Player Matchup

Olorun
Olorun
Duzger
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
INoizzy
Zhong Kui
Level 127
God Stats
0W - 1L
1,757 SR
Queue Stats
78W - 55L
1,625 Elo+
Party 3
Ravana
Ravana
StraightPAWGers
Ravana
Level 29
God Stats
1W - 3L
1,456 SR
Queue Stats
35W - 34L
1,458 Elo+
Party 4
Anhur
Anhur
c4couvrette
Anhur
Level 40
God Stats
8W - 11L
1,831 SR
Queue Stats
57W - 69L
1,374 Elo+
Solo
Tyr
Tyr
xNotAlucard
Tyr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,480 Elo+
Party 4
Team Averages
Level 52
1,609 SR
1,487 Elo+

VS

Team Averages
Level 64
1,618 SR
1,543 Elo+
Discordia
Discordia
DemonKingPR
Discordia
Level 21
God Stats
4W - 0L
1,899 SR
Queue Stats
6W - 8L
1,402 Elo+
Party 1
Da Ji
Da Ji
Excuzed
Da Ji
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,764 Elo+
Party 2
Artio
Artio
JandoWando
Artio
Level 23
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 2
Cupid
Cupid
aLadNowDead
Cupid
Level 41
God Stats
56W - 48L
1,527 SR
Queue Stats
647W - 626L
1,442 Elo+
Solo
Ravana
Ravana
iTz NelsoNz
Ravana
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Duzger
Olorun
7
0 / 3 / 1
4,426
443
788
3,115
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
INoizzy
Zhong Kui
10
0 / 1 / 0
5,834
583
1,955
6,618
4,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 0
5,778
578
3,134
3,426
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 3 / 0
4,431
443
2,451
6,080
1,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
5,003
500
1,934
7,417
4,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DemonKingPR
Discordia
9
0 / 2 / 0
5,257
526
2,351
3,348
926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Excuzed
Da Ji
10
4 / 1 / 0
5,648
565
2,994
9,200
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
9
0 / 0 / 4
5,677
568
1,544
2,950
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 2
6,183
618
5,307
4,605
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
11
1 / 0 / 0
6,399
640
4,521
4,246
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
3
Kills
7
8
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
DemonKingPR
Discordia
0
2
0
0
L
Olorun
Duzger
Olorun
0
3
1
0.17
W
Da Ji
Excuzed
Da Ji
4
1
0
4
L
Zhong Kui
INoizzy
Zhong Kui
0
1
0
0
W
Artio
0
0
4
2
L
3
0
0
3
W
2
0
2
3
L
0
3
0
0
W
Ravana
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,262
Damage
16,717
26,656
Taken
24,349
12,225
Mitigated
10,052
10,583
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DemonKingPR
Discordia
2,351
209
0
500
3,348
926
0
672
2,676
26,210
0
L
Olorun
Duzger
Olorun
788
300
0
65
3,115
650
69
997
2,118
11,757
0
W
Da Ji
Excuzed
Da Ji
2,994
879
0
4,536
9,200
3,060
0
360
8,840
0
42,916
L
Zhong Kui
INoizzy
Zhong Kui
1,955
708
0
3,444
6,618
4,649
0
0
6,618
39,847
2,083
W
Artio
1,544
157
245
1,151
2,950
1,796
0
208
2,742
7,860
0
L
3,134
743
0
2,042
3,426
1,200
0
1,213
2,213
0
42,077
W
5,307
3,319
0
2,258
4,605
1,252
0
0
4,605
0
56,325
L
2,451
2,154
0
2,083
6,080
1,606
0
952
5,128
0
23,106
W
Ravana
4,521
1,432
0
1,244
4,246
3,018
0
1,849
2,397
0
43,982
L
1,934
400
0
2,949
7,417
4,120
0
733
6,684
0
17,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,472
Gold Earned
29,164
259
Minions Killed
277
0
Camps Cleared
0
933,167
Distance Traveled
916,858
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,257
526
35
4
0
141,731
0
L
Olorun
4,426
443
21
2
0
118,575
0
W
Da Ji
5,648
565
69
7
0
229,628
0
L
Zhong Kui
5,834
583
93
9
0
188,480
0
W
Artio
5,677
568
12
1
0
205,788
0
L
Ravana
5,778
578
76
8
0
239,521
0
W
Cupid
6,183
618
85
9
0
169,108
0
L
Anhur
4,431
443
46
5
0
160,321
1
W
Ravana
6,399
640
76
8
0
170,603
0
L
Tyr
5,003
500
23
2
0
226,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role