Player Matchup

Chiron
Chiron
PandaPuncher
Chiron
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,647 Elo+
Party 2
Thoth
Thoth
Riskyfortabisky
Thoth
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,518 Elo+
Party 2
Bacchus
Bacchus
WowIGottaPoo
Bacchus
Level 145
God Stats
10W - 13L
1,517 SR
Queue Stats
187W - 200L
1,560 Elo+
Party 4
Lancelot
Lancelot
ZHIRP
Lancelot
Level 174
God Stats
2W - 0L
1,771 SR
Queue Stats
60W - 42L
1,584 Elo+
Solo
Arachne
Arachne
Zarecon
Arachne
Level 129
God Stats
2W - 1L
1,370 SR
Queue Stats
16W - 14L
1,389 Elo+
Party 4
Team Averages
Level 141
1,532 SR
1,540 Elo+

VS

Team Averages
Level 95
1,497 SR
1,546 Elo+
Arachne
Arachne
DanHack
Arachne
Level 106
God Stats
8W - 7L
1,546 SR
Queue Stats
268W - 239L
1,556 Elo+
Solo
Aphrodite
Aphrodite
Etiripse
Aphrodite
Level 143
God Stats
14W - 9L
1,643 SR
Queue Stats
579W - 554L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
FrozenWhisky
Morgan Le Fay
Level 46
God Stats
1W - 3L
1,522 SR
Queue Stats
45W - 62L
1,510 Elo+
Party 3
Awilix
Awilix
Melomaniash
Awilix
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,553 Elo+
Party 3
Ra
Ra
spiritsfootrest
Ra
Level 29
God Stats
1W - 5L
1,274 SR
Queue Stats
223W - 184L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
5 / 2 / 1
4,233
847
3,691
3,902
1,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 0
3,572
714
1,823
2,521
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
WowIGottaPoo
Bacchus
6
1 / 0 / 5
4,082
816
2,646
3,849
2,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
ZHIRP
Lancelot
8
3 / 0 / 0
4,698
940
2,321
3,492
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
Zarecon
Arachne
6
0 / 0 / 0
3,155
631
186
3,200
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DanHack
Arachne
4
0 / 3 / 0
2,834
567
138
3,212
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Etiripse
Aphrodite
5
0 / 3 / 1
3,250
650
1,026
4,420
2,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
FrozenWhisky
Morgan Le Fay
7
0 / 0 / 0
3,665
733
975
1,981
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
6
2 / 1 / 1
3,785
757
2,277
4,620
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
1 / 2 / 0
3,255
651
2,755
3,480
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
9
Kills
3
3
Deaths
9
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
DanHack
Arachne
0
3
0
0
L
Aphrodite
Etiripse
Aphrodite
0
3
1
0.17
L
Morgan Le Fay
FrozenWhisky
Morgan Le Fay
0
0
0
0
L
Awilix
2
1
1
2.5
W
Chiron
5
2
1
2.75
W
0
1
0
0
W
Bacchus
WowIGottaPoo
Bacchus
1
0
5
3.5
W
Lancelot
ZHIRP
Lancelot
3
0
0
3
W
Arachne
Zarecon
Arachne
0
0
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,667
Damage
7,171
16,964
Taken
17,713
6,853
Mitigated
6,663
7,035
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DanHack
Arachne
138
112
0
483
3,212
783
0
0
3,212
0
4,897
L
Aphrodite
Etiripse
Aphrodite
1,026
357
561
1,088
4,420
2,601
0
1,146
3,274
6,188
0
L
Morgan Le Fay
FrozenWhisky
Morgan Le Fay
975
76
0
625
1,981
576
0
808
985
19,562
523
L
Awilix
2,277
1,267
0
1,765
4,620
1,323
0
1,119
3,413
0
15,341
W
Chiron
3,691
1,683
126
1,082
3,902
1,105
0
1,903
1,766
0
18,667
W
1,823
117
0
516
2,521
754
0
975
1,546
17,565
0
W
Bacchus
WowIGottaPoo
Bacchus
2,646
614
0
1,756
3,849
2,978
0
1,216
2,440
11,899
0
W
Lancelot
ZHIRP
Lancelot
2,321
890
0
1,320
3,492
1,100
0
0
3,492
0
27,362
W
Arachne
Zarecon
Arachne
186
88
0
2,235
3,200
916
0
84
3,116
0
15,574
L
2,755
663
298
996
3,480
1,380
0
1,120
2,360
17,569
268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
16,789
162
Minions Killed
135
0
Camps Cleared
0
544,616
Distance Traveled
459,994
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,834
567
14
3
0
57,296
0
L
Aphrodite
3,250
650
7
1
0
89,262
0
L
Morgan Le Fay
3,665
733
44
9
0
100,200
1
L
Awilix
3,785
757
32
6
0
119,401
0
W
Chiron
4,233
847
28
6
0
97,588
0
W
Thoth
3,572
714
35
7
0
97,807
0
W
Bacchus
4,082
816
11
2
0
106,900
2
W
Lancelot
4,698
940
55
11
0
107,350
0
W
Arachne
3,155
631
33
7
0
134,971
0
L
Ra
3,255
651
38
8
0
93,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role