Player Matchup

Cernunnos
Cernunnos
DarkWraith1520
Cernunnos
Level 139
God Stats
1W - 1L
1,252 SR
Queue Stats
66W - 75L
1,564 Elo+
Solo
Achilles
Achilles
Dusptan18
Achilles
Level 147
God Stats
2W - 2L
1,627 SR
Queue Stats
58W - 62L
1,556 Elo+
Solo
Izanami
Izanami
GoldenGunZ30
Izanami
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 65L
1,660 Elo+
Solo
Hera
Hera
SzKonig
Hera
Level 170
God Stats
2W - 1L
1,702 SR
Queue Stats
147W - 138L
1,581 Elo+
Solo
Cabrakan
Cabrakan
Ultravioolence
Cabrakan
Level 222
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 153L
1,637 Elo+
Solo
Team Averages
Level 165
1,516 SR
1,599 Elo+

VS

Team Averages
Level 140
1,644 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
BP2K33
Gilgamesh
Level 214
God Stats
2W - 0L
1,973 SR
Queue Stats
33W - 34L
1,543 Elo+
Party 1
Bacchus
Bacchus
Jail Yard
Bacchus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 75L
1,612 Elo+
Solo
Cernunnos
Cernunnos
Setter77
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,520 Elo+
Party 2
Merlin
Merlin
stillnobeer
Merlin
Level 23
God Stats
1W - 0L
1,745 SR
Queue Stats
3W - 4L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkWraith1520
Cernunnos
12
2 / 3 / 2
7,267
727
9,693
9,562
3,996
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Dusptan18
Achilles
14
1 / 3 / 3
7,710
771
11,538
13,578
10,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Izanami
GoldenGunZ30
Izanami
14
2 / 2 / 1
7,557
756
7,012
7,420
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hera
SzKonig
Hera
12
1 / 2 / 3
7,503
750
7,774
7,129
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
1 / 3 / 4
7,222
722
6,305
9,695
6,973
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 1 / 6
8,211
821
10,881
7,630
3,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
BP2K33
Gilgamesh
16
7 / 1 / 3
9,017
902
9,229
14,186
11,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
Jail Yard
Bacchus
13
0 / 2 / 7
7,404
740
5,992
9,479
11,497
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Setter77
Cernunnos
15
3 / 2 / 7
8,433
843
8,403
9,777
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
1 / 2 / 9
7,967
797
9,978
9,215
3,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
7
Kills
13
13
Deaths
8
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
6
5
W
Gilgamesh
BP2K33
Gilgamesh
7
1
3
8.5
L
Cernunnos
DarkWraith1520
Cernunnos
2
3
2
1
L
Achilles
Dusptan18
Achilles
1
3
3
0.83
L
Izanami
GoldenGunZ30
Izanami
2
2
1
1.25
W
Bacchus
Jail Yard
Bacchus
0
2
7
1.75
W
Cernunnos
Setter77
Cernunnos
3
2
7
3.25
L
Hera
SzKonig
Hera
1
2
3
1.25
L
Cabrakan
1
3
4
1
W
Merlin
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,322
Damage
44,483
47,384
Taken
50,287
27,512
Mitigated
35,604
12,695
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,881
438
0
213
7,630
3,945
372
1,259
6,371
24,217
0
W
Gilgamesh
BP2K33
Gilgamesh
9,229
1,691
1,336
3,297
14,186
11,766
312
3,834
10,352
0
16,448
L
Cernunnos
DarkWraith1520
Cernunnos
9,693
4,379
706
2,175
9,562
3,996
0
5,821
3,649
0
21,994
L
Achilles
Dusptan18
Achilles
11,538
1,505
593
1,817
13,578
10,436
0
6,182
7,224
0
25,331
L
Izanami
GoldenGunZ30
Izanami
7,012
4,421
0
1,462
7,420
3,349
0
4,782
2,455
0
21,167
W
Bacchus
Jail Yard
Bacchus
5,992
302
2,630
1,881
9,479
11,497
0
2,821
6,658
12,448
1,025
W
Cernunnos
Setter77
Cernunnos
8,403
4,126
665
2,746
9,777
4,626
1,631
2,381
7,396
0
23,860
L
Hera
SzKonig
Hera
7,774
1,033
927
1,643
7,129
2,758
0
4,478
2,520
12,954
0
L
Cabrakan
6,305
590
1,712
1,660
9,695
6,973
0
4,921
4,503
8,046
0
W
Merlin
9,978
147
0
2,132
9,215
3,770
187
3,784
5,431
18,204
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
41,032
112
Minions Killed
120
0
Camps Cleared
0
914,443
Distance Traveled
963,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,211
821
28
3
0
220,590
0
W
Gilgamesh
9,017
902
17
2
0
225,179
0
L
Cernunnos
7,267
727
29
3
0
190,401
0
L
Achilles
7,710
771
26
3
0
187,776
0
L
Izanami
7,557
756
41
4
0
169,871
0
W
Bacchus
7,404
740
19
2
0
173,364
0
W
Cernunnos
8,433
843
26
3
0
172,773
0
L
Hera
7,503
750
13
1
0
166,877
0
L
Cabrakan
7,222
722
3
0
0
199,518
0
W
Merlin
7,967
797
30
3
0
171,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role