
8,837
589
10,103
15,935
15,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Wewe3
Ymir
10
1 / 1 / 6
7,254
484
5,255
13,821
12,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
10
2 / 6 / 1
6,692
446
7,909
11,073
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Anhur
mbodiene
Anhur
15
4 / 1 / 1
8,896
593
11,452
11,416
4,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
11
11
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
3
1.38
W
Ix Chel
Codster926
Ix Chel
1
3
1
0.5
W
Artemis
4
1
5
6.5
W
2
2
5
2.25
W
Mulan
ItsSoulzx
Mulan
5
2
0
2.5
W
2
3
6
1.67
L
0
2
4
1
L
Ymir
Wewe3
Ymir
1
1
6
4
L
Hachiman
2
6
1
0.42
L
Anhur
mbodiene
Anhur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,100
Damage
45,356
68,032
Taken
59,793
39,859
Mitigated
40,377
25,323
Healing
16,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,637
6,328
0
1,250
7,548
3,188
0
1,713
5,835
58,729
0
W
Ix Chel
Codster926
Ix Chel
4,583
368
177
3,262
9,621
2,929
133
1,007
8,614
63,665
0
W
Artemis
11,505
5,256
0
3,942
10,015
3,763
0
2,119
7,896
0
47,218
W
7,337
3,883
0
9,660
17,131
7,583
0
4,097
13,034
0
64,746
W
Mulan
ItsSoulzx
Mulan
11,168
1,302
0
3,430
16,187
14,404
0
2,337
13,850
0
75,307
W
7,507
1,286
0
4,852
15,078
11,180
0
6,159
8,919
25,709
0
L
10,103
3,821
0
7,897
15,935
15,872
0
312
15,623
0
75,013
L
Ymir
Wewe3
Ymir
5,255
1,499
0
1,715
13,821
12,805
15
2,687
11,134
17,718
2,136
L
Hachiman
7,909
4,045
0
1,742
11,073
3,655
789
2,123
8,950
0
37,440
L
Anhur
mbodiene
Anhur
11,452
5,826
0
3,754
11,416
4,857
0
5,255
6,161
0
81,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,195
Gold Earned
39,325
424
Minions Killed
429
0
Camps Cleared
0
1,474,343
Distance Traveled
1,329,114
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,646
510
79
5
0
280,696
0
W
Ix Chel
8,192
546
119
8
0
291,278
0
W
Artemis
7,396
493
65
4
0
268,102
0
W
Kali
7,697
513
93
6
0
318,614
0
W
Mulan
8,914
594
127
8
0
287,282
0
W
Geb
6,996
466
20
1
0
309,067
0
L
Bellona
8,837
589
140
9
0
272,139
0
L
Ymir
7,254
484
21
1
0
285,450
4
L
Hachiman
6,692
446
62
4
0
216,509
1
L
Anhur
8,896
593
127
8
0
274,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role