Player Matchup

Thanatos
Thanatos
McKinB
Thanatos
Level 68
God Stats
3W - 7L
1,422 SR
Queue Stats
32W - 48L
1,327 Elo+
Party 3
Discordia
Discordia
MsShxrty
Discordia
Level 120
God Stats
10W - 11L
1,333 SR
Queue Stats
118W - 98L
1,482 Elo+
Party 2
Pele
Pele
SaltyyGOCrazy
Pele
Level 14
God Stats
3W - 2L
1,857 SR
Queue Stats
11W - 8L
1,481 Elo+
Party 2
Nut
Nut
blackdeath234
Nut
Level 105
God Stats
7W - 5L
1,581 SR
Queue Stats
182W - 156L
1,431 Elo+
Solo
Ymir
Ymir
khamikah
Ymir
Level 67
God Stats
5W - 5L
1,500 SR
Queue Stats
71W - 87L
1,352 Elo+
Party 3
Team Averages
Level 75
1,539 SR
1,415 Elo+

VS

Team Averages
Level 63
1,509 SR
1,423 Elo+
Thanatos
Thanatos
CensorH
Thanatos
Level 28
God Stats
12W - 7L
1,604 SR
Queue Stats
17W - 16L
1,443 Elo+
Party 1
Sol
Sol
Jounaldo
Sol
Level 61
God Stats
8W - 12L
1,358 SR
Queue Stats
134W - 141L
1,386 Elo+
Solo
Ra
Ra
XxLemonsxX
Ra
Level 101
God Stats
13W - 11L
1,418 SR
Queue Stats
71W - 65L
1,407 Elo+
Solo
Ymir
Ymir
gabriel-wayo
Ymir
Level 37
God Stats
25W - 22L
1,604 SR
Queue Stats
324W - 353L
1,451 Elo+
Solo
Vamana
Vamana
imDeadOrbit
Vamana
Level 87
God Stats
16W - 13L
1,561 SR
Queue Stats
27W - 29L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
McKinB
Thanatos
12
7 / 3 / 1
7,871
492
9,551
14,915
6,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MsShxrty
Discordia
13
0 / 2 / 7
7,590
474
5,899
6,860
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 8 / 1
8,434
527
12,320
20,770
10,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 2
6,550
409
4,995
8,008
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
10
0 / 6 / 0
6,561
410
4,959
16,234
13,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CensorH
Thanatos
13
2 / 4 / 8
7,906
494
8,138
16,052
6,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 3 / 6
7,927
495
9,342
12,918
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 3 / 3
8,703
544
5,750
7,778
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 6
7,372
461
5,857
11,633
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
14
9 / 0 / 6
9,636
602
18,192
15,352
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
11
Kills
22
22
Deaths
11
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CensorH
Thanatos
2
4
8
1.5
W
2
3
6
1.67
L
Thanatos
McKinB
Thanatos
7
3
1
2.5
L
Discordia
MsShxrty
Discordia
0
2
7
1.75
L
3
8
1
0.44
W
5
3
3
2.17
L
1
3
2
0.67
W
4
1
6
7
W
Vamana
9
0
6
12
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
47,279
66,787
Taken
63,733
36,368
Mitigated
35,303
15,944
Healing
23,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CensorH
Thanatos
8,138
2,449
0
9,369
16,052
6,941
319
3,621
12,431
0
53,371
W
9,342
4,617
0
4,532
12,918
3,749
166
1,362
11,556
56,367
0
L
Thanatos
McKinB
Thanatos
9,551
1,481
0
8,167
14,915
6,783
462
2,804
11,752
0
41,638
L
Discordia
MsShxrty
Discordia
5,899
81
0
774
6,860
2,394
119
2,190
4,631
50,945
965
L
12,320
2,567
0
4,658
20,770
10,645
0
3,130
16,497
0
69,043
W
5,750
370
1,304
1,744
7,778
2,939
0
1,204
6,574
56,655
987
L
4,995
2,033
0
440
8,008
3,381
0
3,793
3,953
0
32,572
W
5,857
1,035
0
1,974
11,633
7,462
343
2,590
9,043
22,957
2,148
W
Vamana
18,192
8,294
0
4,170
15,352
14,212
104
1,975
13,377
0
63,747
L
Ymir
4,959
986
262
1,643
16,234
13,165
187
7,951
7,853
20,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,006
Gold Earned
41,544
316
Minions Killed
380
0
Camps Cleared
0
1,509,253
Distance Traveled
1,568,878
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,906
494
73
5
0
338,504
0
W
Sol
7,927
495
82
5
0
275,639
3
L
Thanatos
7,871
492
49
3
0
350,770
6
L
Discordia
7,590
474
91
6
0
326,558
1
L
Pele
8,434
527
106
7
0
268,709
2
W
Ra
8,703
544
104
7
0
326,232
3
L
Nut
6,550
409
53
3
0
272,386
0
W
Ymir
7,372
461
33
2
0
314,925
3
W
Vamana
9,636
602
88
6
0
313,578
0
L
Ymir
6,561
410
17
1
0
290,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role