Player Matchup

Ravana
Ravana
 
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BaddDad1968
Hades
Level 148
God Stats
1W - 2L
1,471 SR
Queue Stats
230W - 262L
1,445 Elo+
Party 1
Martichoras
Martichoras
DaringMitten
Martichoras
Level 175
God Stats
2W - 1L
1,737 SR
Queue Stats
90W - 113L
1,270 Elo+
Solo
Yu Huang
Yu Huang
Hrsxg
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,354 Elo+
Solo
Ne Zha
Ne Zha
Moonrider98
Ne Zha
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 115L
1,539 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,421 Elo+

VS

Team Averages
Level 109
1,433 SR
1,442 Elo+
Ah Puch
Ah Puch
Glaak2
Ah Puch
Level 156
God Stats
3W - 4L
1,325 SR
Queue Stats
202W - 219L
1,477 Elo+
Solo
Da Ji
Da Ji
Him Atem69
Da Ji
Level 153
God Stats
1W - 2L
1,294 SR
Queue Stats
320W - 318L
1,389 Elo+
Solo
Cerberus
Cerberus
Hkdeosa
Cerberus
Level 86
God Stats
2W - 2L
1,425 SR
Queue Stats
202W - 173L
1,416 Elo+
Solo
Susano
Susano
Mated122
Susano
Level 67
God Stats
2W - 2L
1,418 SR
Queue Stats
74W - 86L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
Noblepatsy
Sun Wukong
Level 83
God Stats
11W - 8L
1,703 SR
Queue Stats
376W - 339L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 7 / 7
7,023
702
4,515
12,632
5,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 7
8,106
811
5,233
12,678
5,912
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
DaringMitten
Martichoras
17
6 / 4 / 6
9,451
945
10,481
11,387
5,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Hrsxg
Yu Huang
10
1 / 2 / 0
6,545
655
3,009
4,331
1,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
16
5 / 5 / 6
8,688
869
8,406
11,238
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Glaak2
Ah Puch
18
5 / 2 / 13
10,379
1,038
17,169
5,916
2,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
14
2 / 4 / 13
9,006
901
4,961
9,803
4,999
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Hkdeosa
Cerberus
16
6 / 3 / 17
9,845
985
10,463
13,605
15,756
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Mated122
Susano
15
4 / 3 / 12
9,141
914
4,127
8,505
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Noblepatsy
Sun Wukong
16
7 / 2 / 15
10,291
1,029
11,226
9,139
8,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
94
14
Kills
24
24
Deaths
14
26
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
7
7
0.5
L
2
6
7
0.92
L
Martichoras
DaringMitten
Martichoras
6
4
6
2.25
W
Ah Puch
Glaak2
Ah Puch
5
2
13
5.75
W
Da Ji
2
4
13
2.13
W
Cerberus
Hkdeosa
Cerberus
6
3
17
4.83
L
Yu Huang
Hrsxg
Yu Huang
1
2
0
0.5
W
Susano
Mated122
Susano
4
3
12
3.33
L
Ne Zha
5
5
6
1.6
W
Sun Wukong
Noblepatsy
Sun Wukong
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
47,946
52,266
Taken
46,968
23,604
Mitigated
35,476
11,357
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,515
1,349
463
1,772
12,632
5,948
0
6,342
5,882
0
5,690
L
5,233
307
465
2,607
12,678
5,912
0
8,281
4,258
15,996
0
L
Martichoras
DaringMitten
Martichoras
10,481
3,885
417
2,245
11,387
5,311
0
4,602
6,634
0
23,175
W
Ah Puch
Glaak2
Ah Puch
17,169
1,068
860
939
5,916
2,593
1,278
1,797
4,119
39,770
0
W
Da Ji
4,961
634
255
2,281
9,803
4,999
279
1,031
8,772
0
14,148
W
Cerberus
Hkdeosa
Cerberus
10,463
534
713
4,540
13,605
15,756
608
2,079
11,526
15,230
1,068
L
Yu Huang
Hrsxg
Yu Huang
3,009
0
0
1,070
4,331
1,544
0
2,373
1,873
9,873
0
W
Susano
Mated122
Susano
4,127
746
160
721
8,505
3,334
210
1,690
6,815
0
11,166
L
Ne Zha
8,406
1,859
670
1,648
11,238
4,889
0
4,966
6,099
0
12,748
W
Sun Wukong
Noblepatsy
Sun Wukong
11,226
2,200
1,280
2,966
9,139
8,794
400
1,645
7,494
0
20,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,813
Gold Earned
48,662
108
Minions Killed
131
0
Camps Cleared
0
746,587
Distance Traveled
976,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,023
702
2
0
0
162,146
0
L
Hades
8,106
811
35
4
0
139,890
0
L
Martichoras
9,451
945
40
4
0
177,602
0
W
Ah Puch
10,379
1,038
43
4
0
180,954
0
W
Da Ji
9,006
901
27
3
0
194,603
0
W
Cerberus
9,845
985
26
3
0
190,436
0
L
Yu Huang
6,545
655
17
2
0
82,937
0
W
Susano
9,141
914
17
2
0
205,747
0
L
Ne Zha
8,688
869
14
1
0
184,012
0
W
Sun Wukong
10,291
1,029
18
2
0
205,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role