Player Matchup

Ares
Ares
KaiserXVI3370
Ares
Level 8
God Stats
1W - 3L
1,297 SR
Queue Stats
3W - 6L
1,203 Elo+
Party 3
Ra
Ra
Locc2DaBRAINx303
Ra
Level 108
God Stats
24W - 17L
1,580 SR
Queue Stats
154W - 148L
1,441 Elo+
Party 2
Hachiman
Hachiman
P333T
Hachiman
Level 58
God Stats
7W - 4L
1,560 SR
Queue Stats
280W - 277L
1,478 Elo+
Party 3
Arachne
Arachne
Schlick02
Arachne
Level 87
God Stats
8W - 3L
1,867 SR
Queue Stats
394W - 388L
1,523 Elo+
Party 3
Hercules
Hercules
Sesefrx
Hercules
Level 125
God Stats
8W - 8L
1,395 SR
Queue Stats
356W - 365L
1,450 Elo+
Party 2
Team Averages
Level 77
1,540 SR
1,419 Elo+

VS

Team Averages
Level 112
1,586 SR
1,470 Elo+
Vamana
Vamana
EastBayG
Vamana
Level 124
God Stats
11W - 7L
1,618 SR
Queue Stats
14W - 16L
1,483 Elo+
Party 1
Thoth
Thoth
JosephNoTjO
Thoth
Level 129
God Stats
15W - 19L
1,497 SR
Queue Stats
34W - 35L
1,484 Elo+
Party 1
Arachne
Arachne
KaligraphyX
Arachne
Level 89
God Stats
38W - 34L
1,464 SR
Queue Stats
113W - 132L
1,426 Elo+
Solo
Ymir
Ymir
Xxlibra2004xX
Ymir
Level 116
God Stats
2W - 2L
1,796 SR
Queue Stats
88W - 95L
1,494 Elo+
Solo
Anhur
Anhur
penguin attackz
Anhur
Level 101
God Stats
9W - 9L
1,553 SR
Queue Stats
688W - 668L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,849
428
3,582
13,756
11,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 3 / 1
8,804
550
4,868
12,982
4,441
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
P333T
Hachiman
14
3 / 0 / 3
8,662
541
12,055
9,474
3,316
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Schlick02
Arachne
16
2 / 1 / 2
9,110
569
6,106
12,306
5,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Sesefrx
Hercules
15
4 / 1 / 0
9,370
586
11,917
17,397
17,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EastBayG
Vamana
14
1 / 1 / 0
8,306
519
9,474
15,310
15,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 1
8,649
541
7,328
8,107
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
KaligraphyX
Arachne
11
2 / 2 / 0
6,574
411
3,155
8,021
3,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 3
7,813
488
9,049
14,917
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 4 / 3
7,348
459
9,583
11,185
4,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
11
11
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
EastBayG
Vamana
1
1
0
1
L
2
2
1
1.25
W
0
6
1
0.08
L
Arachne
KaligraphyX
Arachne
2
2
0
1
W
1
3
1
0.5
W
Hachiman
P333T
Hachiman
3
0
3
4.5
W
Arachne
Schlick02
Arachne
2
1
2
3
W
Hercules
Sesefrx
Hercules
4
1
0
4
L
3
2
3
2.25
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
38,589
65,915
Taken
57,540
42,620
Mitigated
42,645
29,707
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
EastBayG
Vamana
9,474
3,742
0
4,383
15,310
15,736
368
104
15,206
0
73,377
L
7,328
147
0
2,328
8,107
3,135
0
3,873
4,234
72,229
1,360
W
3,582
680
0
563
13,756
11,709
0
4,370
9,337
21,745
0
L
Arachne
KaligraphyX
Arachne
3,155
2,130
0
2,832
8,021
3,156
0
799
7,222
0
40,711
W
4,868
545
660
6,787
12,982
4,441
909
7,099
5,883
73,169
2,617
W
Hachiman
P333T
Hachiman
12,055
7,443
0
5,271
9,474
3,316
665
3,197
6,277
0
56,234
W
Arachne
Schlick02
Arachne
6,106
4,049
0
8,998
12,306
5,219
1,831
1,011
11,295
0
77,789
W
Hercules
Sesefrx
Hercules
11,917
5,582
0
7,428
17,397
17,935
0
400
15,685
0
69,321
L
9,049
2,006
248
3,853
14,917
15,985
0
2,053
12,864
37,120
2,463
L
9,583
5,733
0
1,165
11,185
4,633
0
1,472
9,713
0
46,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,795
Gold Earned
38,690
432
Minions Killed
442
0
Camps Cleared
0
1,513,032
Distance Traveled
1,420,788
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,306
519
108
7
0
312,581
0
L
Thoth
8,649
541
134
8
0
330,043
0
W
Ares
6,849
428
18
1
0
277,752
0
L
Arachne
6,574
411
65
4
0
226,622
0
W
Ra
8,804
550
118
7
0
304,872
1
W
Hachiman
8,662
541
79
5
0
280,967
0
W
Arachne
9,110
569
115
7
0
346,413
0
W
Hercules
9,370
586
102
6
0
303,028
0
L
Ymir
7,813
488
50
3
0
290,809
2
L
Anhur
7,348
459
85
5
0
260,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role