Player Matchup

Janus
Janus
Darien_f93
Janus
Level 157
God Stats
5W - 5L
1,548 SR
Queue Stats
125W - 127L
1,449 Elo+
Solo
Sylvanus
Sylvanus
FlashxNinja
Sylvanus
Level 149
God Stats
6W - 3L
1,678 SR
Queue Stats
86W - 85L
1,497 Elo+
Party 2
Awilix
Awilix
Inflex301
Awilix
Level 124
God Stats
2W - 2L
1,402 SR
Queue Stats
43W - 46L
1,458 Elo+
Party 2
Osiris
Osiris
second_life45
Osiris
Level 109
God Stats
54W - 44L
1,545 SR
Queue Stats
148W - 152L
1,512 Elo+
Solo
Horus
Horus
vI SuRReal lv
Horus
Level 136
God Stats
1W - 2L
1,243 SR
Queue Stats
81W - 86L
1,497 Elo+
Party 2
Team Averages
Level 135
1,483 SR
1,483 Elo+

VS

Team Averages
Level 128
1,639 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ReiEnthusiast
Kuzenbo
Level 139
God Stats
5W - 4L
1,720 SR
Queue Stats
258W - 241L
1,576 Elo+
Party 1
Ymir
Ymir
SwankPants93
Ymir
Level 121
God Stats
4W - 1L
1,836 SR
Queue Stats
125W - 106L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
kill code5
Cu Chulainn
Level 108
God Stats
12W - 8L
1,639 SR
Queue Stats
197W - 181L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
7
3 / 0 / 0
3,829
766
1,248
1,647
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
FlashxNinja
Sylvanus
6
1 / 1 / 1
3,506
701
3,174
4,266
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Inflex301
Awilix
6
0 / 1 / 2
3,258
652
683
3,455
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
1 / 0 / 1
4,112
822
2,104
3,841
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

6
0 / 1 / 2
3,566
713
2,258
4,177
2,062
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 2
3,390
678
2,740
3,231
981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
 
Anubis
4
0 / 1 / 0
2,922
584
280
1,267
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
6
1 / 1 / 1
3,636
727
1,728
5,554
3,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 0 / 0
3,646
729
2,201
3,276
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
kill code5
Cu Chulainn
6
0 / 2 / 0
3,577
715
2,592
4,889
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
2
1
L
Anubis
 
Anubis
0
1
0
0
W
Janus
3
0
0
3
W
Sylvanus
FlashxNinja
Sylvanus
1
1
1
1.5
W
Awilix
Inflex301
Awilix
0
1
2
1
L
Kuzenbo
1
1
1
1.5
L
2
0
0
2
L
Cu Chulainn
kill code5
Cu Chulainn
0
2
0
0
W
1
0
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,467
Damage
9,541
17,386
Taken
18,217
7,989
Mitigated
8,958
7,957
Healing
5,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,740
1,367
0
781
3,231
981
0
1,086
2,145
0
17,500
L
Anubis
 
Anubis
280
0
0
348
1,267
363
0
299
873
9,199
0
W
Janus
1,248
81
0
500
1,647
338
0
322
1,325
17,369
0
W
Sylvanus
FlashxNinja
Sylvanus
3,174
1,403
340
1,244
4,266
2,172
0
1,477
2,789
15,737
6,167
W
Awilix
Inflex301
Awilix
683
268
0
1,310
3,455
1,057
0
994
2,461
0
13,177
L
Kuzenbo
1,728
883
0
1,522
5,554
3,727
0
1,588
3,966
6,455
0
L
2,201
726
0
1,858
3,276
1,347
0
623
2,611
14,752
388
L
Cu Chulainn
kill code5
Cu Chulainn
2,592
544
0
748
4,889
2,540
0
418
4,173
0
22,046
W
2,104
1,047
0
2,229
3,841
2,360
0
0
3,841
0
25,293
W
2,258
1,077
876
1,458
4,177
2,062
0
1,352
2,825
0
8,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,271
Gold Earned
17,171
158
Minions Killed
122
0
Camps Cleared
0
533,115
Distance Traveled
469,290
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,390
678
19
4
0
98,154
0
L
Anubis
2,922
584
12
2
0
52,159
0
W
Janus
3,829
766
31
6
0
115,706
1
W
Sylvanus
3,506
701
40
8
0
93,874
0
W
Awilix
3,258
652
26
5
0
134,955
0
L
Kuzenbo
3,636
727
14
3
0
98,596
4
L
Ymir
3,646
729
38
8
0
119,618
0
L
Cu Chulainn
3,577
715
39
8
0
100,763
0
W
Osiris
4,112
822
49
10
0
84,012
0
W
Horus
3,566
713
12
2
0
104,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role