Player Matchup

Danzaburou
Danzaburou
CrimZenCATI
Danzaburou
Level 127
God Stats
1W - 0L
1,241 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FabiLoveMachine
Gilgamesh
Level 39
God Stats
11W - 1L
1,859 SR
Queue Stats
41W - 10L
1,754 Elo+
Party 3
Fenrir
Fenrir
Fernixxon18
Fenrir
Level 128
God Stats
1W - 1L
1,634 SR
Queue Stats
43W - 12L
1,716 Elo+
Party 3
Nut
Nut
PGnaveja
Nut
Level 120
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 3
Vulcan
Vulcan
josenaveja99
Vulcan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,687 Elo+
Party 3
Team Averages
Level 106
1,497 SR
1,669 Elo+

VS

Team Averages
Level 86
1,480 SR
1,427 Elo+
Chaac
Chaac
PrinceSo4560
Chaac
Level 65
God Stats
8W - 11L
1,494 SR
Queue Stats
9W - 15L
1,438 Elo+
Party 1
Loki
Loki
Ranzali
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,333 Elo+
Party 1
Tiamat
Tiamat
Slappy311
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,448 Elo+
Party 2
Izanami
Izanami
ThrobbingLobbies
Izanami
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,497 Elo+
Solo
Janus
Janus
toljar
Janus
Level 29
God Stats
6W - 11L
1,408 SR
Queue Stats
35W - 28L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrimZenCATI
Danzaburou
15
5 / 1 / 6
9,156
916
9,989
8,091
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
FabiLoveMachine
Gilgamesh
15
3 / 2 / 10
8,519
852
7,441
10,005
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
15
5 / 0 / 4
8,746
875
10,090
11,687
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 1 / 3
8,777
878
3,821
5,260
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
15
3 / 0 / 7
8,367
837
10,953
4,470
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,980
698
4,859
9,902
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Ranzali
Loki
14
2 / 5 / 1
8,031
803
3,506
9,590
3,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Slappy311
Tiamat
14
0 / 4 / 4
8,071
807
4,777
9,869
6,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 1
7,909
791
5,276
10,701
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
toljar
Janus
14
1 / 3 / 3
7,819
782
8,289
7,520
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
18
Kills
4
4
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrimZenCATI
Danzaburou
5
1
6
8
W
Gilgamesh
FabiLoveMachine
Gilgamesh
3
2
10
4
W
Fenrir
5
0
4
7
W
2
1
3
3.5
L
0
2
2
0.5
L
Loki
Ranzali
Loki
2
5
1
0.5
L
Tiamat
Slappy311
Tiamat
0
4
4
0.5
L
1
4
1
0.38
W
Vulcan
3
0
7
6.5
L
Janus
toljar
Janus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
26,707
39,513
Taken
47,582
27,109
Mitigated
27,049
4,560
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrimZenCATI
Danzaburou
9,989
2,664
0
1,816
8,091
3,663
784
2,691
5,279
0
29,693
W
Gilgamesh
FabiLoveMachine
Gilgamesh
7,441
1,676
0
576
10,005
10,673
161
2,601
7,197
0
15,379
W
Fenrir
10,090
2,908
0
1,746
11,687
8,602
264
4,001
7,563
0
23,393
W
3,821
1,692
0
375
5,260
2,352
1,108
2,150
2,989
0
28,998
L
4,859
650
166
2,776
9,902
8,771
0
3,485
6,284
0
13,047
L
Loki
Ranzali
Loki
3,506
1,248
77
266
9,590
3,874
0
1,309
7,954
0
17,626
L
Tiamat
Slappy311
Tiamat
4,777
853
0
1,163
9,869
6,640
0
1,999
7,432
23,306
0
L
5,276
3,665
0
1,229
10,701
4,753
57
1,985
8,279
0
25,626
W
Vulcan
10,953
4,912
0
47
4,470
1,819
346
1,623
2,686
25,446
0
L
Janus
toljar
Janus
8,289
360
0
262
7,520
3,011
0
2,175
5,199
22,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
38,810
218
Minions Killed
206
0
Camps Cleared
0
1,029,951
Distance Traveled
979,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,156
916
49
5
0
188,185
0
W
Gilgamesh
8,519
852
20
2
0
214,207
0
W
Fenrir
8,746
875
32
3
0
212,767
0
W
Nut
8,777
878
76
8
0
187,301
0
L
Chaac
6,980
698
14
1
0
212,270
2
L
Loki
8,031
803
39
4
0
202,130
0
L
Tiamat
8,071
807
63
6
0
182,545
0
L
Izanami
7,909
791
47
5
0
180,852
0
W
Vulcan
8,367
837
41
4
0
227,491
0
L
Janus
7,819
782
43
4
0
201,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role