Player Matchup

Sobek
Sobek
Silver I
BinMucker900
Sobek
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,344 MMR
Party 1
King Arthur
King Arthur
Gold V
GILFxHunter
King Arthur
Gold V
Level 105
God Stats
0W - 6L
1,500 SR
Queue Stats
117W - 131L
1,307 MMR
Solo
Zeus
Zeus
Gold IV
Keyven
Zeus
Gold IV
Level 134
God Stats
0W - 3L
1,308 SR
Queue Stats
121W - 124L
1,409 MMR
Solo
Neith
Neith
Bronze IV
KingRich_IsBack
Neith
Bronze IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,455 MMR
Solo
Serqet
Serqet
Gold IV
ShArP SHooTeR53
Serqet
Gold IV
Level 119
God Stats
0W - 2L
1,424 SR
Queue Stats
187W - 204L
1,448 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,446 SR
1,392 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,478 SR
1,395 MMR
Nu Wa
Nu Wa
Gold III
AoSumo
Nu Wa
Gold III
Level 190
God Stats
31W - 21L
1,725 SR
Queue Stats
276W - 280L
1,481 MMR
Solo
Horus
Horus
Silver II
BigDiughSenpai
Horus
Silver II
Level 165
God Stats
2W - 1L
1,482 SR
Queue Stats
5W - 8L
1,428 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
RubenRM109169
Kumbhakarna
Gold IV
Level 126
God Stats
4W - 14L
1,261 SR
Queue Stats
273W - 281L
1,349 MMR
Solo
Fenrir
Fenrir
Gold II
UnshodEmpress59
Fenrir
Gold II
Level 147
God Stats
18W - 23L
1,505 SR
Queue Stats
210W - 231L
1,448 MMR
Solo
Heimdallr
Heimdallr
Gold IV
romealot98
Heimdallr
Gold IV
Level 146
God Stats
18W - 16L
1,419 SR
Queue Stats
256W - 273L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,746
375
4,798
18,760
17,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
GILFxHunter
King Arthur
15
1 / 4 / 0
8,483
471
13,429
17,469
19,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zeus
Keyven
Zeus
13
1 / 4 / 0
8,134
452
7,118
11,461
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 8 / 1
7,943
441
8,890
16,194
5,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 2
8,007
445
8,367
21,016
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThorAthenaBellonaKhepri

VS

Bans
AresCthulhuThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AoSumo
Nu Wa
17
2 / 1 / 15
9,933
552
16,603
7,385
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
5 / 1 / 6
10,608
589
9,539
16,795
18,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
RubenRM109169
Kumbhakarna
15
3 / 0 / 10
9,467
526
5,344
17,380
16,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
16 / 0 / 4
10,651
592
14,833
16,525
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
romealot98
Heimdallr
17
4 / 1 / 11
10,267
570
16,008
16,280
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
76
3
Kills
30
30
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AoSumo
Nu Wa
2
1
15
9.5
W
5
1
6
8
L
0
7
1
0.07
L
King Arthur
GILFxHunter
King Arthur
1
4
0
0.25
L
Zeus
Keyven
Zeus
1
4
0
0.25
L
0
8
1
0.06
W
Kumbhakarna
RubenRM109169
Kumbhakarna
3
0
10
8
L
1
7
2
0.29
W
16
0
4
18
W
Heimdallr
romealot98
Heimdallr
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,602
Damage
62,327
84,900
Taken
74,365
56,367
Mitigated
55,692
14,328
Healing
26,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AoSumo
Nu Wa
16,603
5,144
0
500
7,385
2,929
735
2,606
4,486
82,734
0
W
9,539
3,756
475
4,962
16,795
18,379
93
1,416
15,340
0
65,936
L
4,798
541
0
3,722
18,760
17,313
0
5,236
13,524
17,502
966
L
King Arthur
GILFxHunter
King Arthur
13,429
1,513
0
430
17,469
19,372
0
2,615
14,854
3,935
66,210
L
Zeus
Keyven
Zeus
7,118
661
0
1,726
11,461
5,536
0
6,484
4,977
55,771
1,323
L
8,890
2,707
0
1,726
16,194
5,731
330
3,739
12,455
0
58,619
W
Kumbhakarna
RubenRM109169
Kumbhakarna
5,344
859
409
4,383
17,380
16,878
147
3,904
13,137
28,692
954
L
8,367
1,424
0
6,724
21,016
8,415
0
3,850
17,166
0
67,288
W
14,833
5,373
0
8,277
16,525
8,257
0
2,785
13,232
0
85,552
W
Heimdallr
romealot98
Heimdallr
16,008
9,207
0
7,571
16,280
9,249
541
1,896
13,922
0
97,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
50,926
422
Minions Killed
478
0
Camps Cleared
0
1,748,066
Distance Traveled
1,755,782
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,933
552
108
6
0
342,865
6
W
Horus
10,608
589
103
6
0
330,863
1
L
Sobek
6,746
375
15
1
0
378,889
4
L
King Arthur
8,483
471
93
5
0
326,260
0
L
Zeus
8,134
452
101
6
0
295,619
0
L
Neith
7,943
441
115
6
0
361,139
12
W
Kumbhakarna
9,467
526
42
2
0
348,268
4
L
Serqet
8,007
445
98
5
0
386,159
2
W
Fenrir
10,651
592
104
6
0
415,379
3
W
Heimdallr
10,267
570
121
7
0
318,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role