Player Matchup

Baron Samedi
Baron Samedi
Manuelmm96
Baron Samedi
Level 49
God Stats
8W - 4L
1,399 SR
Queue Stats
31W - 37L
1,312 Elo+
Party 1
Rama
Rama
felix073
Rama
Level 39
God Stats
14W - 16L
1,457 SR
Queue Stats
58W - 83L
1,322 Elo+
Party 1
Kumbhakarna
Kumbhakarna
luisparedes07
Kumbhakarna
Level 24
God Stats
7W - 8L
1,386 SR
Queue Stats
32W - 47L
1,276 Elo+
Party 1
Team Averages
Level 37
1,414 SR
1,303 Elo+

VS

Team Averages
Level 41
1,569 SR
1,426 Elo+
Persephone
Persephone
Chef_BoiRsteve
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,347 Elo+
Solo
Bacchus
Bacchus
HyperUubz
Bacchus
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Arachne
Arachne
Rufeo420
Arachne
Level 37
God Stats
48W - 24L
1,707 SR
Queue Stats
133W - 138L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Manuelmm96
Baron Samedi
17
8 / 1 / 5
11,446
763
16,048
11,192
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
16
2 / 2 / 10
10,191
679
9,247
12,930
5,276
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
luisparedes07
Kumbhakarna
17
3 / 0 / 10
10,390
693
4,691
13,723
12,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chef_BoiRsteve
Persephone
15
0 / 5 / 1
9,982
665
12,520
12,347
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
HyperUubz
Bacchus
14
1 / 6 / 2
9,220
615
6,483
15,473
18,729
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Rufeo420
Arachne
16
2 / 2 / 1
10,264
684
7,508
14,413
7,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
13
Kills
3
3
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
Chef_BoiRsteve
Persephone
0
5
1
0.1
L
Bacchus
HyperUubz
Bacchus
1
6
2
0.33
W
Baron Samedi
Manuelmm96
Baron Samedi
8
1
5
10.5
L
Arachne
Rufeo420
Arachne
2
2
1
1.25
W
Rama
2
2
10
3.5
W
Kumbhakarna
luisparedes07
Kumbhakarna
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
26,511
37,845
Taken
42,233
25,091
Mitigated
30,753
16,854
Healing
9,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Chef_BoiRsteve
Persephone
12,520
691
0
1,140
12,347
4,671
546
5,114
7,199
46,550
0
L
Bacchus
HyperUubz
Bacchus
6,483
305
0
654
15,473
18,729
0
8,564
6,909
13,363
141
W
Baron Samedi
Manuelmm96
Baron Samedi
16,048
1,257
4,709
5,098
11,192
7,374
681
5,439
5,753
55,449
0
L
Arachne
Rufeo420
Arachne
7,508
2,740
0
7,760
14,413
7,353
0
7,001
7,412
0
46,347
W
Rama
9,247
8,005
0
4,654
12,930
5,276
394
4,880
8,035
0
35,352
W
Kumbhakarna
luisparedes07
Kumbhakarna
4,691
191
0
2,393
13,723
12,441
0
8,641
5,082
17,131
809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,027
Gold Earned
29,466
170
Minions Killed
147
0
Camps Cleared
0
779,630
Distance Traveled
778,974
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,982
665
74
5
0
267,049
0
L
Bacchus
9,220
615
17
1
0
226,480
0
W
Baron Samedi
11,446
763
75
5
0
247,632
2
L
Arachne
10,264
684
56
4
0
285,445
0
W
Rama
10,191
679
68
5
0
232,386
2
W
Kumbhakarna
10,390
693
27
2
0
299,612
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role