Player Matchup

Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
FK_OFF_SMITE
Chiron
Silver III
Level 212
God Stats
5W - 1L
1,775 SR
Queue Stats
92W - 124L
906 MMR
Solo
Kukulkan
Kukulkan
Silver II
Godslayer420764
Kukulkan
Silver II
Level 323
God Stats
26W - 35L
1,414 SR
Queue Stats
474W - 505L
909 MMR
Solo
Ares
Ares
Silver IV
MutableExpert
Ares
Silver IV
Level 106
God Stats
2W - 0L
1,752 SR
Queue Stats
148W - 166L
795 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
disLake_
Sun Wukong
Silver III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
320W - 352L
846 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 184
1,588 SR
991 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,387 SR
992 MMR
Atlas
Atlas
Silver III
 
Atlas
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
BannonByle
Cthulhu
Silver III
Level 95
God Stats
1W - 4L
1,437 SR
Queue Stats
13W - 31L
783 MMR
Solo
Artemis
Artemis
Silver III
RatzzelJR
Artemis
Silver III
Level 89
God Stats
0W - 5L
1,224 SR
Queue Stats
22W - 38L
937 MMR
Solo
Poseidon
Poseidon
Silver II
Sarada_F
Poseidon
Silver II
Level 145
God Stats
2W - 3L
1,551 SR
Queue Stats
95W - 115L
951 MMR
Solo
Fenrir
Fenrir
Silver IV
calebthekid99
Fenrir
Silver IV
Level 129
God Stats
1W - 4L
1,223 SR
Queue Stats
61W - 95L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
8 / 0 / 3
9,262
579
9,288
9,526
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
14
2 / 0 / 3
8,170
511
5,036
8,984
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
3 / 4 / 4
8,613
538
6,768
11,124
4,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 5
8,109
507
6,811
8,913
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
disLake_
Sun Wukong
15
1 / 0 / 6
9,483
593
5,913
11,648
9,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
BellonaZeusCerberusAthena

VS

Bans
ArachneJanusMorgan Le FayThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 1 / 1
6,249
391
5,250
9,654
7,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
BannonByle
Cthulhu
13
0 / 4 / 0
7,478
467
4,017
9,847
9,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
RatzzelJR
Artemis
12
0 / 3 / 0
7,018
439
7,416
10,893
4,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Sarada_F
Poseidon
15
4 / 4 / 0
8,842
553
7,780
9,277
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 0
7,135
446
5,229
14,816
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
4
4
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
0
3
9.5
L
Atlas
 
Atlas
0
1
1
0.5
L
Cthulhu
BannonByle
Cthulhu
0
4
0
0
W
Chiron
2
0
3
3.5
W
Kukulkan
3
4
4
1.25
W
3
0
5
5.5
L
Artemis
RatzzelJR
Artemis
0
3
0
0
L
Poseidon
Sarada_F
Poseidon
4
4
0
1
L
0
5
0
0
W
Sun Wukong
disLake_
Sun Wukong
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,816
Damage
29,692
50,195
Taken
54,487
31,337
Mitigated
32,787
13,857
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,288
1,788
0
669
9,526
4,582
0
1,012
8,514
0
65,907
L
Atlas
 
Atlas
5,250
1,705
137
1,923
9,654
7,237
0
2,603
7,051
26,973
1,070
L
Cthulhu
BannonByle
Cthulhu
4,017
117
0
500
9,847
9,883
0
253
9,000
45,518
0
W
Chiron
5,036
1,053
506
5,088
8,984
3,583
0
1,109
7,875
0
57,331
W
Kukulkan
6,768
467
0
2,800
11,124
4,964
0
7,770
3,354
60,514
0
W
6,811
315
0
1,587
8,913
8,810
0
3,011
5,902
22,955
0
L
Artemis
RatzzelJR
Artemis
7,416
2,636
0
3,247
10,893
4,803
0
2,445
8,448
0
58,064
L
Poseidon
Sarada_F
Poseidon
7,780
1,092
0
1,120
9,277
3,377
803
4,616
4,493
70,562
1,906
L
5,229
1,227
0
3,041
14,816
7,487
0
3,662
10,891
0
66,455
W
Sun Wukong
disLake_
Sun Wukong
5,913
985
0
3,207
11,648
9,398
267
4,498
7,150
0
70,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,637
Gold Earned
36,722
408
Minions Killed
434
0
Camps Cleared
0
1,533,065
Distance Traveled
1,441,881
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,262
579
88
6
0
379,956
0
L
Atlas
6,249
391
37
2
0
325,602
2
L
Cthulhu
7,478
467
94
6
0
253,351
0
W
Chiron
8,170
511
90
6
0
297,796
2
W
Kukulkan
8,613
538
98
6
0
307,165
4
W
Ares
8,109
507
17
1
0
278,376
3
L
Artemis
7,018
439
86
5
0
289,119
1
L
Poseidon
8,842
553
121
8
0
301,333
0
L
Fenrir
7,135
446
96
6
0
272,476
0
W
Sun Wukong
9,483
593
115
7
0
269,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role