Player Matchup

Hercules
Hercules
Bronze V
Returning_Star
Hercules
Bronze V
Level 84
God Stats
0W - 2L
1,383 SR
Queue Stats
1W - 8L
1,125 MMR
Solo
Discordia
Discordia
Silver I
TheDangler227
Discordia
Silver I
Level 47
God Stats
31W - 27L
1,566 SR
Queue Stats
69W - 76L
1,148 MMR
Party 1
Bastet
Bastet
Silver I
Weaver99
Bastet
Silver I
Level 47
God Stats
16W - 11L
1,649 SR
Queue Stats
68W - 75L
1,164 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,532 SR
1,146 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,371 SR
1,152 MMR
Charybdis
Charybdis
Silver II
BARTLsKEET
Charybdis
Silver II
Level 103
God Stats
7W - 11L
1,241 SR
Queue Stats
240W - 280L
1,110 MMR
Solo
Hera
Hera
Gold V
Kriusthegreat
Hera
Gold V
Level 155
God Stats
53W - 35L
1,481 SR
Queue Stats
183W - 189L
1,217 MMR
Party 2
Ares
Ares
Silver I
djtermin8tor
Ares
Silver I
Level 148
God Stats
3W - 3L
1,392 SR
Queue Stats
160W - 173L
1,129 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 4 / 1
8,697
621
8,944
19,605
18,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
TheDangler227
Discordia
15
3 / 3 / 4
9,584
685
12,205
8,661
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
Weaver99
Bastet
14
2 / 5 / 5
9,598
686
7,264
15,857
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
AchillesAgniThothBake KujiraCthulhu

VS

Bans
NutNe ZhaGilgameshNeithBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BARTLsKEET
Charybdis
14
3 / 5 / 8
10,692
764
9,515
14,095
5,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 1 / 4
11,171
798
15,551
10,185
4,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 1 / 7
10,130
724
8,316
12,663
15,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BARTLsKEET
Charybdis
3
5
8
1.4
W
6
1
4
8
L
Hercules
2
4
1
0.63
L
Discordia
TheDangler227
Discordia
3
3
4
1.67
L
Bastet
Weaver99
Bastet
2
5
5
0.9
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,413
Damage
33,382
44,123
Taken
36,943
29,976
Mitigated
25,367
10,207
Healing
6,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BARTLsKEET
Charybdis
9,515
5,417
0
2,505
14,095
5,531
1,450
5,658
7,913
0
41,937
W
15,551
3,618
0
3,154
10,185
4,735
664
2,534
7,261
53,484
1,922
L
Hercules
8,944
930
0
4,501
19,605
18,392
0
10,933
8,631
1,770
18,031
L
Discordia
TheDangler227
Discordia
12,205
30
0
875
8,661
4,357
36
4,793
3,816
47,957
0
L
Bastet
Weaver99
Bastet
7,264
1,941
0
4,831
15,857
7,227
5
7,459
8,372
0
38,450
W
8,316
852
0
907
12,663
15,101
513
3,906
8,209
14,164
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,879
Gold Earned
31,993
153
Minions Killed
161
0
Camps Cleared
0
805,803
Distance Traveled
773,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,692
764
62
4
0
239,319
0
W
Hera
11,171
798
85
6
0
273,018
2
L
Hercules
8,697
621
23
2
0
270,084
0
L
Discordia
9,584
685
66
5
0
273,858
0
L
Bastet
9,598
686
64
5
0
261,861
0
W
Ares
10,130
724
14
1
0
261,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role