Player Matchup

Baron Samedi
Baron Samedi
Diamond III
CulturedMold142
Baron Samedi
Diamond III
Level 124
God Stats
4W - 3L
1,476 SR
Queue Stats
89W - 51L
2,141 MMR
Party 2
Cthulhu
Cthulhu
Diamond IV
OutrightOwl
Cthulhu
Diamond IV
Level 128
God Stats
38W - 8L
1,857 SR
Queue Stats
89W - 52L
1,997 MMR
Party 2
Thanatos
Thanatos
Diamond II
bones10
Thanatos
Diamond II
Level 122
God Stats
15W - 8L
1,728 SR
Queue Stats
91W - 52L
2,200 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,687 SR
2,113 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,731 SR
1,828 MMR
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Platinum II
AKingAtHeart
Osiris
Platinum II
Level 159
God Stats
2W - 1L
2,004 SR
Queue Stats
83W - 91L
1,982 MMR
Party 1
Vulcan
Vulcan
Platinum II
xFeedxMorex
Vulcan
Platinum II
Level 148
God Stats
10W - 7L
1,690 SR
Queue Stats
80W - 86L
2,002 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CulturedMold142
Baron Samedi
15
6 / 0 / 11
9,977
831
12,318
9,165
6,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
OutrightOwl
Cthulhu
15
2 / 0 / 14
9,581
798
9,201
12,775
14,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
bones10
Thanatos
15
10 / 0 / 8
10,533
878
13,409
10,907
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bans
Ne ZhaAchillesCharonPersephoneThoth

VS

Bans
Ix ChelAtlasChaacOdinErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
0 / 10 / 0
6,753
563
5,605
15,878
8,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
12
0 / 4 / 0
7,610
634
4,893
13,709
12,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
13
0 / 4 / 0
7,752
646
9,506
9,257
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
18
Kills
0
0
Deaths
18
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
10
0
0
L
Osiris
0
4
0
0
W
Baron Samedi
CulturedMold142
Baron Samedi
6
0
11
11.5
W
Cthulhu
OutrightOwl
Cthulhu
2
0
14
9
W
Thanatos
bones10
Thanatos
10
0
8
14
L
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,928
Damage
20,004
32,847
Taken
38,844
26,868
Mitigated
24,864
20,482
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,605
1,434
0
1,546
15,878
8,867
0
7,081
8,154
0
18,408
L
Osiris
4,893
855
0
2,762
13,709
12,575
0
8,779
4,533
587
15,705
W
Baron Samedi
CulturedMold142
Baron Samedi
12,318
755
2,991
4,455
9,165
6,092
1,171
3,948
5,217
51,290
0
W
Cthulhu
OutrightOwl
Cthulhu
9,201
727
447
2,377
12,775
14,475
542
2,855
9,920
26,829
3,341
W
Thanatos
bones10
Thanatos
13,409
4,656
0
10,212
10,907
6,301
844
3,629
7,278
0
42,696
L
Vulcan
9,506
4,281
0
831
9,257
3,422
0
4,990
3,939
43,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
22,115
162
Minions Killed
117
0
Camps Cleared
0
754,999
Distance Traveled
662,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,753
563
15
1
0
219,381
0
L
Osiris
7,610
634
31
3
0
222,198
0
W
Baron Samedi
9,977
831
69
6
0
233,267
0
W
Cthulhu
9,581
798
39
3
0
259,746
1
W
Thanatos
10,533
878
54
5
0
261,986
0
L
Vulcan
7,752
646
71
6
0
221,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role