Player Matchup

Amaterasu
Amaterasu
ColtWillie0121
Amaterasu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
Deckxtructor
Danzaburou
Level 91
God Stats
32W - 19L
1,560 SR
Queue Stats
111W - 101L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
KingChaka
Zhong Kui
Level 56
God Stats
3W - 7L
1,064 SR
Queue Stats
98W - 103L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
h20kid13
Cthulhu
Level 112
God Stats
1W - 0L
1,434 SR
Queue Stats
90W - 80L
1,522 Elo+
Party 1
Arachne
Arachne
xRTR4LIFEx
Arachne
Level 89
God Stats
4W - 1L
1,702 SR
Queue Stats
123W - 124L
1,474 Elo+
Party 1
Team Averages
Level 74
1,452 SR
1,473 Elo+

VS

Team Averages
Level 71
1,414 SR
1,414 Elo+
Chang'e
Chang'e
FaithKeeperX
Chang'e
Level 89
God Stats
0W - 2L
1,292 SR
Queue Stats
3W - 13L
1,261 Elo+
Solo
Ra
Ra
Fran-Play-2003-
Ra
Level 80
God Stats
25W - 28L
1,499 SR
Queue Stats
115W - 116L
1,445 Elo+
Solo
Thanatos
Thanatos
Sayzzed
Thanatos
Level 61
God Stats
3W - 14L
1,387 SR
Queue Stats
29W - 37L
1,406 Elo+
Solo
Guan Yu
Guan Yu
SirSpicyMayo
Guan Yu
Level 42
God Stats
6W - 10L
1,393 SR
Queue Stats
60W - 78L
1,463 Elo+
Solo
Cupid
Cupid
XXtendzxx
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
483W - 448L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColtWillie0121
Amaterasu
9
0 / 5 / 3
5,638
513
5,072
8,940
3,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Deckxtructor
Danzaburou
10
0 / 1 / 1
5,949
541
3,323
4,975
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
KingChaka
Zhong Kui
12
0 / 0 / 2
6,958
633
4,572
4,388
3,366
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
h20kid13
Cthulhu
10
1 / 1 / 2
5,832
530
3,645
6,879
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
xRTR4LIFEx
Arachne
13
14 / 0 / 0
8,249
750
10,748
10,924
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FaithKeeperX
Chang'e
9
0 / 2 / 2
5,018
456
3,750
6,536
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 0
6,067
552
2,365
5,418
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Sayzzed
Thanatos
10
1 / 4 / 0
5,634
512
3,150
11,987
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Guan Yu
SirSpicyMayo
Guan Yu
11
5 / 4 / 0
6,794
618
5,303
9,784
6,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
XXtendzxx
Cupid
10
1 / 3 / 1
5,596
509
3,443
8,220
2,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
7
7
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ColtWillie0121
Amaterasu
0
5
3
0.3
W
Danzaburou
Deckxtructor
Danzaburou
0
1
1
0.5
L
Chang'e
FaithKeeperX
Chang'e
0
2
2
0.5
L
0
2
0
0
W
Zhong Kui
KingChaka
Zhong Kui
0
0
2
1
L
Thanatos
Sayzzed
Thanatos
1
4
0
0.25
L
Guan Yu
SirSpicyMayo
Guan Yu
5
4
0
1.25
L
Cupid
XXtendzxx
Cupid
1
3
1
0.5
W
Cthulhu
h20kid13
Cthulhu
1
1
2
2
W
Arachne
xRTR4LIFEx
Arachne
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
18,011
36,106
Taken
41,945
17,415
Mitigated
17,886
13,241
Healing
13,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ColtWillie0121
Amaterasu
5,072
2,929
0
1,152
8,940
3,668
49
405
8,535
0
21,863
W
Danzaburou
Deckxtructor
Danzaburou
3,323
1,205
0
214
4,975
1,769
264
1,307
3,668
0
38,343
L
Chang'e
FaithKeeperX
Chang'e
3,750
254
680
1,590
6,536
1,945
170
1,160
5,120
20,557
0
L
2,365
453
156
1,452
5,418
1,910
213
2,915
2,463
42,479
490
W
Zhong Kui
KingChaka
Zhong Kui
4,572
816
0
3,041
4,388
3,366
319
1,299
3,089
54,593
2,442
L
Thanatos
Sayzzed
Thanatos
3,150
1,443
0
5,375
11,987
5,140
0
1,189
10,758
0
42,098
L
Guan Yu
SirSpicyMayo
Guan Yu
5,303
1,811
0
1,734
9,784
6,166
0
719
9,065
1,683
32,811
L
Cupid
XXtendzxx
Cupid
3,443
1,552
55
2,622
8,220
2,725
0
1,414
6,402
0
36,979
W
Cthulhu
h20kid13
Cthulhu
3,645
224
55
1,770
6,879
4,304
28
1,770
5,109
22,966
888
W
Arachne
xRTR4LIFEx
Arachne
10,748
7,046
0
7,009
10,924
4,308
582
1,943
8,981
0
41,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,626
Gold Earned
29,109
267
Minions Killed
308
0
Camps Cleared
0
1,128,625
Distance Traveled
1,018,991
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,638
513
21
2
0
224,687
0
W
Danzaburou
5,949
541
60
5
0
197,262
0
L
Chang'e
5,018
456
33
3
0
222,960
5
L
Ra
6,067
552
65
6
0
199,168
3
W
Zhong Kui
6,958
633
94
9
0
217,272
1
L
Thanatos
5,634
512
70
6
0
195,419
2
L
Guan Yu
6,794
618
66
6
0
208,549
0
L
Cupid
5,596
509
74
7
0
192,895
0
W
Cthulhu
5,832
530
37
3
0
216,746
1
W
Arachne
8,249
750
55
5
0
272,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role