Player Matchup

Anhur
Anhur
InfreakCG
Anhur
Level 127
God Stats
3W - 5L
1,430 SR
Queue Stats
146W - 134L
1,489 Elo+
Party 2
Sun Wukong
Sun Wukong
KindBunny407132
Sun Wukong
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
90W - 98L
1,403 Elo+
Solo
Raijin
Raijin
Mabelma95
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MomisDistroyer
Kumbhakarna
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 134L
1,491 Elo+
Party 2
Susano
Susano
Rott_Villa
Susano
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 72L
1,486 Elo+
Party 1
Team Averages
Level 129
1,486 SR
1,474 Elo+

VS

Team Averages
Level 118
1,625 SR
1,502 Elo+
Nemesis
Nemesis
IsuraInk
Nemesis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,551 Elo+
Solo
Horus
Horus
KochBrothers123
Horus
Level 109
God Stats
42W - 28L
1,639 SR
Queue Stats
264W - 262L
1,496 Elo+
Solo
Ares
Ares
Lord_8thHoekage
Ares
Level 127
God Stats
2W - 3L
1,489 SR
Queue Stats
155W - 160L
1,475 Elo+
Party 3
Kukulkan
Kukulkan
MoonManXXV
Kukulkan
Level 102
God Stats
5W - 6L
1,825 SR
Queue Stats
236W - 241L
1,415 Elo+
Party 3
Chiron
Chiron
lifelikepanda
Chiron
Level 153
God Stats
15W - 13L
1,673 SR
Queue Stats
338W - 309L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
InfreakCG
Anhur
16
0 / 3 / 2
9,246
514
4,798
10,627
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
KindBunny407132
Sun Wukong
17
2 / 2 / 1
10,596
589
7,744
17,388
13,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Mabelma95
Raijin
15
0 / 3 / 0
8,537
474
9,719
12,271
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
MomisDistroyer
Kumbhakarna
11
1 / 1 / 2
7,011
390
4,804
13,749
9,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Rott_Villa
Susano
15
4 / 4 / 2
8,709
484
9,649
18,071
7,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IsuraInk
Nemesis
12
3 / 0 / 1
7,515
418
6,399
9,022
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 4
8,480
471
7,120
21,234
21,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 0
8,987
499
8,947
12,669
15,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Kukulkan
MoonManXXV
Kukulkan
16
2 / 0 / 2
9,103
506
10,867
8,339
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 2 / 3
9,320
518
10,056
9,976
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
7
Kills
12
13
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
InfreakCG
Anhur
0
3
2
0.33
L
Nemesis
IsuraInk
Nemesis
3
0
1
3.5
W
Sun Wukong
KindBunny407132
Sun Wukong
2
2
1
1.25
L
3
2
4
2.5
L
3
3
0
1
W
Raijin
Mabelma95
Raijin
0
3
0
0
W
Kumbhakarna
MomisDistroyer
Kumbhakarna
1
1
2
2
L
Kukulkan
MoonManXXV
Kukulkan
2
0
2
3
W
Susano
Rott_Villa
Susano
4
4
2
1.25
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
43,389
72,106
Taken
61,240
38,932
Mitigated
49,191
17,566
Healing
12,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
InfreakCG
Anhur
4,798
2,960
0
2,763
10,627
3,583
0
0
10,627
0
82,127
L
Nemesis
IsuraInk
Nemesis
6,399
2,110
0
2,818
9,022
3,709
0
1,978
7,044
0
53,109
W
Sun Wukong
KindBunny407132
Sun Wukong
7,744
2,697
0
5,848
17,388
13,436
0
7,313
9,290
0
92,886
L
7,120
3,050
409
4,851
21,234
21,680
13
5,992
15,242
0
27,700
L
8,947
925
0
870
12,669
15,874
0
723
11,946
48,092
4,308
W
Raijin
Mabelma95
Raijin
9,719
1,450
80
2,623
12,271
4,888
0
4,111
8,114
78,989
1,831
W
Kumbhakarna
MomisDistroyer
Kumbhakarna
4,804
833
0
770
13,749
9,389
0
3,597
10,152
18,977
0
L
Kukulkan
MoonManXXV
Kukulkan
10,867
454
276
630
8,339
3,991
717
3,739
4,600
76,445
2,444
W
Susano
Rott_Villa
Susano
9,649
2,299
0
5,482
18,071
7,636
48
2,956
15,105
0
69,839
L
10,056
3,308
658
2,469
9,976
3,937
72
1,686
8,290
0
92,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,099
Gold Earned
43,405
540
Minions Killed
467
0
Camps Cleared
0
1,798,379
Distance Traveled
1,598,254
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,246
514
128
7
0
339,009
0
L
Nemesis
7,515
418
78
4
0
279,514
0
W
Sun Wukong
10,596
589
146
8
0
354,938
4
L
Horus
8,480
471
36
2
0
373,237
1
L
Ares
8,987
499
90
5
0
296,805
0
W
Raijin
8,537
474
138
8
0
307,500
2
W
Kumbhakarna
7,011
390
28
2
0
417,161
0
L
Kukulkan
9,103
506
124
7
0
346,712
0
W
Susano
8,709
484
100
6
0
379,771
0
L
Chiron
9,320
518
139
8
0
301,986
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role