Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 254
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
SaviorVictis
Xbalanque
Level 99
God Stats
2W - 0L
1,583 SR
Queue Stats
145W - 136L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SlammincodyB
Cthulhu
Level 28
God Stats
1W - 2L
1,235 SR
Queue Stats
45W - 39L
1,678 Elo+
Party 2
Team Averages
Level 127
1,439 SR
1,560 Elo+

VS

Team Averages
Level 119
1,500 SR
1,418 Elo+
Sol
Sol
WolfHound3603
Sol
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,242 Elo+
Solo
Odin
Odin
Zaperzero
Odin
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 138L
1,558 Elo+
Party 1
Tiamat
Tiamat
ZuxunGolde
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 0 / 3
6,686
955
4,267
2,474
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
SaviorVictis
Xbalanque
11
2 / 3 / 5
6,573
939
5,326
7,086
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
SlammincodyB
Cthulhu
11
3 / 1 / 5
6,667
952
6,805
6,475
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
4,476
639
685
3,904
1,072
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Odin
11
4 / 2 / 0
6,608
944
7,267
8,165
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ZuxunGolde
Tiamat
10
0 / 3 / 3
5,753
822
1,836
6,834
3,151
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
8
Kills
4
4
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
3
4.5
W
Xbalanque
SaviorVictis
Xbalanque
2
3
5
1.5
W
Cthulhu
SlammincodyB
Cthulhu
3
1
5
5.5
L
0
4
0
0
L
Odin
4
2
0
2
L
Tiamat
ZuxunGolde
Tiamat
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
9,788
16,035
Taken
18,903
9,221
Mitigated
8,888
2,842
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,267
3,069
0
220
2,474
976
243
156
2,275
17,556
0
W
Xbalanque
SaviorVictis
Xbalanque
5,326
2,690
0
1,544
7,086
3,051
855
732
6,260
0
27,541
W
Cthulhu
SlammincodyB
Cthulhu
6,805
891
53
1,025
6,475
5,194
26
1,612
4,517
14,139
626
L
685
307
0
321
3,904
1,072
0
1,824
1,896
1,046
0
L
Odin
7,267
2,735
0
1,328
8,165
4,665
0
4,629
3,193
0
24,309
L
Tiamat
ZuxunGolde
Tiamat
1,836
265
0
480
6,834
3,151
0
3,533
2,941
12,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,926
Gold Earned
16,837
113
Minions Killed
67
0
Camps Cleared
0
439,408
Distance Traveled
373,034
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,686
955
34
5
0
167,121
0
W
Xbalanque
6,573
939
51
7
0
128,164
0
W
Cthulhu
6,667
952
28
4
0
144,123
0
L
Sol
4,476
639
0
0
0
70,521
2
L
Odin
6,608
944
43
6
0
172,804
0
L
Tiamat
5,753
822
24
3
0
129,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role