Player Matchup

Xbalanque
Xbalanque
Fire looper
Xbalanque
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
INFINITY XING
King Arthur
Level 124
God Stats
2W - 2L
1,493 SR
Queue Stats
41W - 38L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
Meteormauler
Jormungandr
Level 41
God Stats
0W - 2L
1,550 SR
Queue Stats
40W - 51L
1,409 Elo+
Solo
Surtr
Surtr
MintFreshHaze
Surtr
Level 118
God Stats
1W - 1L
1,744 SR
Queue Stats
61W - 52L
1,517 Elo+
Solo
Freya
Freya
WearyPup8006114
Freya
Level 126
God Stats
1W - 3L
1,349 SR
Queue Stats
48W - 48L
1,464 Elo+
Party 1
Team Averages
Level 98
1,527 SR
1,474 Elo+

VS

Team Averages
Level 105
1,539 SR
1,411 Elo+
Nox
Nox
BeskarCanuck
Nox
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,291 Elo+
Party 2
Cabrakan
Cabrakan
DynaMicW0LF
Cabrakan
Level 115
God Stats
2W - 1L
1,719 SR
Queue Stats
16W - 22L
1,349 Elo+
Party 2
Medusa
Medusa
ITZz Betta
Medusa
Level 129
God Stats
1W - 1L
1,261 SR
Queue Stats
100W - 107L
1,396 Elo+
Party 2
Bellona
Bellona
WolfWarrior96
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 40L
1,587 Elo+
Solo
Izanami
Izanami
lithiumfIower
Izanami
Level 86
God Stats
2W - 0L
1,715 SR
Queue Stats
182W - 182L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fire looper
Xbalanque
11
1 / 4 / 2
6,814
681
6,490
7,204
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
INFINITY XING
King Arthur
15
2 / 3 / 1
7,515
752
3,066
12,044
10,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Meteormauler
Jormungandr
13
1 / 3 / 1
6,882
688
7,414
10,121
11,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

11
0 / 5 / 4
6,580
658
6,603
13,614
14,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

12
1 / 3 / 1
6,551
655
8,772
8,447
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 13
8,221
822
8,285
4,789
2,558
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
DynaMicW0LF
Cabrakan
13
2 / 3 / 12
8,384
838
5,815
13,091
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
ITZz Betta
Medusa
15
7 / 0 / 11
9,199
920
12,398
6,751
3,828
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
15
5 / 2 / 11
8,637
864
13,891
13,376
17,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
14
2 / 1 / 13
8,168
817
7,142
6,300
3,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
78
5
Kills
18
18
Deaths
6
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Cabrakan
DynaMicW0LF
Cabrakan
2
3
12
2.67
L
Xbalanque
Fire looper
Xbalanque
1
4
2
0.5
L
King Arthur
INFINITY XING
King Arthur
2
3
1
0.83
W
Medusa
ITZz Betta
Medusa
7
0
11
12.5
L
Jormungandr
Meteormauler
Jormungandr
1
3
1
0.5
L
0
5
4
0.4
L
1
3
1
0.5
W
Bellona
5
2
11
5.25
W
Izanami
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,345
Damage
47,531
51,430
Taken
44,307
44,854
Mitigated
47,119
12,939
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,285
197
354
184
4,789
2,558
1,449
1,898
2,800
15,059
0
W
Cabrakan
DynaMicW0LF
Cabrakan
5,815
742
1,553
2,089
13,091
20,018
42
4,636
8,148
11,750
0
L
Xbalanque
Fire looper
Xbalanque
6,490
2,867
0
0
7,204
3,469
0
3,149
3,968
0
12,229
L
King Arthur
INFINITY XING
King Arthur
3,066
269
1,266
1,188
12,044
10,855
0
2,993
8,920
0
11,310
W
Medusa
ITZz Betta
Medusa
12,398
3,556
2,847
1,738
6,751
3,828
425
2,940
3,475
0
27,753
L
Jormungandr
Meteormauler
Jormungandr
7,414
1,129
1,646
1,670
10,121
11,676
0
3,066
6,885
20,419
818
L
6,603
1,162
1,173
2,948
13,614
14,145
0
3,694
9,595
5,247
7,913
L
8,772
2,540
868
2,180
8,447
4,709
0
1,198
7,081
14,165
240
W
Bellona
13,891
4,231
767
2,647
13,376
17,626
631
6,027
7,180
0
22,998
W
Izanami
7,142
4,957
544
1,121
6,300
3,089
1,001
1,398
4,773
0
17,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,342
Gold Earned
42,609
90
Minions Killed
115
0
Camps Cleared
0
863,058
Distance Traveled
968,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,221
822
26
3
0
208,001
0
W
Cabrakan
8,384
838
9
1
0
161,141
0
L
Xbalanque
6,814
681
20
2
0
157,447
0
L
King Arthur
7,515
752
17
2
0
204,044
0
W
Medusa
9,199
920
39
4
0
220,917
0
L
Jormungandr
6,882
688
25
3
0
176,185
0
L
Surtr
6,580
658
20
2
0
161,499
0
L
Freya
6,551
655
8
1
0
163,883
0
W
Bellona
8,637
864
21
2
0
188,355
0
W
Izanami
8,168
817
20
2
0
189,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role