Player Matchup

Jing Wei
Jing Wei
BolilloDePalta
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,567 Elo+
Party 1
He Bo
He Bo
Hmmlov
He Bo
Level 159
God Stats
1W - 1L
1,312 SR
Queue Stats
46W - 66L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
KataCristo
Amaterasu
Level 159
God Stats
3W - 0L
1,673 SR
Queue Stats
45W - 96L
1,382 Elo+
Party 1
Raijin
Raijin
Pabant
Raijin
Level 151
God Stats
1W - 0L
1,335 SR
Queue Stats
39W - 81L
1,366 Elo+
Party 1
Ne Zha
Ne Zha
chapi166
Ne Zha
Level 157
God Stats
1W - 7L
1,158 SR
Queue Stats
25W - 63L
1,340 Elo+
Party 1
Team Averages
Level 131
1,396 SR
1,412 Elo+

VS

Team Averages
Level 52
1,463 SR
1,585 Elo+
Sobek
Sobek
CxBiskitt
Sobek
Level 47
God Stats
0W - 1L
1,333 SR
Queue Stats
2W - 5L
1,750 Elo+
Solo
Surtr
Surtr
Hood-Baby-J
Surtr
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 170L
1,431 Elo+
Solo
Ix Chel
Ix Chel
ItsHugsss
Ix Chel
Level 104
God Stats
1W - 2L
1,493 SR
Queue Stats
9W - 8L
1,572 Elo+
Party 2
Vulcan
Vulcan
OreoBlizzard124
Vulcan
Level 44
God Stats
4W - 8L
1,429 SR
Queue Stats
9W - 15L
1,517 Elo+
Solo
Neith
Neith
ndashadow
Neith
Level 22
God Stats
1W - 1L
1,562 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
4 / 0 / 5
8,912
990
10,156
10,794
4,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Hmmlov
He Bo
14
3 / 1 / 7
8,108
901
7,180
4,818
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
KataCristo
Amaterasu
15
5 / 0 / 7
8,641
960
7,011
10,880
11,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Pabant
Raijin
15
2 / 1 / 5
8,263
918
9,310
6,196
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
chapi166
Ne Zha
16
4 / 3 / 10
8,732
970
10,313
9,907
5,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CxBiskitt
Sobek
14
1 / 5 / 3
7,764
863
8,229
12,035
10,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 1
7,288
810
6,130
9,705
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
ItsHugsss
Ix Chel
14
1 / 2 / 1
7,638
849
6,523
10,531
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 2
7,083
787
3,565
8,849
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
ndashadow
Neith
13
1 / 3 / 3
7,293
810
6,956
8,867
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
18
Kills
5
5
Deaths
18
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
0
5
6.5
L
Sobek
CxBiskitt
Sobek
1
5
3
0.5
W
He Bo
Hmmlov
He Bo
3
1
7
6.5
L
2
3
1
0.83
L
Ix Chel
ItsHugsss
Ix Chel
1
2
1
0.75
W
Amaterasu
KataCristo
Amaterasu
5
0
7
8.5
L
0
5
2
0.2
W
Raijin
Pabant
Raijin
2
1
5
4.5
W
Ne Zha
chapi166
Ne Zha
4
3
10
3
L
Neith
ndashadow
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,970
Damage
31,403
42,595
Taken
49,987
24,739
Mitigated
29,858
9,711
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,156
7,903
0
2,638
10,794
4,633
1,359
4,865
5,470
0
35,738
L
Sobek
CxBiskitt
Sobek
8,229
450
0
1,835
12,035
10,921
0
3,941
7,806
20,448
0
W
He Bo
Hmmlov
He Bo
7,180
365
0
671
4,818
1,731
0
1,580
2,986
22,211
222
L
6,130
1,667
0
2,416
9,705
7,586
0
2,517
7,022
521
11,967
L
Ix Chel
ItsHugsss
Ix Chel
6,523
470
1,324
4,574
10,531
4,444
0
2,679
7,766
27,000
1,234
W
Amaterasu
KataCristo
Amaterasu
7,011
2,661
0
3,979
10,880
11,029
53
4,144
6,330
0
19,197
L
3,565
1,257
0
0
8,849
3,487
160
3,692
5,016
15,461
0
W
Raijin
Pabant
Raijin
9,310
930
0
609
6,196
2,342
495
2,347
3,575
25,703
708
W
Ne Zha
chapi166
Ne Zha
10,313
2,271
0
1,814
9,907
5,004
0
4,280
5,323
0
35,079
L
Neith
ndashadow
Neith
6,956
2,092
0
1,432
8,867
3,420
0
3,603
5,222
0
16,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
37,066
260
Minions Killed
169
0
Camps Cleared
0
1,111,492
Distance Traveled
908,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,912
990
66
7
0
231,945
0
L
Sobek
7,764
863
32
4
0
188,734
0
W
He Bo
8,108
901
32
4
0
222,789
0
L
Surtr
7,288
810
16
2
0
150,707
0
L
Ix Chel
7,638
849
46
5
0
203,988
0
W
Amaterasu
8,641
960
39
4
0
262,960
0
L
Vulcan
7,083
787
35
4
0
177,069
0
W
Raijin
8,263
918
60
7
0
193,061
0
W
Ne Zha
8,732
970
63
7
0
200,737
0
L
Neith
7,293
810
40
4
0
187,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role