Player Matchup

Ymir
Ymir
Chandler_56
Ymir
Level 28
God Stats
14W - 10L
1,676 SR
Queue Stats
34W - 35L
1,350 Elo+
Party 1
Bastet
Bastet
DVern01
Bastet
Level 46
God Stats
10W - 13L
1,306 SR
Queue Stats
42W - 40L
1,371 Elo+
Party 1
Zhong Kui
Zhong Kui
Massa_Spookumz
Zhong Kui
Level 66
God Stats
4W - 3L
1,788 SR
Queue Stats
41W - 38L
1,276 Elo+
Party 1
Team Averages
Level 47
1,590 SR
1,333 Elo+

VS

Team Averages
Level 47
1,404 SR
1,345 Elo+
Bacchus
Bacchus
Keldude70
Bacchus
Level 13
God Stats
1W - 5L
1,272 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2
Freya
Freya
TheShogunHobo
Freya
Level 40
God Stats
1W - 7L
1,426 SR
Queue Stats
205W - 222L
1,406 Elo+
Solo
Neith
Neith
slapanator77
Neith
Level 88
God Stats
1W - 1L
1,514 SR
Queue Stats
5W - 10L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
10,500
700
7,585
13,516
13,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bastet
DVern01
Bastet
17
11 / 2 / 6
12,146
810
16,206
15,864
6,897
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Massa_Spookumz
Zhong Kui
16
5 / 3 / 11
11,445
763
15,551
19,663
14,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Keldude70
Bacchus
12
0 / 8 / 3
8,719
581
3,965
17,709
19,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 6 / 1
9,098
607
5,983
13,700
5,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 2
11,852
790
20,249
15,359
6,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
6
6
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
Bastet
DVern01
Bastet
11
2
6
7
L
Bacchus
Keldude70
Bacchus
0
8
3
0.19
W
Zhong Kui
Massa_Spookumz
Zhong Kui
5
3
11
3.5
L
2
6
1
0.42
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,342
Damage
30,197
49,043
Taken
46,768
34,790
Mitigated
31,403
7,285
Healing
3,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,585
1,508
0
189
13,516
13,591
845
3,997
9,519
22,041
0
W
Bastet
DVern01
Bastet
16,206
6,558
0
3,074
15,864
6,897
704
2,075
13,789
0
35,172
L
Bacchus
Keldude70
Bacchus
3,965
502
0
302
17,709
19,383
27
8,432
9,230
9,626
158
W
Zhong Kui
Massa_Spookumz
Zhong Kui
15,551
1,700
0
4,022
19,663
14,302
1,049
3,291
16,372
43,180
883
L
5,983
1,626
0
608
13,700
5,392
39
7,297
6,399
18,978
1,438
L
20,249
10,257
0
2,454
15,359
6,628
330
7,244
8,099
0
69,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
29,669
121
Minions Killed
158
0
Camps Cleared
0
854,755
Distance Traveled
652,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,500
700
26
2
0
295,510
0
W
Bastet
12,146
810
30
2
0
307,060
0
L
Bacchus
8,719
581
15
1
0
208,010
0
W
Zhong Kui
11,445
763
65
4
0
252,185
0
L
Freya
9,098
607
27
2
0
220,996
0
L
Neith
11,852
790
116
8
0
223,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role