Player Matchup

Sun Wukong
Sun Wukong
IDontAutomobile
Sun Wukong
Level 154
God Stats
4W - 5L
1,544 SR
Queue Stats
167W - 178L
1,465 Elo+
Solo
Awilix
Awilix
Silverback994
Awilix
Level 144
God Stats
5W - 2L
1,762 SR
Queue Stats
304W - 290L
1,505 Elo+
Party 2
Merlin
Merlin
WhiteWolfUriah
Merlin
Level 125
God Stats
5W - 6L
1,454 SR
Queue Stats
70W - 91L
1,423 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
leviatanpapurri
Ah Muzen Cab
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 232L
1,510 Elo+
Party 2
Cerberus
Cerberus
m00chacha
Cerberus
Level 142
God Stats
70W - 67L
1,575 SR
Queue Stats
377W - 373L
1,428 Elo+
Solo
Team Averages
Level 139
1,567 SR
1,466 Elo+

VS

Team Averages
Level 111
1,444 SR
1,485 Elo+
Ix Chel
Ix Chel
Cruel Clark
Ix Chel
Level 156
God Stats
1W - 0L
1,175 SR
Queue Stats
3W - 5L
1,475 Elo+
Solo
Set
Set
LDG1102
Set
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,307 Elo+
Party 1
Geb
Geb
ddees4159
Geb
Level 78
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 12L
1,609 Elo+
Party 1
Skadi
Skadi
xJakeStateFarm
Skadi
Level 128
God Stats
2W - 1L
1,545 SR
Queue Stats
13W - 12L
1,531 Elo+
Party 1
Medusa
Medusa
xXTaterTimXx
Medusa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IDontAutomobile
Sun Wukong
16
1 / 2 / 2
10,004
588
11,220
19,441
18,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

14
2 / 2 / 1
8,095
476
3,468
11,757
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
0 / 3 / 0
7,991
470
6,616
9,474
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
leviatanpapurri
Ah Muzen Cab
15
0 / 2 / 1
8,725
513
4,117
10,765
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
m00chacha
Cerberus
13
2 / 1 / 1
8,329
490
8,355
17,968
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cruel Clark
Ix Chel
16
4 / 0 / 2
9,399
553
10,402
9,387
4,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Set
17
6 / 1 / 2
9,763
574
9,214
12,430
6,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 0 / 6
8,310
489
5,519
11,532
8,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 3 / 1
9,037
532
12,694
13,813
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
14
0 / 1 / 2
7,532
443
4,334
6,684
2,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
10
10
Deaths
5
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cruel Clark
Ix Chel
4
0
2
5
L
Sun Wukong
IDontAutomobile
Sun Wukong
1
2
2
1
W
Set
6
1
2
7
L
2
2
1
1.25
L
0
3
0
0
W
0
0
6
3
L
Ah Muzen Cab
leviatanpapurri
Ah Muzen Cab
0
2
1
0.25
L
Cerberus
m00chacha
Cerberus
2
1
1
2.5
W
0
3
1
0.17
W
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,776
Damage
42,163
69,405
Taken
53,846
47,927
Mitigated
27,556
25,887
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cruel Clark
Ix Chel
10,402
456
571
2,745
9,387
4,348
343
4,104
4,741
73,813
1,935
L
Sun Wukong
IDontAutomobile
Sun Wukong
11,220
1,007
0
8,482
19,441
18,095
249
682
18,685
0
89,335
W
Set
9,214
3,877
0
2,302
12,430
6,339
424
1,703
10,588
0
88,473
L
3,468
1,069
0
5,832
11,757
5,021
0
1,895
9,726
0
60,293
L
6,616
107
0
1,625
9,474
3,509
0
5,199
3,696
54,481
2,040
W
5,519
584
408
2,661
11,532
8,909
13
6,019
5,221
32,553
0
L
Ah Muzen Cab
leviatanpapurri
Ah Muzen Cab
4,117
602
375
2,941
10,765
4,673
773
594
10,171
0
68,457
L
Cerberus
m00chacha
Cerberus
8,355
416
0
6,632
17,968
16,629
17
5,793
11,867
28,640
2,599
W
12,694
4,691
0
1,805
13,813
5,519
81
240
13,573
0
82,082
W
Medusa
4,334
1,712
37
2,982
6,684
2,441
430
1,002
5,682
0
56,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
44,041
484
Minions Killed
534
0
Camps Cleared
0
1,618,881
Distance Traveled
1,764,865
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,399
553
135
8
0
362,618
0
L
Sun Wukong
10,004
588
146
9
0
333,336
1
W
Set
9,763
574
129
8
0
416,067
4
L
Awilix
8,095
476
85
5
0
350,304
4
L
Merlin
7,991
470
106
6
0
285,128
0
W
Geb
8,310
489
46
3
0
343,050
0
L
Ah Muzen Cab
8,725
513
108
6
0
289,400
7
L
Cerberus
8,329
490
39
2
0
360,713
3
W
Skadi
9,037
532
126
7
0
294,355
3
W
Medusa
7,532
443
98
6
0
348,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role