Player Matchup

Susano
Susano
Crona-MEI
Susano
Level 149
God Stats
4W - 1L
1,306 SR
Queue Stats
82W - 62L
1,622 Elo+
Party 1
Nemesis
Nemesis
Dullknee
Nemesis
Level 106
God Stats
8W - 8L
1,621 SR
Queue Stats
513W - 502L
1,585 Elo+
Party 1
Anhur
Anhur
Freximus
Anhur
Level 158
God Stats
1W - 1L
1,591 SR
Queue Stats
86W - 86L
1,574 Elo+
Party 1
Tyr
Tyr
MaGo05
Tyr
Level 155
God Stats
34W - 19L
1,588 SR
Queue Stats
107W - 72L
1,628 Elo+
Solo
Nu Wa
Nu Wa
OBJMusik
Nu Wa
Level 147
God Stats
4W - 0L
1,718 SR
Queue Stats
78W - 59L
1,580 Elo+
Solo
Team Averages
Level 143
1,565 SR
1,598 Elo+

VS

Team Averages
Level 139
1,517 SR
1,586 Elo+
Sylvanus
Sylvanus
Chernobolz
Sylvanus
Level 87
God Stats
0W - 5L
1,104 SR
Queue Stats
193W - 191L
1,565 Elo+
Party 2
Nemesis
Nemesis
YozzetyMonk
Nemesis
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 30L
1,667 Elo+
Solo
Odin
Odin
lbakalbakal
Odin
Level 164
God Stats
5W - 7L
1,611 SR
Queue Stats
513W - 489L
1,515 Elo+
Solo
Charybdis
Charybdis
ldextra
Charybdis
Level 165
God Stats
6W - 8L
1,521 SR
Queue Stats
615W - 531L
1,594 Elo+
Party 2
Tiamat
Tiamat
saju545
Tiamat
Level 157
God Stats
5W - 6L
1,849 SR
Queue Stats
364W - 321L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crona-MEI
Susano
18
2 / 6 / 5
10,823
570
10,951
22,909
10,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Dullknee
Nemesis
16
1 / 2 / 7
9,558
503
12,093
19,351
18,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Freximus
Anhur
18
2 / 4 / 6
10,709
564
9,396
14,951
6,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
MaGo05
Tyr
18
5 / 1 / 4
12,341
650
10,780
18,043
15,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
OBJMusik
Nu Wa
18
6 / 4 / 4
12,402
653
16,599
10,320
4,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chernobolz
Sylvanus
12
2 / 4 / 6
8,206
432
6,500
19,315
13,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
YozzetyMonk
Nemesis
17
7 / 2 / 5
9,691
510
10,520
19,469
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 2
8,740
460
10,321
19,101
18,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ldextra
Charybdis
14
3 / 4 / 2
8,723
459
7,891
15,428
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
saju545
Tiamat
16
3 / 3 / 4
9,817
517
9,934
10,919
7,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
16
Kills
17
17
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chernobolz
Sylvanus
2
4
6
1.25
W
Susano
Crona-MEI
Susano
2
6
5
0.75
W
Nemesis
Dullknee
Nemesis
1
2
7
2.25
W
Anhur
Freximus
Anhur
2
4
6
1.25
W
Tyr
MaGo05
Tyr
5
1
4
7
W
Nu Wa
OBJMusik
Nu Wa
6
4
4
2
L
Nemesis
YozzetyMonk
Nemesis
7
2
5
4.75
L
2
3
2
1
L
Charybdis
ldextra
Charybdis
3
4
2
1
L
Tiamat
saju545
Tiamat
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,819
Damage
45,166
85,574
Taken
84,232
55,587
Mitigated
53,790
33,198
Healing
27,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chernobolz
Sylvanus
6,500
2,492
3,757
4,411
19,315
13,656
0
4,031
15,284
25,575
0
W
Susano
Crona-MEI
Susano
10,951
3,001
0
10,375
22,909
10,293
323
2,569
20,142
0
94,185
W
Nemesis
Dullknee
Nemesis
12,093
3,375
0
7,241
19,351
18,766
473
4,446
14,758
0
71,721
W
Anhur
Freximus
Anhur
9,396
4,199
0
5,780
14,951
6,660
1,997
3,333
11,567
0
102,273
W
Tyr
MaGo05
Tyr
10,780
1,588
0
9,209
18,043
15,854
1,108
2,274
14,622
0
95,693
W
Nu Wa
OBJMusik
Nu Wa
16,599
5,003
0
593
10,320
4,014
2,533
4,101
6,170
92,644
511
L
Nemesis
YozzetyMonk
Nemesis
10,520
4,542
0
8,450
19,469
8,738
0
3,248
16,221
0
91,760
L
10,321
1,587
0
4,436
19,101
18,946
0
3,117
15,984
0
64,401
L
Charybdis
ldextra
Charybdis
7,891
3,672
0
4,265
15,428
5,030
0
1,311
14,117
0
60,405
L
Tiamat
saju545
Tiamat
9,934
794
0
2,031
10,919
7,420
0
4,759
6,160
82,730
587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,833
Gold Earned
45,177
682
Minions Killed
493
0
Camps Cleared
0
1,931,740
Distance Traveled
1,718,494
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,206
432
22
1
0
264,680
2
W
Susano
10,823
570
119
6
0
402,609
1
W
Nemesis
9,558
503
88
5
0
423,074
0
W
Anhur
10,709
564
126
7
0
350,823
3
W
Tyr
12,341
650
170
9
0
417,663
8
W
Nu Wa
12,402
653
179
9
0
337,571
0
L
Nemesis
9,691
510
121
6
0
430,741
0
L
Odin
8,740
460
101
5
0
351,107
2
L
Charybdis
8,723
459
99
5
0
310,324
0
L
Tiamat
9,817
517
150
8
0
361,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role