Player Matchup

Cthulhu
Cthulhu
Gabe1
Cthulhu
Level 135
God Stats
69W - 42L
1,682 SR
Queue Stats
187W - 159L
1,557 Elo+
Solo
Camazotz
Camazotz
LegateConsus
Camazotz
Level 125
God Stats
2W - 0L
1,812 SR
Queue Stats
26W - 25L
1,592 Elo+
Party 2
Osiris
Osiris
Nixsin
Osiris
Level 127
God Stats
5W - 1L
1,775 SR
Queue Stats
71W - 58L
1,565 Elo+
Solo
Nut
Nut
Ocolot
Nut
Level 151
God Stats
6W - 9L
1,452 SR
Queue Stats
55W - 34L
1,670 Elo+
Solo
Ra
Ra
nuke man679
Ra
Level 127
God Stats
1W - 2L
1,286 SR
Queue Stats
113W - 79L
1,612 Elo+
Party 2
Team Averages
Level 133
1,602 SR
1,599 Elo+

VS

Team Averages
Level 148
1,572 SR
1,592 Elo+
Skadi
Skadi
HuriKain
Skadi
Level 155
God Stats
5W - 6L
1,638 SR
Queue Stats
123W - 106L
1,556 Elo+
Party 1
Hercules
Hercules
Sgtbrannigan
Hercules
Level 132
God Stats
1W - 2L
1,452 SR
Queue Stats
107W - 86L
1,576 Elo+
Party 1
Anubis
Anubis
TheMrPark_
Anubis
Level 156
God Stats
2W - 6L
1,366 SR
Queue Stats
168W - 162L
1,574 Elo+
Solo
Ganesha
Ganesha
Tritusss
Ganesha
Level 140
God Stats
3W - 1L
1,898 SR
Queue Stats
24W - 19L
1,624 Elo+
Party 1
Arachne
Arachne
goforbronze
Arachne
Level 159
God Stats
15W - 19L
1,507 SR
Queue Stats
180W - 167L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gabe1
Cthulhu
10
0 / 2 / 3
6,378
580
2,943
8,483
6,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
LegateConsus
Camazotz
11
1 / 0 / 1
5,812
528
4,154
8,134
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Nixsin
Osiris
12
2 / 1 / 0
7,122
647
8,569
12,658
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
Ocolot
Nut
14
7 / 1 / 0
8,328
757
12,151
9,876
4,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 0 / 1
6,385
580
3,539
3,694
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HuriKain
Skadi
11
2 / 3 / 0
5,867
533
6,119
8,217
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Sgtbrannigan
Hercules
10
1 / 1 / 0
5,741
522
4,828
11,004
11,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anubis
TheMrPark_
Anubis
11
1 / 1 / 0
6,141
558
4,413
5,638
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
Tritusss
Ganesha
9
0 / 1 / 2
5,780
525
2,746
8,609
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
goforbronze
Arachne
9
0 / 5 / 0
4,924
448
5,233
11,954
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
11
Kills
4
4
Deaths
11
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gabe1
Cthulhu
0
2
3
0.75
L
Skadi
HuriKain
Skadi
2
3
0
0.67
W
Camazotz
LegateConsus
Camazotz
1
0
1
1.5
W
Osiris
Nixsin
Osiris
2
1
0
2
W
Nut
Ocolot
Nut
7
1
0
7
L
Hercules
Sgtbrannigan
Hercules
1
1
0
1
L
Anubis
TheMrPark_
Anubis
1
1
0
1
L
Ganesha
Tritusss
Ganesha
0
1
2
1
L
Arachne
goforbronze
Arachne
0
5
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,356
Damage
23,339
42,845
Taken
45,422
26,283
Mitigated
26,036
18,661
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gabe1
Cthulhu
2,943
197
0
2,856
8,483
6,198
0
3,686
4,797
20,289
0
L
Skadi
HuriKain
Skadi
6,119
2,764
0
1,237
8,217
2,731
0
782
7,435
0
50,094
W
Camazotz
LegateConsus
Camazotz
4,154
1,642
0
2,109
8,134
3,231
0
873
7,261
0
47,589
W
Osiris
Nixsin
Osiris
8,569
2,852
0
6,667
12,658
11,278
9
94
11,846
0
57,100
W
Nut
Ocolot
Nut
12,151
8,192
0
4,822
9,876
4,491
504
823
9,053
0
73,658
L
Hercules
Sgtbrannigan
Hercules
4,828
966
0
4,838
11,004
11,442
0
0
10,087
0
32,765
L
Anubis
TheMrPark_
Anubis
4,413
123
0
2,027
5,638
2,439
0
2,109
3,119
49,053
0
L
Ganesha
Tritusss
Ganesha
2,746
58
93
2,834
8,609
5,885
0
2,175
6,186
19,305
0
L
Arachne
goforbronze
Arachne
5,233
3,316
0
4,984
11,954
3,539
0
706
11,109
0
34,053
W
3,539
168
477
1,730
3,694
1,085
0
2,105
1,589
47,978
1,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
28,453
432
Minions Killed
327
0
Camps Cleared
0
1,166,676
Distance Traveled
1,119,550
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,378
580
47
4
0
250,265
2
L
Skadi
5,867
533
94
9
0
196,743
0
W
Camazotz
5,812
528
77
7
0
260,448
0
W
Osiris
7,122
647
92
8
0
219,013
0
W
Nut
8,328
757
115
10
0
194,263
0
L
Hercules
5,741
522
56
5
0
215,756
0
L
Anubis
6,141
558
108
10
0
217,879
2
L
Ganesha
5,780
525
7
1
0
230,754
2
L
Arachne
4,924
448
62
6
0
258,418
4
W
Ra
6,385
580
101
9
0
242,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role