Player Matchup

Lancelot
Lancelot
EclipseViking
Lancelot
Level 127
God Stats
6W - 6L
1,540 SR
Queue Stats
157W - 168L
1,515 Elo+
Party 1
Ganesha
Ganesha
KITTENSRCUTE
Ganesha
Level 147
God Stats
13W - 17L
1,502 SR
Queue Stats
226W - 227L
1,548 Elo+
Party 1
Ra
Ra
TuneableAnt
Ra
Level 142
God Stats
3W - 9L
1,367 SR
Queue Stats
160W - 163L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
VanDeezle
Sun Wukong
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,623 Elo+
Party 1
Skadi
Skadi
kingnothing144
Skadi
Level 181
God Stats
2W - 1L
1,732 SR
Queue Stats
419W - 399L
1,576 Elo+
Party 1
Team Averages
Level 147
1,528 SR
1,546 Elo+

VS

Team Averages
Level 159
1,515 SR
1,545 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ptah Aten
Atlas
Level 155
God Stats
8W - 14L
1,531 SR
Queue Stats
31W - 52L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
TrueForester
Nu Wa
Level 143
God Stats
58W - 46L
1,531 SR
Queue Stats
486W - 468L
1,579 Elo+
Solo
Nut
Nut
Wayne Aten
Nut
Level 232
God Stats
8W - 12L
1,513 SR
Queue Stats
96W - 91L
1,581 Elo+
Party 2
Hercules
Hercules
Woody_GSW30
Hercules
Level 139
God Stats
10W - 12L
1,502 SR
Queue Stats
438W - 409L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EclipseViking
Lancelot
11
4 / 0 / 2
5,648
1,130
4,536
5,668
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KITTENSRCUTE
Ganesha
10
0 / 2 / 7
5,359
1,072
3,586
5,370
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 4
5,423
1,085
3,695
4,657
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
VanDeezle
Sun Wukong
10
2 / 1 / 3
5,340
1,068
2,631
5,282
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 7
5,640
1,128
5,857
5,110
1,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 2 / 1
5,726
1,145
4,092
3,612
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Ptah Aten
Atlas
10
1 / 3 / 2
4,908
982
2,611
5,226
3,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 1 / 4
4,566
913
2,408
2,066
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 4
5,706
1,141
5,631
6,030
2,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Woody_GSW30
Hercules
10
2 / 3 / 3
5,153
1,031
3,554
6,269
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
10
Kills
8
8
Deaths
10
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Lancelot
EclipseViking
Lancelot
4
0
2
5
W
Ganesha
KITTENSRCUTE
Ganesha
0
2
7
1.75
L
Atlas
Ptah Aten
Atlas
1
3
2
0.67
L
0
1
4
2
W
2
3
4
1.33
W
Sun Wukong
VanDeezle
Sun Wukong
2
1
3
3.5
L
3
1
4
5
L
Hercules
Woody_GSW30
Hercules
2
3
3
1.17
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
18,296
26,087
Taken
23,203
12,848
Mitigated
12,371
5,940
Healing
4,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,092
123
0
310
3,612
1,506
0
928
2,684
18,852
0
W
Lancelot
EclipseViking
Lancelot
4,536
499
0
1,441
5,668
2,441
0
1,678
3,948
0
10,352
W
Ganesha
KITTENSRCUTE
Ganesha
3,586
541
0
1,005
5,370
3,455
0
2,226
3,070
9,327
0
L
Atlas
Ptah Aten
Atlas
2,611
740
0
773
5,226
3,947
0
1,469
3,619
6,250
0
L
2,408
534
0
350
2,066
688
0
356
1,666
4,428
87
W
3,695
148
358
970
4,657
1,870
87
1,001
3,538
15,508
525
W
Sun Wukong
VanDeezle
Sun Wukong
2,631
253
0
1,330
5,282
3,193
277
1,934
3,224
0
8,869
L
5,631
3,456
0
1,428
6,030
2,479
0
2,589
3,298
0
16,016
L
Hercules
Woody_GSW30
Hercules
3,554
832
0
1,319
6,269
3,751
0
1,274
4,805
0
9,586
W
5,857
3,043
0
836
5,110
1,889
23
2,215
2,859
0
17,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,410
Gold Earned
26,059
108
Minions Killed
95
0
Camps Cleared
0
622,888
Distance Traveled
505,802
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,726
1,145
41
8
0
115,254
0
W
Lancelot
5,648
1,130
15
3
0
148,686
0
W
Ganesha
5,359
1,072
1
0
0
119,718
0
L
Atlas
4,908
982
4
1
0
117,793
2
L
Nu Wa
4,566
913
10
2
0
47,960
0
W
Ra
5,423
1,085
35
7
0
118,173
0
W
Sun Wukong
5,340
1,068
25
5
0
124,710
1
L
Nut
5,706
1,141
19
4
0
106,310
0
L
Hercules
5,153
1,031
21
4
0
118,485
0
W
Skadi
5,640
1,128
32
6
0
111,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role